File structure/naming overhaul on the PSK importer and exporter
* Inverted to the option to "ignore bone name restrictions". It is now "Enforce Bone Name Restrictions" and it is off by default. * Added option to filter out "reversed" sequences from the sequence list
This commit is contained in:
@@ -18,10 +18,14 @@ if 'bpy' in locals():
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importlib.reload(psx_types)
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importlib.reload(psk_data)
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importlib.reload(psk_builder)
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importlib.reload(psk_exporter)
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importlib.reload(psk_importer)
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importlib.reload(psk_reader)
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importlib.reload(psk_writer)
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importlib.reload(psk_builder)
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importlib.reload(psk_importer)
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importlib.reload(psk_export_properties)
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importlib.reload(psk_export_operators)
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importlib.reload(psk_export_ui)
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importlib.reload(psk_import_operators)
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importlib.reload(psa_data)
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importlib.reload(psa_reader)
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@@ -39,10 +43,14 @@ else:
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from . import helpers as psx_helpers
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from . import types as psx_types
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from .psk import data as psk_data
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from .psk import builder as psk_builder
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from .psk import exporter as psk_exporter
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from .psk import reader as psk_reader
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from .psk import writer as psk_writer
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from .psk import builder as psk_builder
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from .psk import importer as psk_importer
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from .psk.export import properties as psk_export_properties
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from .psk.export import operators as psk_export_operators
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from .psk.export import ui as psk_export_ui
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from .psk.import_ import operators as psk_import_operators
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from .psa import data as psa_data
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from .psa import reader as psa_reader
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@@ -60,8 +68,10 @@ import bpy
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from bpy.props import PointerProperty
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classes = psx_types.classes +\
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psk_importer.classes +\
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psk_exporter.classes +\
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psk_import_operators.classes +\
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psk_export_properties.classes +\
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psk_export_operators.classes +\
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psk_export_ui.classes + \
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psa_export_properties.classes +\
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psa_export_operators.classes +\
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psa_export_ui.classes + \
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@@ -71,11 +81,11 @@ classes = psx_types.classes +\
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def psk_export_menu_func(self, context):
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self.layout.operator(psk_exporter.PskExportOperator.bl_idname, text='Unreal PSK (.psk)')
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self.layout.operator(psk_export_operators.PSK_OT_export.bl_idname, text='Unreal PSK (.psk)')
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def psk_import_menu_func(self, context):
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self.layout.operator(psk_importer.PskImportOperator.bl_idname, text='Unreal PSK (.psk/.pskx)')
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self.layout.operator(psk_import_operators.PSK_OT_import.bl_idname, text='Unreal PSK (.psk/.pskx)')
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def psa_export_menu_func(self, context):
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@@ -95,8 +105,8 @@ def register():
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bpy.types.TOPBAR_MT_file_import.append(psa_import_menu_func)
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bpy.types.Scene.psa_import = PointerProperty(type=psa_import_properties.PSA_PG_import)
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bpy.types.Scene.psa_export = PointerProperty(type=psa_export_properties.PSA_PG_export)
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bpy.types.Scene.psk_export = PointerProperty(type=psk_exporter.PskExportPropertyGroup)
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bpy.types.Action.psa_export = PointerProperty(type=psx_types.PSX_PG_ActionExportPropertyGroup)
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bpy.types.Scene.psk_export = PointerProperty(type=psk_export_properties.PSK_PG_export)
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bpy.types.Action.psa_export = PointerProperty(type=psx_types.PSX_PG_action_export)
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def unregister():
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@@ -93,7 +93,8 @@ def check_bone_names(bone_names: Iterable[str]):
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invalid_bone_names = [x for x in bone_names if pattern.match(x) is None]
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if len(invalid_bone_names) > 0:
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raise RuntimeError(f'The following bone names are invalid: {invalid_bone_names}.\n'
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f'Bone names must only contain letters, numbers, spaces, hyphens and underscores.')
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f'Bone names must only contain letters, numbers, spaces, hyphens and underscores.\n'
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f'You can bypass this by disabling "Enforce Bone Name Restrictions" in the export settings.')
