Compare commits
54 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fd3e54eb10 | ||
|
|
cc730b6ce3 | ||
|
|
94c940b970 | ||
|
|
c5bb526843 | ||
|
|
384f017bdd | ||
|
|
485d46e075 | ||
|
|
d7bc8fd080 | ||
|
|
c370bc902b | ||
|
|
fe97b229d9 | ||
|
|
622aa46a82 | ||
|
|
66881d5ac1 | ||
|
|
1bac8b2b30 | ||
|
|
3153be3cdf | ||
|
|
9b98909c8b | ||
|
|
37f7cc4d9f | ||
|
|
93083f09f8 | ||
|
|
75660f9dc1 | ||
|
|
5421ac5151 | ||
|
|
9dcbb74058 | ||
|
|
8ed985263c | ||
|
|
d91408ecab | ||
|
|
dd1ea683bb | ||
|
|
240b79d374 | ||
|
|
33e7862288 | ||
|
|
b4eefaba6f | ||
|
|
ca869731e7 | ||
|
|
20c8a39f23 | ||
|
|
8d2f46c2b1 | ||
|
|
84863d9de4 | ||
|
|
ef38b896a6 | ||
|
|
3e54378a57 | ||
|
|
75cee40604 | ||
|
|
7cc36d427e | ||
|
|
5c50e76771 | ||
|
|
bd3ea76109 | ||
|
|
f4b20e4e0f | ||
|
|
921efe97aa | ||
|
|
4767081bc4 | ||
|
|
ff4cbc8871 | ||
|
|
7d0c520019 | ||
|
|
e7ce934383 | ||
|
|
a48fcbd6e3 | ||
|
|
253566576e | ||
|
|
660a196002 | ||
|
|
98968a8623 | ||
|
|
29831d7f09 | ||
|
|
00d9e3996c | ||
|
|
ff2fe35846 | ||
|
|
f6fa646a63 | ||
|
|
16471344f0 | ||
|
|
172249dfff | ||
|
|
0b30161cd7 | ||
|
|
e66f7f98e2 | ||
|
|
879c3cbaf6 |
2
.github/workflows/main.yml
vendored
2
.github/workflows/main.yml
vendored
@@ -12,7 +12,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
matrix:
|
||||
blender-version: [ 4.4 ]
|
||||
blender-version: [ 5.0 ]
|
||||
env:
|
||||
ADDON_NAME: io_scene_psk_psa
|
||||
steps:
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
FROM ubuntu:22.04
|
||||
|
||||
ARG BLENDER_VERSION=4.4
|
||||
|
||||
RUN apt-get update -y && \
|
||||
apt-get install -y libxxf86vm-dev libxfixes3 libxi-dev libxkbcommon-x11-0 libgl1 libglx-mesa0 python3 python3-pip \
|
||||
libxrender1 libsm6
|
||||
@@ -10,6 +8,8 @@ RUN pip install --upgrade pip
|
||||
RUN pip install pytest-blender
|
||||
RUN pip install blender-downloader
|
||||
|
||||
ARG BLENDER_VERSION=5.0
|
||||
|
||||
# Set BLENDER_EXECUTABLE and BLENDER_PYTHON as environment variables
|
||||
RUN BLENDER_EXECUTABLE=$(blender-downloader $BLENDER_VERSION --extract --remove-compressed --print-blender-executable) && \
|
||||
BLENDER_PYTHON=$(pytest-blender --blender-executable "${BLENDER_EXECUTABLE}") && \
|
||||
@@ -22,7 +22,7 @@ RUN pip install pytest-cov
|
||||
# Source the environment variables and install Python dependencies
|
||||
RUN . /etc/environment && \
|
||||
$BLENDER_PYTHON -m ensurepip && \
|
||||
$BLENDER_PYTHON -m pip install pytest pytest-cov
|
||||
$BLENDER_PYTHON -m pip install pytest pytest-cov psk-psa-py
|
||||
|
||||
# Persist BLENDER_EXECUTABLE as an environment variable
|
||||
RUN echo $(cat /blender_executable_path) > /tmp/blender_executable_path_env && \
|
||||
|
||||
47
README.md
47
README.md
@@ -7,6 +7,11 @@ This Blender addon allows you to import and export meshes and animations to and
|
||||
|
||||
This software is licensed under the [GPLv3](https://www.gnu.org/licenses/gpl-3.0.html) license.
|
||||
|
||||
# Installation
|
||||
For Blender 4.2 and higher, download the latest version from the [Blender Extensions](https://extensions.blender.org/add-ons/io-scene-psk-psa/) platform.
|
||||
|
||||
For Blender 4.1 and lower, see [Legacy Compatibility](#legacy-compatibility).
|
||||
|
||||
# Features
|
||||
* Full PSK/PSA import and export capabilities.
|
||||
* Non-standard file section data (.pskx) is supported for import only (vertex normals, extra UV channels, vertex colors, shape keys).
|
||||
@@ -18,23 +23,6 @@ This software is licensed under the [GPLv3](https://www.gnu.org/licenses/gpl-3.0
|
||||
* Multiple armature objects can be exported to a single PSK or PSA file, allowing seamless use of [action slots](https://docs.blender.org/manual/en/latest/animation/actions.html#action-slots).
