The default units are now Unreal instead of Meters

This commit is contained in:
Colin Basnett
2022-08-11 02:06:46 -07:00
parent 1bdc158f08
commit 499e6f19c6

View File

@@ -10,22 +10,19 @@ class ASE_OT_ExportOperator(bpy.types.Operator, bpy_extras.io_utils.ExportHelper
bl_label = 'Export ASE'
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
filename_ext = '.ase'
filter_glob: StringProperty(
default="*.ase",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be hilighted.
)
units: EnumProperty(
default='U',
items=(('M', 'Meters', ''),
('U', 'Unreal', '')),
name='Units'
)
use_raw_mesh_data: BoolProperty(default=False, name='Raw Mesh Data')
units_scale = {
'M': 60.352,
'U': 1.0