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def get_export_bone_names(armature_object: Object, bone_filter_mode: str, bone_group_indices: List[int]) -> List[str]:
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@@ -27,7 +27,7 @@ class PsaBuildOptions:
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self.sequences: List[PsaBuildSequence] = []
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self.bone_filter_mode: str = 'ALL'
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self.bone_group_indices: List[int] = []
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self.should_ignore_bone_name_restrictions: bool = False
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self.should_enforce_bone_name_restrictions: bool = False
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self.sequence_name_prefix: str = ''
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self.sequence_name_suffix: str = ''
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self.root_motion: bool = False
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@@ -313,7 +313,7 @@ class PSA_OT_export(Operator, ExportHelper):
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layout.template_list('PSX_UL_bone_group_list', '', pg, 'bone_group_list', pg, 'bone_group_list_index',
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rows=rows)
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layout.prop(pg, 'should_ignore_bone_name_restrictions')
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layout.prop(pg, 'should_enforce_bone_name_restrictions')
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layout.separator()
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@@ -397,7 +397,7 @@ class PSA_OT_export(Operator, ExportHelper):
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options.sequences = export_sequences
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options.bone_filter_mode = pg.bone_filter_mode
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options.bone_group_indices = [x.index for x in pg.bone_group_list if x.is_selected]
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options.should_ignore_bone_name_restrictions = pg.should_ignore_bone_name_restrictions
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options.should_ignore_bone_name_restrictions = pg.should_enforce_bone_name_restrictions
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options.sequence_name_prefix = pg.sequence_name_prefix
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options.sequence_name_suffix = pg.sequence_name_suffix
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options.root_motion = pg.root_motion
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@@ -116,10 +116,16 @@ class PSA_PG_export(PropertyGroup):
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options=empty_set,
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description='Show actions that belong to an asset library')
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sequence_filter_pose_marker: BoolProperty(
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default=False,
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default=True,
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name='Show pose markers',
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options=empty_set)
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sequence_use_filter_sort_reverse: BoolProperty(default=True, options=empty_set)
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sequence_filter_reversed: BoolProperty(
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default=True,
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options=empty_set,
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name='Show Reversed',
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description='Show reversed sequences'
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)
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def filter_sequences(pg: PSA_PG_export, sequences) -> List[int]:
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@@ -147,6 +153,11 @@ def filter_sequences(pg: PSA_PG_export, sequences) -> List[int]:
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if hasattr(sequence, 'is_pose_marker') and sequence.is_pose_marker:
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flt_flags[i] &= ~bitflag_filter_item
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if not pg.sequence_filter_reversed:
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for i, sequence in enumerate(sequences):
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if sequence.frame_start > sequence.frame_end:
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flt_flags[i] &= ~bitflag_filter_item
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return flt_flags
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@@ -38,6 +38,7 @@ class PSA_UL_export_sequences(UIList):
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subrow = row.row(align=True)
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subrow.prop(pg, 'sequence_filter_asset', icon_only=True, icon='ASSET_MANAGER')
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subrow.prop(pg, 'sequence_filter_pose_marker', icon_only=True, icon='PMARKER')
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subrow.prop(pg, 'sequence_filter_reversed', text="", icon='FRAME_PREV')
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def filter_items(self, context, data, prop):
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pg = getattr(context.scene, 'psa_export')
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@@ -18,7 +18,7 @@ class PskBuildOptions(object):
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self.bone_group_indices: List[int] = []
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self.use_raw_mesh_data = True
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self.material_names: List[str] = []
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self.should_ignore_bone_name_restrictions = False
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self.should_enforce_bone_name_restrictions = False
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def get_psk_input_objects(context) -> PskInputObjects:
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@@ -83,7 +83,7 @@ def build_psk(context, options: PskBuildOptions) -> Psk:
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bones = [armature_data.bones[bone_name] for bone_name in bone_names]
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# Check that all bone names are valid.