|
||||
* Support for exporting instance collections.
|
||||
|
||||
# Installation
|
||||
For Blender 4.2 and higher, download the latest version from the [Blender Extensions](https://extensions.blender.org/add-ons/io-scene-psk-psa/) platform.
|
||||
|
||||
For Blender 4.1 and lower, see [Legacy Compatibility](#legacy-compatibility).
|
||||
|
||||
# Legacy Compatibility
|
||||
Below is a table of the latest addon versions that are compatible with older versions of Blender. These versions are no longer maintained and may contain bugs that have been fixed in newer versions. It is recommended to use the latest version of the addon for the best experience.
|
||||
|
||||
Critical bug fixes may be issued for legacy addon versions that are under [Blender's LTS maintenance period](https://www.blender.org/download/lts/). Once the LTS period has ended, legacy addon versions will no longer be supported by the maintainers of this repository, although the releases will still be available for download.
|
||||
|
||||
| Blender Version| Addon Version | Long Term Support |
|
||||
|-|--------------------------------------------------------------------------------|-----------------|
|
||||
| [4.1](https://www.blender.org/download/releases/4-1/) | [7.0.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/7.0.0) | No |
|
||||
| [4.0](https://www.blender.org/download/releases/4-0/) | [6.2.1](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/6.2.1) | No |
|
||||
| [3.4 - 3.6](https://www.blender.org/download/lts/3-6/) | [5.0.6](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/5.0.6) | June 2025 |
|
||||
| [2.93 - 3.3](https://www.blender.org/download/releases/3-3/) | [4.3.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/4.3.0) | ~~September 2024~~ |
|
||||
|
||||
# Usage
|
||||
## Exporting a PSK
|
||||
1. Select the mesh objects you wish to export.
|
||||
@@ -68,7 +56,7 @@ The PSA importer creates [Actions](https://docs.blender.org/manual/en/latest/ani
|
||||
## Why are imported PSKs too big/too small?
|
||||
The PSK format, unlike other more modern formats, has no explicit or implicit unit system. Each game has its own convention as to what the base distance unit will represent. As such, this addon makes no assumptions as to the unit scale of the imported PSKs. If you think that your models are being imported into Blender either too big or too small, there are a couple ways to remedy this.
|
||||
|
||||
The method I prefer is to simply change the Blender [scene properties](https://docs.blender.org/manual/en/4.4/scene_layout/scene/properties.html#units) to match the unit system and scale for the game you're using. This is non-destructive and ensures that the unit scaling of any PSK or PSA exports from Blender will match the source file from which it was derived.
|
||||
The method I prefer is to simply change the Blender [scene properties](https://docs.blender.org/manual/en/5.0/scene_layout/scene/properties.html#units) to match the unit system and scale for the game you're using. This is non-destructive and ensures that the unit scaling of any PSK or PSA exports from Blender will match the source file from which it was derived.
|
||||
|
||||
The second option is to simply change the `Scale` value on the PSK import dialog. This will scale the armature by the factor provided. Note that this is more destructive, but may be preferable if you don't intend on exporting PSKs or PSAs to a game engine.
|
||||
|
||||
@@ -78,4 +66,25 @@ The PSK format does not support vertex normals and instead uses [smoothing group
|
||||
## Why are the mesh normals not accurate when importing a PSK extracted from [UE Viewer](https://www.gildor.org/en/projects/umodel)?
|
||||
If preserving the mesh normals of models is important for your workflow, it is *not recommended* to export PSK files from UE Viewer. This is because UE Viewer makes no attempt to reconstruct the original [smoothing groups](https://en.wikipedia.org/wiki/Smoothing_group). As a result, the normals of imported PSK files will be incorrect when imported into Blender and will need to be manually fixed.
|
||||
|
||||
There is a [pull request](https://github.com/gildor2/UEViewer/pull/277) to add support for exporting explicit normals from UE Viewer in the future, although UEViewer's maintainer has seemingly abandoned the project.
|
||||
There is a [pull request](https://github.com/gildor2/UEViewer/pull/277) to add support for exporting explicit normals from UE Viewer, although UEViewer's maintainer has seemingly abandoned the project.
|
||||
|
||||
# Legacy Compatibility
|
||||
Below is a table of the latest addon versions that are compatible with older versions of Blender. These versions are no longer maintained and may contain bugs that have been fixed in newer versions. It is recommended to use the latest version of the addon for the best experience.
|
||||
|
||||
| Blender Version| Addon Version |
|
||||
|-|-|
|
||||
| [4.1](https://www.blender.org/download/releases/4-1/) | [7.0.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/7.0.0) |
|
||||
| [4.0](https://www.blender.org/download/releases/4-0/) | [6.2.1](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/6.2.1) |
|
||||
| [3.4 - 3.6](https://www.blender.org/download/lts/3-6/) | [5.0.6](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/5.0.6) |
|
||||
| [2.93 - 3.3](https://www.blender.org/download/releases/3-3/) | [4.3.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/4.3.0) |
|
||||
|
||||
# Testing
|
||||
To execute the automated tests, run:
|
||||
|
||||
```
|
||||
./test.sh
|
||||
````
|
||||
|
||||
This will create a [Docker](https://www.docker.com/) container with and run the tests inside it. The tests are executed using [pytest](https://docs.pytest.org/en/stable/) and the results will be displayed in the terminal.
