Commit Graph

68 Commits

Author SHA1 Message Date
Colin Basnett
7644980a43 Fixed typo 2024-12-22 18:26:07 -08:00
Colin Basnett
3afb04c01b Fix for automation dependencies 2024-12-22 18:22:27 -08:00
Colin Basnett
34714099ce Fixed a bug where secondary UV layers would not be exported correctly if not all objects shared the same number of UV layers 2024-12-22 18:14:22 -08:00
Colin Basnett
324481d8d2 Added the ability to change the forward/up axis of the export.
Useful when you want to change the handedness or orientation of an
export without changing anything in the scene.

Also fixed some issues with the normal contextual export operator such
as not respecting the selection status of the objects and doing
double-exports on objects.
2024-12-16 17:02:33 -08:00
Colin Basnett
0bf35f6157 Incremented version to 2.2.0 2024-12-09 00:05:59 -08:00
Colin Basnett
4b73bf4cd0 A number of additions to functionality:
* The "Scale" option to export dialog.
* Added "Visible Only" option to export dialog.
* Collection Instances can now be exported (handles recursion etc.)
* Added material re-ordering (available on collection exporter only)
2024-12-09 00:05:38 -08:00
Colin Basnett
d6c0186031 get_unique_materials now preserves the order that the materials were encountered 2024-09-29 12:01:57 -07:00
Colin Basnett
a2a4720cb4 Added "Export Space" for collection exporters
This allows the instance offset to be negated.
2024-09-20 16:13:50 -07:00
Colin Basnett
57a4cb5170 Fixed error that could occur when exporting a mesh with vertex colors but no UV layer 2024-09-20 16:12:49 -07:00
Colin Basnett
fa51768e65 ASE export success message now displays some stats about the ASE file (material count, face count etc.) 2.1.3 2024-09-20 11:42:47 -07:00
Colin Basnett
638042202b Added better error handling when material slots are empty 2024-09-20 11:37:38 -07:00
Colin Basnett
37c255f270 Incremented version to 2.1.3 2024-09-20 11:26:12 -07:00
Colin Basnett
3ad6a18f21 Added the ability to provide explicit ordering in collection exporter
Operators cannot reference ID datablocks for some reason still, but
I just made it so you can type in the name of the materials manually.
This allows stable and predictable material ordering in batch
operations.
2024-09-20 11:25:25 -07:00
Colin Basnett
d2230fb975 Minor formatting fix 2024-09-20 11:24:11 -07:00
Colin Basnett
2740568c17 Added better error handling when faces reference materials that do not exist 2024-09-20 11:23:18 -07:00
Colin Basnett
cc3a9c39fc Fixed vertex color lookup 2.1.2 2024-09-14 02:39:46 -07:00
Colin Basnett
4ca686bd53 Increased version to 2.1.1 2.1.1 2024-09-13 17:30:30 -07:00
Colin Basnett
17679273a3 Fixed vertex color export & added "invert normals" option 2024-09-13 17:29:33 -07:00
Colin Basnett
438e332c36 The default filepath is now based on the name of the active object 2024-07-22 01:31:00 -07:00
Colin Basnett
0dd55e46a7 Added poll operator to the ASE exporter 2024-07-22 01:28:59 -07:00
Colin Basnett
59be7f3d01 Merge branch 'main' of https://github.com/DarklightGames/io_scene_ase 2024-07-18 12:12:47 -07:00
Colin Basnett
4729541f5c Removed defunct reference to deprecated export operator 2024-07-18 12:12:42 -07:00
Colin Basnett
279290dee1 Update main.yml 2024-07-18 12:05:15 -07:00
Colin Basnett
c8ca818e43 Added handling for collection exports
Also changed `Use Raw Data` to an `Object Evaluation Mode` enum to
better match the terminology used in other parts of Blender.
2024-07-18 11:19:57 -07:00
Colin Basnett
cfc533b2ad Merge branch 'main' of https://github.com/DarklightGames/io_scene_ase 2024-07-18 11:10:53 -07:00
Colin Basnett
a63e2b1828 Update README.md 2024-07-15 16:31:24 -07:00
Colin Basnett
1d82fca78a Made .ase wording consistent in manifest 2024-07-02 11:28:12 -07:00
Colin Basnett
39abd0edfe Added an extra step to read the version of the addon from the TOML file and use it to determine the right name of the .zip file 2024-07-01 18:36:02 -07:00
Colin Basnett
eb231faed5 Added workflow file to build addon 2024-07-01 18:14:12 -07:00
Colin Basnett
056986bcbb Replaced MIT license with GPL v3 license 2024-07-01 18:09:01 -07:00
Colin Basnett
eb5a9ed564 Fixed and added some strings 2024-06-30 15:50:18 -07:00
Colin Basnett
09895e1fa1 Updated manifest 2024-06-30 11:21:20 -07:00
Colin Basnett
ac4d96b396 Added blender_manifest file for compatiblity with Blender Extensions platform 2024-06-17 12:13:45 -07:00
Colin Basnett
3fe4a6af53 A number of changes and additions to the exporter:
* The "Scale"/"Units" option has been removed from the exporter. If users want to work in proper units, they should override their Scene unit scaling.
* Asset instances can now be exported.
* Added operator to batch export top-level collections.
2024-05-28 21:57:15 -07:00
Colin Basnett
972ea5deda Added the ability to re-order materials when exporting multiple objects 2024-05-27 20:51:17 -07:00
Colin Basnett
2ff4a661f2 Fixed an issue with the order of texture vertex indices when one or more objects has negative scaling 2024-05-27 18:44:13 -07:00
Colin Basnett
956de550b2 Removed debug printing 2024-05-26 14:23:00 -07:00
Colin Basnett
bd90088aed Added logic to detect negative object scaling values and accomodate WYSIWYG normals on export
Also added "export collections" operator that exports each viible collection as an ASE
2024-05-26 13:47:26 -07:00
Colin Basnett
ecfd9897b1 Moved files to named subfolder for easier packaging 2.0.0 2024-02-28 18:50:12 -08:00
Colin Basnett
a3e350e96e Fix for rare error if vertex colors were somehow not active 2024-02-28 18:49:00 -08:00
Colin Basnett
7b417ae425 Incremented version to 2.0.0 and the minimum version to 4.0.0 2023-11-10 23:29:45 -08:00
Colin Basnett
c59f16ed5e Removed deprecated call to calc_normals_split 2023-11-10 23:28:30 -08:00
Colin Basnett
51be4b8ee9 Removed zip file committed in error 2022-08-15 21:53:24 -07:00
Colin Basnett
94b3554f2f Fixed multi-object export texture corruption error
This fixes the bug where exporting 3 or more objects would result in
one or more objects have corrupted texture coordinates
1.2.1
2022-08-15 21:39:13 -07:00
Colin Basnett
ce6ae4a64c Added description to raw mesh data option 1.2.0 2022-08-11 02:09:27 -07:00
Colin Basnett
a593224b14 Added (ASE) to the name of the addon
This should make it easier to find in the addon list when searching
2022-08-11 02:08:26 -07:00
Colin Basnett
feb88794b2 Incremented version to 1.2.0 2022-08-11 02:07:38 -07:00
Colin Basnett
499e6f19c6 The default units are now Unreal instead of Meters 2022-08-11 02:06:46 -07:00
Colin Basnett
1bdc158f08 Merge branch 'feature-wysiwyg' 2022-08-11 00:02:10 -07:00
Colin Basnett
e2e3905e2e Fixed a bug where collision meshes would not properly be exported in WYSIWYG mode 2022-05-20 16:40:55 -07:00