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if not options.should_ignore_bone_name_restrictions:
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if options.should_enforce_bone_name_restrictions:
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check_bone_names(map(lambda x: x.name, bones))
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for bone in bones:
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0
io_scene_psk_psa/psk/export/__init__.py
Normal file
0
io_scene_psk_psa/psk/export/__init__.py
Normal file
@@ -1,62 +1,10 @@
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from typing import Type
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from bpy.props import BoolProperty, StringProperty, CollectionProperty, IntProperty, EnumProperty
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from bpy.types import Operator, PropertyGroup, UIList
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from bpy.props import StringProperty
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from bpy.types import Operator
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from bpy_extras.io_utils import ExportHelper
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from .builder import build_psk, PskBuildOptions, get_psk_input_objects
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from .data import *
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from ..helpers import populate_bone_group_list
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from ..types import PSX_PG_bone_group_list_item
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MAX_WEDGE_COUNT = 65536
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MAX_POINT_COUNT = 4294967296
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MAX_BONE_COUNT = 256
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MAX_MATERIAL_COUNT = 256
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def _write_section(fp, name: bytes, data_type: Type[Structure] = None, data: list = None):
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section = Section()
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section.name = name
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if data_type is not None and data is not None:
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section.data_size = sizeof(data_type)
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section.data_count = len(data)
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fp.write(section)
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if data is not None:
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for datum in data:
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fp.write(datum)
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def export_psk(psk: Psk, path: str):
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if len(psk.wedges) > MAX_WEDGE_COUNT:
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raise RuntimeError(f'Number of wedges ({len(psk.wedges)}) exceeds limit of {MAX_WEDGE_COUNT}')
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if len(psk.points) > MAX_POINT_COUNT:
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raise RuntimeError(f'Numbers of vertices ({len(psk.points)}) exceeds limit of {MAX_POINT_COUNT}')
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if len(psk.materials) > MAX_MATERIAL_COUNT:
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raise RuntimeError(f'Number of materials ({len(psk.materials)}) exceeds limit of {MAX_MATERIAL_COUNT}')
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if len(psk.bones) > MAX_BONE_COUNT:
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raise RuntimeError(f'Number of bones ({len(psk.bones)}) exceeds limit of {MAX_BONE_COUNT}')
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elif len(psk.bones) == 0:
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raise RuntimeError(f'At least one bone must be marked for export')
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with open(path, 'wb') as fp:
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_write_section(fp, b'ACTRHEAD')
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_write_section(fp, b'PNTS0000', Vector3, psk.points)
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wedges = []
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for index, w in enumerate(psk.wedges):
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wedge = Psk.Wedge16()
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wedge.material_index = w.material_index
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wedge.u = w.u
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wedge.v = w.v
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wedge.point_index = w.point_index
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wedges.append(wedge)
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_write_section(fp, b'VTXW0000', Psk.Wedge16, wedges)
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_write_section(fp, b'FACE0000', Psk.Face, psk.faces)
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_write_section(fp, b'MATT0000', Psk.Material, psk.materials)
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_write_section(fp, b'REFSKELT', Psk.Bone, psk.bones)
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_write_section(fp, b'RAWWEIGHTS', Psk.Weight, psk.weights)
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from ..builder import build_psk, PskBuildOptions, get_psk_input_objects
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from ..writer import write_psk