|
||||
|
||||
For now, the tests are not exhaustive and primarily focus on sanity checking the most common use cases (PSK & PSA import). New tests will likely be made to cover new features and prevent further regressions of reported issues.
|
||||
|
||||
@@ -1,17 +1,43 @@
|
||||
from bpy.app.handlers import persistent
|
||||
|
||||
if 'bpy' in locals():
|
||||
from .shared import types as shared_types, helpers as shared_helpers
|
||||
from .shared import dfs as shared_dfs, ui as shared_ui
|
||||
from .psk import (
|
||||
builder as psk_builder,
|
||||
importer as psk_importer,
|
||||
properties as psk_properties,
|
||||
)
|
||||
from .psk import ui as psk_ui
|
||||
from .psk.export import (
|
||||
operators as psk_export_operators,
|
||||
properties as psk_export_properties,
|
||||
ui as psk_export_ui,
|
||||
)
|
||||
from .psk.import_ import operators as psk_import_operators
|
||||
|
||||
from .psa import (
|
||||
config as psa_config,
|
||||
builder as psa_builder,
|
||||
importer as psa_importer,
|
||||
)
|
||||
from .psa.export import (
|
||||
properties as psa_export_properties,
|
||||
ui as psa_export_ui,
|
||||
operators as psa_export_operators,
|
||||
)
|
||||
from .psa.import_ import operators as psa_import_operators
|
||||
from .psa.import_ import ui as psa_import_ui, properties as psa_import_properties
|
||||
|
||||
_needs_reload = 'bpy' in locals()
|
||||
|
||||
if _needs_reload:
|
||||
import importlib
|
||||
|
||||
importlib.reload(shared_data)
|
||||
importlib.reload(shared_helpers)
|
||||
importlib.reload(shared_types)
|
||||
importlib.reload(shared_dfs)
|
||||
importlib.reload(shared_ui)
|
||||
|
||||
importlib.reload(psk_data)
|
||||
importlib.reload(psk_reader)
|
||||
importlib.reload(psk_writer)
|
||||
importlib.reload(psk_builder)
|
||||
importlib.reload(psk_importer)
|
||||
importlib.reload(psk_properties)
|
||||
@@ -21,10 +47,7 @@ if 'bpy' in locals():
|
||||
importlib.reload(psk_export_ui)
|
||||
importlib.reload(psk_import_operators)
|
||||
|
||||
importlib.reload(psa_data)
|
||||
importlib.reload(psa_config)
|
||||
importlib.reload(psa_reader)
|
||||
importlib.reload(psa_writer)
|
||||
importlib.reload(psa_builder)
|
||||
importlib.reload(psa_importer)
|
||||
importlib.reload(psa_export_properties)
|
||||
@@ -33,57 +56,10 @@ if 'bpy' in locals():
|
||||
importlib.reload(psa_import_properties)
|
||||
importlib.reload(psa_import_operators)
|
||||
importlib.reload(psa_import_ui)
|
||||
else:
|
||||
from .shared import data as shared_data, types as shared_types, helpers as shared_helpers
|
||||
from .shared import dfs as shared_dfs, ui as shared_ui
|
||||
from .psk import (
|
||||
builder as psk_builder,
|
||||
data as psk_data,
|
||||
importer as psk_importer,
|
||||
properties as psk_properties,
|
||||
writer as psk_writer,
|
||||
)
|
||||
from .psk import reader as psk_reader, ui as psk_ui
|
||||
from .psk.export import (
|
||||
operators as psk_export_operators,
|
||||
properties as psk_export_properties,
|
||||
ui as psk_export_ui,
|
||||
)
|
||||
from .psk.import_ import operators as psk_import_operators
|
||||
|
||||
from .psa import (
|
||||
config as psa_config,
|
||||
data as psa_data,
|
||||
writer as psa_writer,
|
||||
reader as psa_reader,
|
||||
builder as psa_builder,
|
||||
importer as psa_importer,
|
||||
)
|
||||
from .psa.export import (
|
||||
properties as psa_export_properties,
|
||||
ui as psa_export_ui,
|
||||
operators as psa_export_operators,
|
||||
)
|
||||
from .psa.import_ import operators as psa_import_operators
|
||||
from .psa.import_ import ui as psa_import_ui, properties as psa_import_properties
|
||||
|
||||
import bpy
|
||||
from bpy.props import PointerProperty
|
||||
|
||||
classes = shared_types.classes + \
|
||||
psk_properties.classes + \
|
||||
psk_ui.classes + \
|
||||
psk_import_operators.classes + \
|
||||
psk_export_properties.classes + \
|
||||
psk_export_operators.classes + \
|
||||
psk_export_ui.classes + \
|
||||
psa_export_properties.classes + \
|
||||
psa_export_operators.classes + \
|
||||
psa_export_ui.classes + \
|
||||
psa_import_properties.classes + \
|
||||
psa_import_operators.classes + \
|
||||
psa_import_ui.classes
|
||||
|
||||
|
||||
def psk_export_menu_func(self, context):
|
||||
self.layout.operator(psk_export_operators.PSK_OT_export.bl_idname, text='Unreal PSK (.psk)')
|
||||
@@ -101,22 +77,41 @@ def psa_import_menu_func(self, context):
|
||||
