Colin Basnett
86c7ca5639
Added comment about bad normals caused by overlapping vertices
2025-08-01 03:10:41 -07:00
Colin Basnett
e1a18799ba
Incremented version to 2.2.1
2025-04-15 03:11:58 -07:00
Colin Basnett
24e982a0ad
UT2K4 can now do automatic texture lookups from material names
2025-04-15 03:10:29 -07:00
Colin Basnett
922b8eac24
Fix for collision manifold and convexity tests being run on non-collision meshes
2.2.0
2024-12-28 16:23:40 -08:00
Colin Basnett
24adafe039
Now applying the export space transform
...
* Now adding a dummy material when none is provided.
2024-12-28 15:06:52 -08:00
Colin Basnett
0c0c5fcf2d
Updated the README
2024-12-22 18:49:38 -08:00
Colin Basnett
7644980a43
Fixed typo
2024-12-22 18:26:07 -08:00
Colin Basnett
3afb04c01b
Fix for automation dependencies
2024-12-22 18:22:27 -08:00
Colin Basnett
34714099ce
Fixed a bug where secondary UV layers would not be exported correctly if not all objects shared the same number of UV layers
2024-12-22 18:14:22 -08:00
Colin Basnett
324481d8d2
Added the ability to change the forward/up axis of the export.
...
Useful when you want to change the handedness or orientation of an
export without changing anything in the scene.
Also fixed some issues with the normal contextual export operator such
as not respecting the selection status of the objects and doing
double-exports on objects.
2024-12-16 17:02:33 -08:00
Colin Basnett
0bf35f6157
Incremented version to 2.2.0
2024-12-09 00:05:59 -08:00
Colin Basnett
4b73bf4cd0
A number of additions to functionality:
...
* The "Scale" option to export dialog.
* Added "Visible Only" option to export dialog.
* Collection Instances can now be exported (handles recursion etc.)
* Added material re-ordering (available on collection exporter only)
2024-12-09 00:05:38 -08:00
Colin Basnett
d6c0186031
get_unique_materials now preserves the order that the materials were encountered
2024-09-29 12:01:57 -07:00
Colin Basnett
a2a4720cb4
Added "Export Space" for collection exporters
...
This allows the instance offset to be negated.
2024-09-20 16:13:50 -07:00
Colin Basnett
57a4cb5170
Fixed error that could occur when exporting a mesh with vertex colors but no UV layer
2024-09-20 16:12:49 -07:00
Colin Basnett
fa51768e65
ASE export success message now displays some stats about the ASE file (material count, face count etc.)
2.1.3
2024-09-20 11:42:47 -07:00
Colin Basnett
638042202b
Added better error handling when material slots are empty
2024-09-20 11:37:38 -07:00
Colin Basnett
37c255f270
Incremented version to 2.1.3
2024-09-20 11:26:12 -07:00
Colin Basnett
3ad6a18f21
Added the ability to provide explicit ordering in collection exporter
...
Operators cannot reference ID datablocks for some reason still, but
I just made it so you can type in the name of the materials manually.
This allows stable and predictable material ordering in batch
operations.
2024-09-20 11:25:25 -07:00
Colin Basnett
d2230fb975
Minor formatting fix
2024-09-20 11:24:11 -07:00
Colin Basnett
2740568c17
Added better error handling when faces reference materials that do not exist
2024-09-20 11:23:18 -07:00
Colin Basnett
cc3a9c39fc
Fixed vertex color lookup
2.1.2
2024-09-14 02:39:46 -07:00
Colin Basnett
4ca686bd53
Increased version to 2.1.1
2.1.1
2024-09-13 17:30:30 -07:00
Colin Basnett
17679273a3
Fixed vertex color export & added "invert normals" option
2024-09-13 17:29:33 -07:00
Colin Basnett
438e332c36
The default filepath is now based on the name of the active object
2024-07-22 01:31:00 -07:00
Colin Basnett
0dd55e46a7
Added poll operator to the ASE exporter
2024-07-22 01:28:59 -07:00
Colin Basnett
59be7f3d01
Merge branch 'main' of https://github.com/DarklightGames/io_scene_ase
2024-07-18 12:12:47 -07:00
Colin Basnett
4729541f5c
Removed defunct reference to deprecated export operator
2024-07-18 12:12:42 -07:00
Colin Basnett
279290dee1
Update main.yml
2024-07-18 12:05:15 -07:00
Colin Basnett
c8ca818e43
Added handling for collection exports
...
Also changed `Use Raw Data` to an `Object Evaluation Mode` enum to
better match the terminology used in other parts of Blender.
2024-07-18 11:19:57 -07:00
Colin Basnett
cfc533b2ad
Merge branch 'main' of https://github.com/DarklightGames/io_scene_ase
2024-07-18 11:10:53 -07:00
Colin Basnett
a63e2b1828
Update README.md
2024-07-15 16:31:24 -07:00
Colin Basnett
1d82fca78a
Made .ase wording consistent in manifest
2024-07-02 11:28:12 -07:00
Colin Basnett
39abd0edfe
Added an extra step to read the version of the addon from the TOML file and use it to determine the right name of the .zip file
2024-07-01 18:36:02 -07:00
Colin Basnett
eb231faed5
Added workflow file to build addon
2024-07-01 18:14:12 -07:00
Colin Basnett
056986bcbb
Replaced MIT license with GPL v3 license
2024-07-01 18:09:01 -07:00
Colin Basnett
eb5a9ed564
Fixed and added some strings
2024-06-30 15:50:18 -07:00
Colin Basnett
09895e1fa1
Updated manifest
2024-06-30 11:21:20 -07:00
Colin Basnett
ac4d96b396
Added blender_manifest file for compatiblity with Blender Extensions platform
2024-06-17 12:13:45 -07:00
Colin Basnett
3fe4a6af53
A number of changes and additions to the exporter:
...
* The "Scale"/"Units" option has been removed from the exporter. If users want to work in proper units, they should override their Scene unit scaling.
* Asset instances can now be exported.
* Added operator to batch export top-level collections.
2024-05-28 21:57:15 -07:00
Colin Basnett
972ea5deda
Added the ability to re-order materials when exporting multiple objects
2024-05-27 20:51:17 -07:00
Colin Basnett
2ff4a661f2
Fixed an issue with the order of texture vertex indices when one or more objects has negative scaling
2024-05-27 18:44:13 -07:00
Colin Basnett
956de550b2
Removed debug printing
2024-05-26 14:23:00 -07:00
Colin Basnett
bd90088aed
Added logic to detect negative object scaling values and accomodate WYSIWYG normals on export
...
Also added "export collections" operator that exports each viible collection as an ASE
2024-05-26 13:47:26 -07:00
Colin Basnett
ecfd9897b1
Moved files to named subfolder for easier packaging
2.0.0
2024-02-28 18:50:12 -08:00
Colin Basnett
a3e350e96e
Fix for rare error if vertex colors were somehow not active
2024-02-28 18:49:00 -08:00
Colin Basnett
7b417ae425
Incremented version to 2.0.0 and the minimum version to 4.0.0
2023-11-10 23:29:45 -08:00
Colin Basnett
c59f16ed5e
Removed deprecated call to calc_normals_split
2023-11-10 23:28:30 -08:00
Colin Basnett
51be4b8ee9
Removed zip file committed in error
2022-08-15 21:53:24 -07:00
Colin Basnett
94b3554f2f
Fixed multi-object export texture corruption error
...
This fixes the bug where exporting 3 or more objects would result in
one or more objects have corrupted texture coordinates
1.2.1
2022-08-15 21:39:13 -07:00