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from ...helpers import populate_bone_group_list
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def is_bone_filter_mode_item_available(context, identifier):
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@@ -69,21 +17,6 @@ def is_bone_filter_mode_item_available(context, identifier):
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return True
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class PSK_UL_MaterialList(UIList):
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
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row = layout.row()
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row.label(text=str(getattr(item, 'material_name')), icon='MATERIAL')
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class MaterialListItem(PropertyGroup):
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material_name: StringProperty()
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index: IntProperty()
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@property
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def name(self):
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return self.material_name
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def populate_material_list(mesh_objects, material_list):
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material_list.clear()
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@@ -102,7 +35,7 @@ def populate_material_list(mesh_objects, material_list):
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m.index = index
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class PskMaterialListItemMoveUp(Operator):
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class PSK_OT_material_list_move_up(Operator):
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bl_idname = 'psk_export.material_list_item_move_up'
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bl_label = 'Move Up'
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bl_options = {'INTERNAL'}
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@@ -120,7 +53,7 @@ class PskMaterialListItemMoveUp(Operator):
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return {"FINISHED"}
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class PskMaterialListItemMoveDown(Operator):
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class PSK_OT_material_list_move_down(Operator):
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bl_idname = 'psk_export.material_list_item_move_down'
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bl_label = 'Move Down'
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bl_options = {'INTERNAL'}
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@@ -138,7 +71,7 @@ class PskMaterialListItemMoveDown(Operator):
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return {"FINISHED"}
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class PskExportOperator(Operator, ExportHelper):
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class PSK_OT_export(Operator, ExportHelper):
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bl_idname = 'export.psk'
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bl_label = 'Export'
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bl_options = {'INTERNAL', 'UNDO'}
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@@ -187,12 +120,16 @@ class PskExportOperator(Operator, ExportHelper):
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layout = self.layout
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pg = getattr(context.scene, 'psk_export')
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layout.prop(pg, 'use_raw_mesh_data')
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# MESH
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box = layout.box()
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box.label(text='Mesh', icon='MESH_DATA')
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box.prop(pg, 'use_raw_mesh_data')
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# BONES
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layout.label(text='Bones', icon='BONE_DATA')
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box = layout.box()
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box.label(text='Bones', icon='BONE_DATA')
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bone_filter_mode_items = pg.bl_rna.properties['bone_filter_mode'].enum_items_static
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row = layout.row(align=True)
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row = box.row(align=True)
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for item in bone_filter_mode_items:
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identifier = item.identifier
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item_layout = row.row(align=True)
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@@ -200,24 +137,21 @@ class PskExportOperator(Operator, ExportHelper):
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item_layout.enabled = is_bone_filter_mode_item_available(context, identifier)
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if pg.bone_filter_mode == 'BONE_GROUPS':
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row = layout.row()
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row = box.row()
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rows = max(3, min(len(pg.bone_group_list), 10))
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row.template_list('PSX_UL_bone_group_list', '', pg, 'bone_group_list', pg, 'bone_group_list_index', rows=rows)