self.layout.operator(psa_import_operators.PSA_OT_import.bl_idname, text='Unreal PSA (.psa)')
|
||||
|
||||
|
||||
_modules = (
|
||||
shared_types,
|
||||
shared_ui,
|
||||
psk_properties,
|
||||
psk_ui,
|
||||
psk_import_operators,
|
||||
psk_export_properties,
|
||||
psk_export_operators,
|
||||
psk_export_ui,
|
||||
psa_export_properties,
|
||||
psa_export_operators,
|
||||
psa_export_ui,
|
||||
psa_import_properties,
|
||||
psa_import_operators,
|
||||
psa_import_ui
|
||||
)
|
||||
|
||||
def register():
|
||||
for cls in classes:
|
||||
bpy.utils.register_class(cls)
|
||||
for module in _modules:
|
||||
module.register()
|
||||
bpy.types.TOPBAR_MT_file_export.append(psk_export_menu_func)
|
||||
bpy.types.TOPBAR_MT_file_import.append(psk_import_menu_func)
|
||||
bpy.types.TOPBAR_MT_file_export.append(psa_export_menu_func)
|
||||
bpy.types.TOPBAR_MT_file_import.append(psa_import_menu_func)
|
||||
bpy.types.Material.psk = PointerProperty(type=psk_properties.PSX_PG_material)
|
||||
bpy.types.Scene.psa_import = PointerProperty(type=psa_import_properties.PSA_PG_import)
|
||||
bpy.types.Scene.psa_export = PointerProperty(type=psa_export_properties.PSA_PG_export)
|
||||
bpy.types.Scene.psk_export = PointerProperty(type=psk_export_properties.PSK_PG_export)
|
||||
bpy.types.Action.psa_export = PointerProperty(type=shared_types.PSX_PG_action_export)
|
||||
bpy.types.Material.psk = PointerProperty(type=psk_properties.PSX_PG_material, options={'HIDDEN'})
|
||||
bpy.types.Scene.psx_export = PointerProperty(type=shared_types.PSX_PG_scene_export, options={'HIDDEN'})
|
||||
bpy.types.Scene.psa_import = PointerProperty(type=psa_import_properties.PSA_PG_import, options={'HIDDEN'})
|
||||
bpy.types.Scene.psa_export = PointerProperty(type=psa_export_properties.PSA_PG_export, options={'HIDDEN'})
|
||||
bpy.types.Scene.psk_export = PointerProperty(type=psk_export_properties.PSK_PG_export, options={'HIDDEN'})
|
||||
bpy.types.Action.psa_export = PointerProperty(type=shared_types.PSX_PG_action_export, options={'HIDDEN'})
|
||||
|
||||
|
||||
def unregister():
|
||||
del bpy.types.Material.psk
|
||||
del bpy.types.Scene.psx_export
|
||||
del bpy.types.Scene.psa_import
|
||||
del bpy.types.Scene.psa_export
|
||||
del bpy.types.Scene.psk_export
|
||||
@@ -125,8 +120,8 @@ def unregister():
|
||||
bpy.types.TOPBAR_MT_file_import.remove(psk_import_menu_func)
|
||||
bpy.types.TOPBAR_MT_file_export.remove(psa_export_menu_func)
|
||||
bpy.types.TOPBAR_MT_file_import.remove(psa_import_menu_func)
|
||||
for cls in reversed(classes):
|
||||
bpy.utils.unregister_class(cls)
|
||||
for module in reversed(_modules):
|
||||
module.unregister()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
@@ -1,18 +1,21 @@
|
||||
schema_version = "1.0.0"
|
||||
id = "io_scene_psk_psa"
|
||||
version = "8.1.1"
|
||||
version = "9.0.1"
|
||||
name = "Unreal PSK/PSA (.psk/.psa)"
|
||||
tagline = "Import and export PSK and PSA files used in Unreal Engine"
|
||||
maintainer = "Colin Basnett <cmbasnett@gmail.com>"
|
||||
type = "add-on"
|
||||
website = "https://github.com/DarklightGames/io_scene_psk_psa/"
|
||||
tags = ["Game Engine", "Import-Export"]
|
||||
blender_version_min = "4.2.0"
|
||||
blender_version_min = "5.0.0"
|
||||
# Optional: maximum supported Blender version
|
||||
# blender_version_max = "5.1.0"
|
||||
license = [
|
||||
"SPDX:GPL-3.0-or-later",
|
||||
]
|
||||
wheels = [
|
||||
'./wheels/psk_psa_py-0.0.1-py3-none-any.whl'
|
||||
]
|
||||
|
||||
[build]
|
||||
paths_exclude_pattern = [
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
from bpy.types import Action, AnimData, Context, Object, PoseBone
|
||||
|
||||
from .data import Psa
|
||||
from psk_psa_py.psa.data import Psa
|
||||
from typing import Dict, List, Optional, Tuple
|
||||
from mathutils import Matrix, Quaternion, Vector
|
||||
|
||||
from ..shared.helpers import create_psx_bones, get_coordinate_system_transform
|
||||
from ..shared.helpers import PsxBoneCollection, create_psx_bones, get_coordinate_system_transform
|
||||
|
||||
|
||||
class PsaBuildSequence:
|
||||
@@ -22,6 +22,7 @@ class PsaBuildSequence:
|
||||
self.compression_ratio: float = 1.0
|
||||
self.key_quota: int = 0
|
||||
self.fps: float = 30.0
|
||||
self.group: Optional[str] = None
|
||||
|
||||
|
||||
class PsaBuildOptions:
|
||||
@@ -30,7 +31,7 @@ class PsaBuildOptions:
|
||||
self.animation_data: Optional[AnimData] = None
|
||||
self.sequences: List[PsaBuildSequence] = []
