Colin Basnett
59be7f3d01
Merge branch 'main' of https://github.com/DarklightGames/io_scene_ase
2024-07-18 12:12:47 -07:00
Colin Basnett
4729541f5c
Removed defunct reference to deprecated export operator
2024-07-18 12:12:42 -07:00
Colin Basnett
279290dee1
Update main.yml
2024-07-18 12:05:15 -07:00
Colin Basnett
c8ca818e43
Added handling for collection exports
...
Also changed `Use Raw Data` to an `Object Evaluation Mode` enum to
better match the terminology used in other parts of Blender.
2024-07-18 11:19:57 -07:00
Colin Basnett
cfc533b2ad
Merge branch 'main' of https://github.com/DarklightGames/io_scene_ase
2024-07-18 11:10:53 -07:00
Colin Basnett
a63e2b1828
Update README.md
2024-07-15 16:31:24 -07:00
Colin Basnett
1d82fca78a
Made .ase wording consistent in manifest
2024-07-02 11:28:12 -07:00
Colin Basnett
39abd0edfe
Added an extra step to read the version of the addon from the TOML file and use it to determine the right name of the .zip file
2024-07-01 18:36:02 -07:00
Colin Basnett
eb231faed5
Added workflow file to build addon
2024-07-01 18:14:12 -07:00
Colin Basnett
056986bcbb
Replaced MIT license with GPL v3 license
2024-07-01 18:09:01 -07:00
Colin Basnett
eb5a9ed564
Fixed and added some strings
2024-06-30 15:50:18 -07:00
Colin Basnett
09895e1fa1
Updated manifest
2024-06-30 11:21:20 -07:00
Colin Basnett
ac4d96b396
Added blender_manifest file for compatiblity with Blender Extensions platform
2024-06-17 12:13:45 -07:00
Colin Basnett
3fe4a6af53
A number of changes and additions to the exporter:
...
* The "Scale"/"Units" option has been removed from the exporter. If users want to work in proper units, they should override their Scene unit scaling.
* Asset instances can now be exported.
* Added operator to batch export top-level collections.
2024-05-28 21:57:15 -07:00
Colin Basnett
972ea5deda
Added the ability to re-order materials when exporting multiple objects
2024-05-27 20:51:17 -07:00
Colin Basnett
2ff4a661f2
Fixed an issue with the order of texture vertex indices when one or more objects has negative scaling
2024-05-27 18:44:13 -07:00
Colin Basnett
956de550b2
Removed debug printing
2024-05-26 14:23:00 -07:00
Colin Basnett
bd90088aed
Added logic to detect negative object scaling values and accomodate WYSIWYG normals on export
...
Also added "export collections" operator that exports each viible collection as an ASE
2024-05-26 13:47:26 -07:00
Colin Basnett
ecfd9897b1
Moved files to named subfolder for easier packaging
2.0.0
2024-02-28 18:50:12 -08:00
Colin Basnett
a3e350e96e
Fix for rare error if vertex colors were somehow not active
2024-02-28 18:49:00 -08:00
Colin Basnett
7b417ae425
Incremented version to 2.0.0 and the minimum version to 4.0.0
2023-11-10 23:29:45 -08:00
Colin Basnett
c59f16ed5e
Removed deprecated call to calc_normals_split
2023-11-10 23:28:30 -08:00
Colin Basnett
51be4b8ee9
Removed zip file committed in error
2022-08-15 21:53:24 -07:00
Colin Basnett
94b3554f2f
Fixed multi-object export texture corruption error
...
This fixes the bug where exporting 3 or more objects would result in
one or more objects have corrupted texture coordinates
1.2.1
2022-08-15 21:39:13 -07:00
Colin Basnett
ce6ae4a64c
Added description to raw mesh data option
1.2.0
2022-08-11 02:09:27 -07:00
Colin Basnett
a593224b14
Added (ASE) to the name of the addon
...
This should make it easier to find in the addon list when searching
2022-08-11 02:08:26 -07:00
Colin Basnett
feb88794b2
Incremented version to 1.2.0
2022-08-11 02:07:38 -07:00
Colin Basnett
499e6f19c6
The default units are now Unreal instead of Meters
2022-08-11 02:06:46 -07:00
Colin Basnett
1bdc158f08
Merge branch 'feature-wysiwyg'
2022-08-11 00:02:10 -07:00
Colin Basnett
e2e3905e2e
Fixed a bug where collision meshes would not properly be exported in WYSIWYG mode
2022-05-20 16:40:55 -07:00
Colin Basnett
77f5aa21a5
Removed defunct comment
2022-05-16 17:29:10 -07:00
Colin Basnett
92f588b760
Initial commit for WYSIWYG export. Modifiers are automatically applied.
2022-05-11 17:12:29 -07:00
Colin Basnett
2b467b2da4
Minor formatting fix and comments
2022-05-01 02:05:48 -07:00
Colin Basnett
4b6231a094
Incremented version to 1.1.1
1.1.1
2022-02-09 14:30:15 -08:00
Colin Basnett
50a7d003cb
Added manifold and convexity tests for collision objects. You will now be unable to export a concave or non-manifold collision shapes.
2022-02-08 21:42:26 -08:00
Colin Basnett
bd1a7257fd
Added support for vertex colors.
2022-01-22 14:42:57 -08:00
Colin Basnett
7ebeb0d262
Added support for exporting multiple UV layers.
1.1.0
2021-12-27 02:07:50 -08:00
Colin Basnett
8edfac9bfb
Fixed a bug where exporting more than two mesh objects would result in a corrupted ASE file.
1.0.3
2021-12-16 15:28:52 -08:00
Colin Basnett
1121b18fcb
Incremented version.
1.0.2
2021-08-23 23:24:02 -07:00
Colin Basnett
dcd8c3ea65
Fix for bug #2 (missing unit settings on export in Blender 2.93)
2021-08-23 23:22:37 -07:00
Colin Basnett
283a44aec5
Removed zip file from the repository 🤦
2021-08-13 12:54:05 -07:00
Colin Basnett
b0aa604832
*Actually* fixed the smoothing group problem!
1.0.1
2021-04-01 17:27:17 -07:00
Colin Basnett
7d723fef29
Merge remote-tracking branch 'origin/main' into main
2021-04-01 16:30:34 -07:00
Colin Basnett
04a9e65599
Fixed a bug where the ASE exporter did not properly export smoothing groups
2021-04-01 16:30:06 -07:00
Colin Basnett
e0e2f83db4
Update README.md
2021-02-06 01:49:05 -08:00
Colin Basnett
1feea05092
Clean up for release
1.0.0
2021-02-06 00:25:00 -08:00
Colin Basnett
0bb81b35e6
Initial code commit
2021-02-06 00:03:27 -08:00
Colin Basnett
ac4abe99bc
Initial commit
2021-02-06 00:00:13 -08:00