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layout.separator()
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box.prop(pg, 'should_enforce_bone_name_restrictions')
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# MATERIALS
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layout.label(text='Materials', icon='MATERIAL')
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row = layout.row()
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box = layout.box()
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box.label(text='Materials', icon='MATERIAL')
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row = box.row()
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rows = max(3, min(len(pg.bone_group_list), 10))
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row.template_list('PSK_UL_MaterialList', '', pg, 'material_list', pg, 'material_list_index', rows=rows)
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row.template_list('PSK_UL_materials', '', pg, 'material_list', pg, 'material_list_index', rows=rows)
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col = row.column(align=True)
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col.operator(PskMaterialListItemMoveUp.bl_idname, text='', icon='TRIA_UP')
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col.operator(PskMaterialListItemMoveDown.bl_idname, text='', icon='TRIA_DOWN')
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layout.separator()
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layout.prop(pg, 'should_ignore_bone_name_restrictions')
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col.operator(PSK_OT_material_list_move_up.bl_idname, text='', icon='TRIA_UP')
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col.operator(PSK_OT_material_list_move_down.bl_idname, text='', icon='TRIA_DOWN')
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def execute(self, context):
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pg = context.scene.psk_export
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@@ -226,11 +160,11 @@ class PskExportOperator(Operator, ExportHelper):
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options.bone_group_indices = [x.index for x in pg.bone_group_list if x.is_selected]
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options.use_raw_mesh_data = pg.use_raw_mesh_data
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options.material_names = [m.material_name for m in pg.material_list]
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options.should_ignore_bone_name_restrictions = pg.should_ignore_bone_name_restrictions
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options.should_enforce_bone_name_restrictions = pg.should_enforce_bone_name_restrictions
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try:
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psk = build_psk(context, options)
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export_psk(psk, self.filepath)
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write_psk(psk, self.filepath)
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self.report({'INFO'}, f'PSK export successful')
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except RuntimeError as e:
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self.report({'ERROR_INVALID_CONTEXT'}, str(e))
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@@ -238,35 +172,8 @@ class PskExportOperator(Operator, ExportHelper):
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return {'FINISHED'}
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class PskExportPropertyGroup(PropertyGroup):
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bone_filter_mode: EnumProperty(
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name='Bone Filter',
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options=set(),
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description='',
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items=(
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('ALL', 'All', 'All bones will be exported.'),
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('BONE_GROUPS', 'Bone Groups',
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'Only bones belonging to the selected bone groups and their ancestors will be exported.')
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)
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)
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bone_group_list: CollectionProperty(type=PSX_PG_bone_group_list_item)
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bone_group_list_index: IntProperty(default=0)
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use_raw_mesh_data: BoolProperty(default=False, name='Raw Mesh Data', description='No modifiers will be evaluated as part of the exported mesh')
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material_list: CollectionProperty(type=MaterialListItem)
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material_list_index: IntProperty(default=0)
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should_ignore_bone_name_restrictions: BoolProperty(
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default=False,
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name='Ignore Bone Name Restrictions',
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description='Bone names restrictions will be ignored. Note that bone names without properly formatted names '
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'cannot be referenced in scripts'