|
||||
self.bone_filter_mode: str = 'ALL'
|
||||
self.bone_collection_indices: List[Tuple[str, int]] = []
|
||||
self.bone_collection_indices: List[PsxBoneCollection] = []
|
||||
self.sequence_name_prefix: str = ''
|
||||
self.sequence_name_suffix: str = ''
|
||||
self.scale = 1.0
|
||||
@@ -39,6 +40,11 @@ class PsaBuildOptions:
|
||||
self.forward_axis = 'X'
|
||||
self.up_axis = 'Z'
|
||||
self.root_bone_name = 'ROOT'
|
||||
self.sequence_source = 'ACTIONS' # One of ('ACTIONS', 'TIMELINE_MARKERS', 'NLA_STRIPS')
|
||||
|
||||
@property
|
||||
def bone_collection_primary_key(self) -> str:
|
||||
return 'DATA' if self.sequence_source == 'ACTIVE_ACTION' else 'OBJECT'
|
||||
|
||||
|
||||
def _get_pose_bone_location_and_rotation(
|
||||
@@ -98,10 +104,21 @@ def _get_pose_bone_location_and_rotation(
|
||||
|
||||
|
||||
def build_psa(context: Context, options: PsaBuildOptions) -> Psa:
|
||||
|
||||
assert context.scene
|
||||
assert context.window_manager
|
||||
|
||||
psa = Psa()
|
||||
|
||||
armature_objects_for_bones = options.armature_objects
|
||||
if options.sequence_source == 'ACTIVE_ACTION' and len(options.armature_objects) >= 2:
|
||||
# Make sure that the data-block for all the selected armature objects is the same.
|
||||
if any(map(lambda o: o.data != options.armature_objects[0].data, options.armature_objects[1:])):
|
||||
raise RuntimeError('All armature objects must share the same data-block when exporting from the active action')
|
||||
armature_objects_for_bones = [options.armature_objects[0]]
|
||||
|
||||
psx_bone_create_result = create_psx_bones(
|
||||
armature_objects=options.armature_objects,
|
||||
armature_objects=armature_objects_for_bones,
|
||||
export_space=options.export_space,
|
||||
root_bone_name=options.root_bone_name,
|
||||
forward_axis=options.forward_axis,
|
||||
@@ -109,6 +126,7 @@ def build_psa(context: Context, options: PsaBuildOptions) -> Psa:
|
||||
scale=options.scale,
|
||||
bone_filter_mode=options.bone_filter_mode,
|
||||
bone_collection_indices=options.bone_collection_indices,
|
||||
bone_collection_primary_key=options.bone_collection_primary_key,
|
||||
)
|
||||
|
||||
# Build list of PSA bones.
|
||||
@@ -145,11 +163,7 @@ def build_psa(context: Context, options: PsaBuildOptions) -> Psa:
|
||||
frame_extents = abs(frame_end - frame_start)
|
||||
frame_count_raw = frame_extents + 1
|
||||
frame_count = max(1, max(export_sequence.key_quota, int(frame_count_raw * export_sequence.compression_ratio)))
|
||||
|
||||
try:
|
||||
frame_step = frame_extents / (frame_count - 1)
|
||||
except ZeroDivisionError:
|
||||
frame_step = 0.0
|
||||
frame_step = frame_extents / (frame_count - 1) if frame_count > 1 else 0.0
|
||||
|
||||
# If this is a reverse sequence, we need to reverse the frame step.
|
||||
if frame_start > frame_end:
|
||||
@@ -158,11 +172,20 @@ def build_psa(context: Context, options: PsaBuildOptions) -> Psa:
|
||||
sequence_duration = frame_count_raw / export_sequence.fps
|
||||
|
||||
psa_sequence = Psa.Sequence()
|
||||
|
||||
try:
|
||||
psa_sequence.name = bytes(export_sequence.name, encoding='windows-1252')
|
||||
except UnicodeEncodeError:
|
||||
raise RuntimeError(
|
||||
f'Sequence name "{export_sequence.name}" contains characters that cannot be encoded in the Windows-1252 codepage')
|
||||
|
||||
try:
|
||||
if export_sequence.group is not None:
|
||||
psa_sequence.group = bytes(export_sequence.group, encoding='windows-1252')
|
||||
except UnicodeDecodeError:
|
||||
raise RuntimeError(
|
||||
f'Group name "{export_sequence.group} contains characters that cannot be encoded in the Windows-1252 codepage')
|
||||
|
||||
psa_sequence.frame_count = frame_count
|
||||
psa_sequence.frame_start_index = frame_start_index
|
||||
psa_sequence.fps = frame_count / sequence_duration
|
||||
@@ -215,13 +238,11 @@ def build_psa(context: Context, options: PsaBuildOptions) -> Psa:
|
||||
export_bones.append(PsaExportBone(None, None, Vector((1.0, 1.0, 1.0))))
|
||||
continue
|
||||
|
||||
assert armature_object.pose
|
||||
pose_bone = armature_object.pose.bones[psx_bone.name.decode('windows-1252')]
|
||||
|
||||
export_bones.append(PsaExportBone(pose_bone, armature_object, armature_scales[armature_object]))
|
||||
|
||||
for export_bone in export_bones:
|
||||
print(export_bone.pose_bone, export_bone.armature_object, export_bone.scale)
|
||||
|
||||
match options.sampling_mode:
|
||||
case 'INTERPOLATED':
