From 499e6f19c66220b25fded031fe6753956d710dcf Mon Sep 17 00:00:00 2001 From: Colin Basnett Date: Thu, 11 Aug 2022 02:06:46 -0700 Subject: [PATCH] The default units are now Unreal instead of Meters --- src/exporter.py | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/exporter.py b/src/exporter.py index 68eee1c..19deb3f 100644 --- a/src/exporter.py +++ b/src/exporter.py @@ -10,22 +10,19 @@ class ASE_OT_ExportOperator(bpy.types.Operator, bpy_extras.io_utils.ExportHelper bl_label = 'Export ASE' bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' - filename_ext = '.ase' - filter_glob: StringProperty( default="*.ase", options={'HIDDEN'}, maxlen=255, # Max internal buffer length, longer would be hilighted. ) - units: EnumProperty( + default='U', items=(('M', 'Meters', ''), ('U', 'Unreal', '')), name='Units' ) use_raw_mesh_data: BoolProperty(default=False, name='Raw Mesh Data') - units_scale = { 'M': 60.352, 'U': 1.0