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)
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classes = (
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MaterialListItem,
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PSK_UL_MaterialList,
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PskMaterialListItemMoveUp,
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PskMaterialListItemMoveDown,
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PskExportOperator,
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PskExportPropertyGroup,
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PSK_OT_material_list_move_up,
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PSK_OT_material_list_move_down,
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PSK_OT_export,
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)
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39
io_scene_psk_psa/psk/export/properties.py
Normal file
39
io_scene_psk_psa/psk/export/properties.py
Normal file
@@ -0,0 +1,39 @@
|
||||
from bpy.props import EnumProperty, CollectionProperty, IntProperty, BoolProperty, StringProperty
|
||||
from bpy.types import PropertyGroup
|
||||
|
||||
from ...types import PSX_PG_bone_group_list_item
|
||||
|
||||
|
||||
class PSK_PG_material_list_item(PropertyGroup):
|
||||
material_name: StringProperty()
|
||||
index: IntProperty()
|
||||
|
||||
|
||||
class PSK_PG_export(PropertyGroup):
|
||||
bone_filter_mode: EnumProperty(
|
||||
name='Bone Filter',
|
||||
options=set(),
|
||||
description='',
|
||||
items=(
|
||||
('ALL', 'All', 'All bones will be exported'),
|
||||
('BONE_GROUPS', 'Bone Groups',
|
||||
'Only bones belonging to the selected bone groups and their ancestors will be exported')
|
||||
)
|
||||
)
|
||||
bone_group_list: CollectionProperty(type=PSX_PG_bone_group_list_item)
|
||||
bone_group_list_index: IntProperty(default=0)
|
||||
use_raw_mesh_data: BoolProperty(default=False, name='Raw Mesh Data', description='No modifiers will be evaluated as part of the exported mesh')
|
||||
material_list: CollectionProperty(type=PSK_PG_material_list_item)
|
||||
material_list_index: IntProperty(default=0)
|
||||
should_enforce_bone_name_restrictions: BoolProperty(
|
||||
default=False,
|
||||
name='Enforce Bone Name Restrictions',
|
||||
description='Enforce that bone names must only contain letters, numbers, spaces, hyphens and underscores.\n\n'
|
||||
'Depending on the engine, improper bone names might not be referenced correctly by scripts'
|
||||
)
|
||||
|
||||
|
||||
classes = (
|
||||
PSK_PG_material_list_item,
|
||||
PSK_PG_export,
|
||||
)
|
||||
12
io_scene_psk_psa/psk/export/ui.py
Normal file
12
io_scene_psk_psa/psk/export/ui.py
Normal file
@@ -0,0 +1,12 @@
|
||||
from bpy.types import UIList
|
||||
|
||||
|
||||
class PSK_UL_materials(UIList):
|
||||
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
|
||||
row = layout.row()
|
||||
row.label(text=str(getattr(item, 'material_name')), icon='MATERIAL')
|
||||
|
||||
|
||||
classes = (
|
||||
PSK_UL_materials,
|
||||
)
|
||||
0
io_scene_psk_psa/psk/import_/__init__.py
Normal file
0
io_scene_psk_psa/psk/import_/__init__.py
Normal file
143
io_scene_psk_psa/psk/import_/operators.py
Normal file
143
io_scene_psk_psa/psk/import_/operators.py
Normal file
@@ -0,0 +1,143 @@
|
||||
import os
|
||||
import sys
|
||||
|
||||
from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty
|
||||
from bpy.types import Operator
|
||||
from bpy_extras.io_utils import ImportHelper
|
||||
|
||||
from ..reader import read_psk
|
||||
|
||||
empty_set = set()
|
||||
|
||||
|
||||
class PSK_OT_import(Operator, ImportHelper):
|
||||
bl_idname = 'import_scene.psk'
|
||||
bl_label = 'Import'
|
||||
bl_options = {'INTERNAL', 'UNDO', 'PRESET'}
|
||||
__doc__ = 'Load a PSK file'
|
||||
filename_ext = '.psk'
|
||||
filter_glob: StringProperty(default='*.psk;*.pskx', options={'HIDDEN'})
|
||||
filepath: StringProperty(
|
||||
name='File Path',
|
||||
description='File path used for exporting the PSK file',
|
||||
maxlen=1024,
|
||||
default='')
|
||||
|
||||
should_import_vertex_colors: BoolProperty(
|
||||
default=True,
|
||||
options=empty_set,
|
||||
name='Vertex Colors',
|
||||
description='Import vertex colors from PSKX files, if available'
|
||||
)
|
||||
vertex_color_space: EnumProperty(
|
||||
name='Vertex Color Space',
|
||||
options=empty_set,
|
||||
description='The source vertex color space',
|
||||
default='SRGBA',
|
||||
items=(
|
||||
('LINEAR', 'Linear', ''),
|
||||
('SRGBA', 'sRGBA', ''),
|
||||
)
|
||||
)
|
||||
should_import_vertex_normals: BoolProperty(
|
||||
default=True,
|
||||
name='Vertex Normals',
|
||||
options=empty_set,
|
||||
description='Import vertex normals, if available'
|
||||
)
|
||||
should_import_extra_uvs: BoolProperty(
|
||||
default=True,
|
||||
name='Extra UVs',
|
||||
options=empty_set,
|
||||
description='Import extra UV maps, if available'
|
||||
)
|
||||
should_import_mesh: BoolProperty(
|
||||
default=True,
|
||||
name='Import Mesh',
|
||||
options=empty_set,
|
||||
description='Import mesh'
|
||||
)
|
||||
should_import_materials: BoolProperty(
|
||||
default=True,
|
||||
name='Import Materials',
|
||||
options=empty_set,
|
||||
)
|
||||
should_reuse_materials: BoolProperty(
|
||||
default=True,
|
||||
name='Reuse Materials',
|
||||
options=empty_set,
|
||||
description='Existing materials with matching names will be reused when available'
|
||||
)
|
||||
should_import_skeleton: BoolProperty(
|
||||
default=True,
|
||||
name='Import Skeleton',
|
||||
options=empty_set,
|
||||
description='Import skeleton'
|
||||
)
|