|
||||
# Used as a store for the last frame's pose bone locations and rotations.
|
||||
@@ -315,6 +336,7 @@ def build_psa(context: Context, options: PsaBuildOptions) -> Psa:
|
||||
|
||||
# Restore the previous actions & frame.
|
||||
for armature_object, action in saved_armature_object_actions.items():
|
||||
assert armature_object.animation_data
|
||||
armature_object.animation_data.action = action
|
||||
|
||||
context.scene.frame_set(saved_frame_current)
|
||||
|
||||
@@ -55,7 +55,9 @@ def read_psa_config(psa_sequence_names: List[str], file_path: str) -> PsaConfig:
|
||||
|
||||
if config.has_section('RemoveTracks'):
|
||||
for key, value in config.items('RemoveTracks'):
|
||||
match = re.match(f'^(.+)\.(\d+)$', key)
|
||||
match = re.match(rf'^(.+)\.(\d+)$', key)
|
||||
if not match:
|
||||
continue
|
||||
sequence_name = match.group(1)
|
||||
|
||||
# Map the sequence name onto the actual sequence name in the PSA file.
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
from collections import OrderedDict
|
||||
from typing import List, OrderedDict as OrderedDictType
|
||||
|
||||
from ctypes import Structure, c_char, c_int32, c_float
|
||||
from ..shared.data import PsxBone, Quaternion, Vector3
|
||||
|
||||
|
||||
class Psa:
|
||||
"""
|
||||
Note that keys are not stored within the Psa object.
|
||||
Use the `PsaReader.get_sequence_keys` to get the keys for a sequence.
|
||||
"""
|
||||
|
||||
class Sequence(Structure):
|
||||
_fields_ = [
|
||||
('name', c_char * 64),
|
||||
('group', c_char * 64),
|
||||
('bone_count', c_int32),
|
||||
('root_include', c_int32),
|
||||
('compression_style', c_int32),
|
||||
('key_quotum', c_int32),
|
||||
('key_reduction', c_float),
|
||||
('track_time', c_float),
|
||||
('fps', c_float),
|
||||
('start_bone', c_int32),
|
||||
('frame_start_index', c_int32),
|
||||
('frame_count', c_int32)
|
||||
]
|
||||
|
||||
class Key(Structure):
|
||||
_fields_ = [
|
||||
('location', Vector3),
|
||||
('rotation', Quaternion),
|
||||
('time', c_float)
|
||||
]
|
||||
|
||||
@property
|
||||
def data(self):
|
||||
yield self.rotation.w
|
||||
yield self.rotation.x
|
||||
yield self.rotation.y
|
||||
yield self.rotation.z
|
||||
yield self.location.x
|
||||
yield self.location.y
|
||||
yield self.location.z
|
||||
|
||||
def __repr__(self) -> str:
|
||||
return repr((self.location, self.rotation, self.time))
|
||||
|
||||
def __init__(self):
|
||||
self.bones: List[PsxBone] = []
|
||||
self.sequences: OrderedDictType[str, Psa.Sequence] = OrderedDict()
|
||||
self.keys: List[Psa.Key] = []
|
||||
@@ -1,9 +1,10 @@
|
||||
from collections import Counter
|
||||
from typing import List, Iterable, Dict, Tuple, Optional
|
||||
from typing import List, Iterable, Dict, Tuple, cast as typing_cast
|
||||
|
||||
import bpy
|
||||
import re
|
||||
from bpy.props import StringProperty
|
||||
from bpy.types import Context, Action, Object, AnimData, TimelineMarker, Operator
|
||||
from bpy.types import Context, Action, Object, AnimData, TimelineMarker, Operator, Armature
|
||||
from bpy_extras.io_utils import ExportHelper
|
||||
|
||||
from .properties import (
|
||||
@@ -12,14 +13,14 @@ from .properties import (
|
||||
filter_sequences,
|
||||
get_sequences_from_name_and_frame_range,
|
||||
)
|
||||
from .ui import PSA_UL_export_sequences
|
||||
from ..builder import build_psa, PsaBuildSequence, PsaBuildOptions
|
||||
from ..writer import write_psa
|
||||
from ...shared.helpers import populate_bone_collection_list, get_nla_strips_in_frame_range
|
||||
from ...shared.semver import SemanticVersion
|
||||
from psk_psa_py.psa.writer import write_psa_to_file
|
||||
from ...shared.helpers import populate_bone_collection_list, get_nla_strips_in_frame_range, PsxBoneCollection
|
||||
from ...shared.ui import draw_bone_filter_mode
|
||||
|
||||
|
||||
def get_sequences_propnames_from_source(sequence_source: str) -> Optional[Tuple[str, str]]:
|
||||
def get_sequences_propnames_from_source(sequence_source: str) -> Tuple[str, str]:
|
||||
match sequence_source:
|
||||
case 'ACTIONS':
|
||||
return 'action_list', 'action_list_index'
|
||||
@@ -34,23 +35,20 @@ def get_sequences_propnames_from_source(sequence_source: str) -> Optional[Tuple[
|
||||
|
||||
|
||||
def is_action_for_object(obj: Object, action: Action):
|
||||
if action is None or len(action.fcurves) == 0:
|
||||
if len(action.layers) == 0:
|
||||
return False
|
||||
|
||||
if obj is None or obj.animation_data is None or obj.type != 'ARMATURE':
|
||||
return False
|
||||
|
||||
version = SemanticVersion(bpy.app.version)
|
||||
|
||||
def is_action_for_object_legacy(action: Action, obj: Object):
|
||||
"""
|
||||
This is the legacy behavior before slotted actions were introduced in Blender 4.4.
