Updated the README
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README.md
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[](https://github.com/DarklightGames/io_scene_ase/actions/workflows/main.yml)
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This is a Blender addon allowing you to export static meshes to the now-defunct ASE (ASCII Scene Export) format still in use in legacy programs like Unreal Tournament 2004.
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This is a Blender addon allowing you to export static meshes to the now-defunct ASE (ASCII Scene Export) format used in legacy programs like Unreal Tournament 2004.
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Check out [this video](https://www.youtube.com/watch?v=gpmBxCGHQjU) on how to install and use the addon.
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# Installation
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Install the latest version from [Blender Extensions](https://extensions.blender.org/add-ons/io-scene-ase/).
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Resources:
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Legacy versions are available on the [releases](https://github.com/DarklightGames/io_scene_ase/releases) page, but are not recommended for use.
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# Features
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* Selection and [collection exporters](https://docs.blender.org/manual/en/latest/scene_layout/collections/collections.html#exporters).
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* Fully support for handling of [Collection Instances](https://docs.blender.org/manual/en/latest/scene_layout/object/properties/instancing/collection.html).
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* Full support for exporting multiple UV layers.
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* Easily reorder materials when using the collection exporter.
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* Support for scaling and coordinate system conversion on export.
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# Resources:
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* https://wiki.beyondunreal.com/Legacy:ASE_File_Format
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