||||
bone_length: FloatProperty(
|
||||
default=1.0,
|
||||
min=sys.float_info.epsilon,
|
||||
step=100,
|
||||
soft_min=1.0,
|
||||
name='Bone Length',
|
||||
options=empty_set,
|
||||
description='Length of the bones'
|
||||
)
|
||||
should_import_shape_keys: BoolProperty(
|
||||
default=True,
|
||||
name='Shape Keys',
|
||||
options=empty_set,
|
||||
description='Import shape keys, if available'
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
psk = read_psk(self.filepath)
|
||||
|
||||
options = PskImportOptions()
|
||||
options.name = os.path.splitext(os.path.basename(self.filepath))[0]
|
||||
options.should_import_mesh = self.should_import_mesh
|
||||
options.should_import_extra_uvs = self.should_import_extra_uvs
|
||||
options.should_import_vertex_colors = self.should_import_vertex_colors
|
||||
options.should_import_vertex_normals = self.should_import_vertex_normals
|
||||
options.vertex_color_space = self.vertex_color_space
|
||||
options.should_import_skeleton = self.should_import_skeleton
|
||||
options.bone_length = self.bone_length
|
||||
options.should_import_materials = self.should_import_materials
|
||||
options.should_import_shape_keys = self.should_import_shape_keys
|
||||
|
||||
result = import_psk(psk, context, options)
|
||||
|
||||
if len(result.warnings):
|
||||
message = f'PSK imported with {len(result.warnings)} warning(s)\n'
|
||||
message += '\n'.join(result.warnings)
|
||||
self.report({'WARNING'}, message)
|
||||
else:
|
||||
self.report({'INFO'}, f'PSK imported')
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.prop(self, 'should_import_materials')
|
||||
layout.prop(self, 'should_import_mesh')
|
||||
row = layout.column()
|
||||
row.use_property_split = True
|
||||
row.use_property_decorate = False
|
||||
if self.should_import_mesh:
|
||||
row.prop(self, 'should_import_vertex_normals')
|
||||
row.prop(self, 'should_import_extra_uvs')
|
||||
row.prop(self, 'should_import_vertex_colors')
|
||||
if self.should_import_vertex_colors:
|
||||
row.prop(self, 'vertex_color_space')
|
||||
row.prop(self, 'should_import_shape_keys')
|
||||
layout.prop(self, 'should_import_skeleton')
|
||||
row = layout.column()
|
||||
row.use_property_split = True
|
||||
row.use_property_decorate = False
|
||||
if self.should_import_skeleton:
|
||||
row.prop(self, 'bone_length')
|
||||
|
||||
|
||||
classes = (
|
||||
PSK_OT_import,
|
||||
)
|
||||
@@ -1,18 +1,13 @@
|
||||
import os
|
||||
import sys
|
||||
from math import inf
|
||||
from typing import Optional, List
|
||||
|
||||
import bmesh
|
||||
import bpy
|
||||
import numpy as np
|
||||
from bpy.props import BoolProperty, EnumProperty, FloatProperty, StringProperty
|
||||
from bpy.types import Operator, VertexGroup
|
||||
from bpy_extras.io_utils import ImportHelper
|
||||
from bpy.types import VertexGroup
|
||||
from mathutils import Quaternion, Vector, Matrix
|
||||
|
||||
from .data import Psk
|
||||
from .reader import read_psk
|
||||
from ..helpers import rgb_to_srgb, is_bdk_addon_loaded
|
||||
|
||||
|
||||
@@ -277,139 +272,3 @@ def import_psk(psk: Psk, context, options: PskImportOptions) -> PskImportResult:
|
||||
pass
|
||||
|
||||
return result
|
||||
|
||||
|
||||
empty_set = set()
|
||||
|
||||
|
||||
class PskImportOperator(Operator, ImportHelper):
|
||||
bl_idname = 'import_scene.psk'
|
||||
bl_label = 'Import'
|
||||
bl_options = {'INTERNAL', 'UNDO', 'PRESET'}
|
||||
__doc__ = 'Load a PSK file'
|
||||
filename_ext = '.psk'
|
||||
filter_glob: StringProperty(default='*.psk;*.pskx', options={'HIDDEN'})
|
||||
filepath: StringProperty(
|
||||
name='File Path',
|
||||
description='File path used for exporting the PSK file',
|
||||
maxlen=1024,
|
||||
default='')
|
||||
|
||||
should_import_vertex_colors: BoolProperty(
|
||||
default=True,
|
||||
options=empty_set,
|
||||
name='Vertex Colors',
|
||||
description='Import vertex colors from PSKX files, if available'
|
||||
)
|
||||
vertex_color_space: EnumProperty(
|
||||
name='Vertex Color Space',
|
||||
options=empty_set,
|
||||
description='The source vertex color space',
|
||||
default='SRGBA',
|
||||
items=(
|
||||
('LINEAR', 'Linear', ''),
|
||||
('SRGBA', 'sRGBA', ''),
|
||||
)
|
||||
)
|
||||
should_import_vertex_normals: BoolProperty(
|
||||
default=True,
|
||||
name='Vertex Normals',
|
||||
options=empty_set,
|
||||
description='Import vertex normals, if available'
|
||||
)
|
||||
should_import_extra_uvs: BoolProperty(
|
||||
default=True,
|
||||
name='Extra UVs',
|
||||
options=empty_set,
|
||||
description='Import extra UV maps, if available'
|
||||
)
|
||||
should_import_mesh: BoolProperty(
|
||||
default=True,
|
||||
name='Import Mesh',
|
||||
options=empty_set,
|
||||
description='Import mesh'
|
||||
)
|
||||
should_import_materials: BoolProperty(
|
||||
default=True,
|
||||
name='Import Materials',
|
||||
options=empty_set,
|
||||
)
|
||||
should_reuse_materials: BoolProperty(
|
||||
default=True,
|
||||
name='Reuse Materials',
|
||||
options=empty_set,
|
||||
description='Existing materials with matching names will be reused when available'
|
||||
)
|
||||
should_import_skeleton: BoolProperty(
|
||||
default=True,
|
||||
name='Import Skeleton',
|
||||
options=empty_set,
|
||||
description='Import skeleton'
|
||||
)
|
||||
bone_length: FloatProperty(
|
||||
default=1.0,
|
||||
min=sys.float_info.epsilon,
|
||||
step=100,
|
||||
soft_min=1.0,
|
||||
name='Bone Length',
|
||||
options=empty_set,
|
||||
description='Length of the bones'
|
||||
)
|
||||
should_import_shape_keys: BoolProperty(
|
||||
default=True,
|
||||
name='Shape Keys',
|
||||
options=empty_set,
|
||||