|
||||
It would simply check if it had any f-curves that corresponded to any bones in the armature.
|
||||
"""
|
||||
import re
|
||||
armature_data = obj.data
|
||||
armature_data = typing_cast(Armature, obj.data)
|
||||
bone_names = set([x.name for x in armature_data.bones])
|
||||
for fcurve in action.fcurves:
|
||||
|
||||
# The nesting here is absolutely bonkers.
|
||||
for layer in action.layers:
|
||||
for strip in layer.strips:
|
||||
for channelbag in strip.channelbags:
|
||||
for fcurve in channelbag.fcurves:
|
||||
match = re.match(r'pose\.bones\[\"([^\"]+)\"](\[\"([^\"]+)\"])?', fcurve.data_path)
|
||||
if not match:
|
||||
continue
|
||||
@@ -58,11 +56,7 @@ def is_action_for_object(obj: Object, action: Action):
|
||||
if bone_name in bone_names:
|
||||
return True
|
||||
|
||||
if version < SemanticVersion((4, 4, 0)):
|
||||
return is_action_for_object_legacy(action, obj)
|
||||
|
||||
# If the object is a part of the slot's user list, then it is a valid action for the object.
|
||||
return any(obj in slot.users() for slot in action.slots)
|
||||
return False
|
||||
|
||||
|
||||
def update_actions_and_timeline_markers(context: Context, armature_objects: Iterable[Object]):
|
||||
@@ -178,7 +172,7 @@ def get_animation_data_object(context: Context) -> Object:
|
||||
|
||||
active_object = context.view_layer.objects.active
|
||||
|
||||
if active_object.type != 'ARMATURE':
|
||||
if active_object is None or active_object.type != 'ARMATURE':
|
||||
raise RuntimeError('Active object must be an Armature')
|
||||
|
||||
if pg.sequence_source != 'ACTIONS' and pg.should_override_animation_data:
|
||||
@@ -306,6 +300,7 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
assert layout
|
||||
pg = getattr(context.scene, 'psa_export')
|
||||
|
||||
sequences_header, sequences_panel = layout.panel('Sequences', default_closed=False)
|
||||
@@ -335,13 +330,11 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
row.operator(PSA_OT_export_actions_select_all.bl_idname, text='All', icon='CHECKBOX_HLT')
|
||||
row.operator(PSA_OT_export_actions_deselect_all.bl_idname, text='None', icon='CHECKBOX_DEHLT')
|
||||
|
||||
from .ui import PSA_UL_export_sequences
|
||||
|
||||
propname, active_propname = get_sequences_propnames_from_source(pg.sequence_source)
|
||||
sequences_panel.template_list(PSA_UL_export_sequences.bl_idname, '', pg, propname, pg, active_propname,
|
||||
rows=max(3, min(len(getattr(pg, propname)), 10)))
|
||||
|
||||
name_header, name_panel = layout.panel('Name', default_closed=False)
|
||||
name_header, name_panel = sequences_panel.panel('Name', default_closed=False)
|
||||
name_header.label(text='Name')
|
||||
if name_panel:
|
||||
flow = name_panel.grid_flow()
|
||||
@@ -359,7 +352,19 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
layout.label(text=f'Duplicate action: {action_name}', icon='ERROR')
|
||||
break
|
||||
|
||||
sampling_header, sampling_panel = layout.panel('Data Source', default_closed=False)
|
||||
# Group
|
||||
group_header, group_panel = sequences_panel.panel('Group', default_closed=True)
|
||||
group_header.label(text='Group')
|
||||
if group_panel is not None:
|
||||
group_flow = group_panel.grid_flow()
|
||||
group_flow.use_property_split = True
|
||||
group_flow.use_property_decorate = False
|
||||
group_flow.prop(pg, 'group_source')
|
||||
if pg.group_source == 'CUSTOM':
|
||||
group_flow.prop(pg, 'group_custom', placeholder='Group')
|
||||
|
||||
# Sampling
|
||||
sampling_header, sampling_panel = sequences_panel.panel('Data Source', default_closed=False)
|
||||
sampling_header.label(text='Sampling')
|
||||
if sampling_panel:
|
||||
flow = sampling_panel.grid_flow()
|
||||
@@ -400,7 +405,7 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
rows=rows
|
||||
)
|
||||
|
||||
bones_advanced_header, bones_advanced_panel = layout.panel('Advanced', default_closed=False)
|
||||
bones_advanced_header, bones_advanced_panel = layout.panel('Bones Advanced', default_closed=True)
|
||||
bones_advanced_header.label(text='Advanced')
|
||||
if bones_advanced_panel:
|
||||
flow = bones_advanced_panel.grid_flow()