description='Import shape keys, if available'
|
||||
)
|
||||
|
||||
def execute(self, context):
|
||||
psk = read_psk(self.filepath)
|
||||
|
||||
options = PskImportOptions()
|
||||
options.name = os.path.splitext(os.path.basename(self.filepath))[0]
|
||||
options.should_import_mesh = self.should_import_mesh
|
||||
options.should_import_extra_uvs = self.should_import_extra_uvs
|
||||
options.should_import_vertex_colors = self.should_import_vertex_colors
|
||||
options.should_import_vertex_normals = self.should_import_vertex_normals
|
||||
options.vertex_color_space = self.vertex_color_space
|
||||
options.should_import_skeleton = self.should_import_skeleton
|
||||
options.bone_length = self.bone_length
|
||||
options.should_import_materials = self.should_import_materials
|
||||
options.should_import_shape_keys = self.should_import_shape_keys
|
||||
|
||||
result = import_psk(psk, context, options)
|
||||
|
||||
if len(result.warnings):
|
||||
message = f'PSK imported with {len(result.warnings)} warning(s)\n'
|
||||
message += '\n'.join(result.warnings)
|
||||
self.report({'WARNING'}, message)
|
||||
else:
|
||||
self.report({'INFO'}, f'PSK imported')
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.prop(self, 'should_import_materials')
|
||||
layout.prop(self, 'should_import_mesh')
|
||||
row = layout.column()
|
||||
row.use_property_split = True
|
||||
row.use_property_decorate = False
|
||||
if self.should_import_mesh:
|
||||
row.prop(self, 'should_import_vertex_normals')
|
||||
row.prop(self, 'should_import_extra_uvs')
|
||||
row.prop(self, 'should_import_vertex_colors')
|
||||
if self.should_import_vertex_colors:
|
||||
row.prop(self, 'vertex_color_space')
|
||||
row.prop(self, 'should_import_shape_keys')
|
||||
layout.prop(self, 'should_import_skeleton')
|
||||
row = layout.column()
|
||||
row.use_property_split = True
|
||||
row.use_property_decorate = False
|
||||
if self.should_import_skeleton:
|
||||
row.prop(self, 'bone_length')
|
||||
|
||||
|
||||
classes = (
|
||||
PskImportOperator,
|
||||
)
|
||||
|
||||
54
io_scene_psk_psa/psk/writer.py
Normal file
54
io_scene_psk_psa/psk/writer.py
Normal file
@@ -0,0 +1,54 @@
|
||||
from ctypes import Structure, sizeof
|
||||
from typing import Type
|
||||
|
||||
from .data import Psk
|
||||
from ..data import Section, Vector3
|
||||
|
||||
MAX_WEDGE_COUNT = 65536
|
||||
MAX_POINT_COUNT = 4294967296
|
||||
MAX_BONE_COUNT = 256
|
||||
MAX_MATERIAL_COUNT = 256
|
||||
|
||||
|
||||
def _write_section(fp, name: bytes, data_type: Type[Structure] = None, data: list = None):
|
||||
section = Section()
|
||||
section.name = name
|
||||
if data_type is not None and data is not None:
|
||||
section.data_size = sizeof(data_type)
|
||||
section.data_count = len(data)
|
||||
fp.write(section)
|
||||
if data is not None:
|
||||
for datum in data:
|
||||
fp.write(datum)
|
||||
|
||||
|
||||
def write_psk(psk: Psk, path: str):
|
||||
if len(psk.wedges) > MAX_WEDGE_COUNT:
|
||||
raise RuntimeError(f'Number of wedges ({len(psk.wedges)}) exceeds limit of {MAX_WEDGE_COUNT}')
|
||||
if len(psk.points) > MAX_POINT_COUNT:
|
||||
raise RuntimeError(f'Numbers of vertices ({len(psk.points)}) exceeds limit of {MAX_POINT_COUNT}')
|
||||
if len(psk.materials) > MAX_MATERIAL_COUNT:
|
||||
raise RuntimeError(f'Number of materials ({len(psk.materials)}) exceeds limit of {MAX_MATERIAL_COUNT}')
|
||||
if len(psk.bones) > MAX_BONE_COUNT:
|
||||
raise RuntimeError(f'Number of bones ({len(psk.bones)}) exceeds limit of {MAX_BONE_COUNT}')
|
||||
elif len(psk.bones) == 0:
|
||||
raise RuntimeError(f'At least one bone must be marked for export')
|
||||
|
||||
with open(path, 'wb') as fp:
|
||||
_write_section(fp, b'ACTRHEAD')
|
||||
_write_section(fp, b'PNTS0000', Vector3, psk.points)
|
||||
|
||||
wedges = []
|
||||
for index, w in enumerate(psk.wedges):
|
||||
wedge = Psk.Wedge16()
|
||||
wedge.material_index = w.material_index
|
||||
wedge.u = w.u
|
||||
wedge.v = w.v
|
||||
wedge.point_index = w.point_index
|
||||
wedges.append(wedge)
|
||||
|
||||
_write_section(fp, b'VTXW0000', Psk.Wedge16, wedges)
|
||||
_write_section(fp, b'FACE0000', Psk.Face, psk.faces)
|
||||
_write_section(fp, b'MATT0000', Psk.Material, psk.materials)
|
||||
_write_section(fp, b'REFSKELT', Psk.Bone, psk.bones)
|
||||
_write_section(fp, b'RAWWEIGHTS', Psk.Weight, psk.weights)
|
||||
@@ -18,13 +18,13 @@ class PSX_PG_bone_group_list_item(PropertyGroup):
|
||||
is_selected: BoolProperty(default=False)
|
||||
|
||||
|
||||
class PSX_PG_ActionExportPropertyGroup(PropertyGroup):
|
||||
class PSX_PG_action_export(PropertyGroup):
|
||||
compression_ratio: FloatProperty(name='Compression Ratio', default=1.0, min=0.0, max=1.0, subtype='FACTOR', description='The key sampling ratio of the exported sequence.\n\nA compression ratio of 1.0 will export all frames, while a compression ratio of 0.5 will export half of the frames')
|
||||
key_quota: IntProperty(name='Key Quota', default=0, min=1, description='The minimum number of frames to be exported')
|
||||
|
||||
|
||||
class PSX_PT_ActionPropertyPanel(Panel):
|
||||
bl_idname = 'PSX_PT_ActionPropertyPanel'
|
||||
class PSX_PT_action(Panel):
|
||||
bl_idname = 'PSX_PT_action'
|
||||
bl_label = 'PSA Export'
|
||||
bl_space_type = 'DOPESHEET_EDITOR'
|
||||
bl_region_type = 'UI'
|
||||
@@ -43,8 +43,8 @@ class PSX_PT_ActionPropertyPanel(Panel):
|
||||
|
||||
|
||||
classes = (
|
||||
PSX_PG_ActionExportPropertyGroup,
|
||||
PSX_PG_action_export,
|
||||
PSX_PG_bone_group_list_item,
|
||||
PSX_UL_bone_group_list,
|
||||
PSX_PT_ActionPropertyPanel
|
||||
PSX_PT_action
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user