|
||||
@@ -438,6 +443,7 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
self._check_context(context)
|
||||
except RuntimeError as e:
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, str(e))
|
||||
return {'CANCELLED'}
|
||||
|
||||
pg: PSA_PG_export = getattr(context.scene, 'psa_export')
|
||||
|
||||
@@ -450,24 +456,18 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
armature_object.animation_data_create()
|
||||
|
||||
update_actions_and_timeline_markers(context, self.armature_objects)
|
||||
populate_bone_collection_list(self.armature_objects, pg.bone_collection_list)
|
||||
populate_bone_collection_list(
|
||||
pg.bone_collection_list,
|
||||
self.armature_objects,
|
||||
primary_key='DATA' if pg.sequence_source == 'ACTIVE_ACTION' else 'OBJECT',
|
||||
)
|
||||
|
||||
context.window_manager.fileselect_add(self)
|
||||
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def execute(self, context):
|
||||
pg = getattr(context.scene, 'psa_export')
|
||||
|
||||
# Ensure that we actually have items that we are going to be exporting.
|
||||
if pg.sequence_source == 'ACTIONS' and len(pg.action_list) == 0:
|
||||
raise RuntimeError('No actions were selected for export')
|
||||
|
||||
if pg.sequence_source == 'TIMELINE_MARKERS' and len(pg.marker_list) == 0:
|
||||
raise RuntimeError('No timeline markers were selected for export')
|
||||
|
||||
if pg.sequence_source == 'NLA_TRACK_STRIPS' and len(pg.nla_strip_list) == 0:
|
||||
raise RuntimeError('No NLA track strips were selected for export')
|
||||
pg = typing_cast(PSA_PG_export, getattr(context.scene, 'psa_export'))
|
||||
|
||||
# Populate the export sequence list.
|
||||
animation_data_object = get_animation_data_object(context)
|
||||
@@ -476,15 +476,28 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
if animation_data is None:
|
||||
raise RuntimeError(f'No animation data for object \'{animation_data_object.name}\'')
|
||||
|
||||
if context.active_object is None:
|
||||
raise RuntimeError('No active object')
|
||||
|
||||
export_sequences: List[PsaBuildSequence] = []
|
||||
|
||||
def get_export_sequence_group(group_source: str, group_custom: str | None, action: Action | None) -> str | None:
|
||||
match group_source:
|
||||
case 'ACTIONS':
|
||||
return action.psa_export.group if action else None
|
||||
case 'CUSTOM':
|
||||
return group_custom
|
||||
case _:
|
||||
return None
|
||||
|
||||
match pg.sequence_source:
|
||||
case 'ACTIONS':
|
||||
for action_item in filter(lambda x: x.is_selected, pg.action_list):
|
||||
if len(action_item.action.fcurves) == 0:
|
||||
if len(action_item.action.layers) == 0:
|
||||
continue
|
||||
export_sequence = PsaBuildSequence(context.active_object, animation_data)
|
||||
export_sequence.name = action_item.name
|
||||
export_sequence.group = get_export_sequence_group(pg.group_source, pg.group_custom, action_item.action)
|
||||
export_sequence.nla_state.action = action_item.action
|
||||
export_sequence.nla_state.frame_start = action_item.frame_start
|
||||
export_sequence.nla_state.frame_end = action_item.frame_end
|
||||
@@ -494,12 +507,15 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
export_sequences.append(export_sequence)
|
||||
case 'TIMELINE_MARKERS':
|
||||
for marker_item in filter(lambda x: x.is_selected, pg.marker_list):
|
||||
nla_strips_actions: List[Action] = []
|
||||
for nla_strip in get_nla_strips_in_frame_range(animation_data, marker_item.frame_start, marker_item.frame_end):
|
||||
if nla_strip.action:
|
||||
nla_strips_actions.append(nla_strip.action)
|
||||
export_sequence = PsaBuildSequence(context.active_object, animation_data)
|
||||
export_sequence.name = marker_item.name
|
||||
export_sequence.group = get_export_sequence_group(pg.group_source, pg.group_custom, next(iter(nla_strips_actions), None))
|
||||
export_sequence.nla_state.frame_start = marker_item.frame_start
|
||||
export_sequence.nla_state.frame_end = marker_item.frame_end
|
||||
nla_strips_actions = set(
|
||||
map(lambda x: x.action, get_nla_strips_in_frame_range(animation_data, marker_item.frame_start, marker_item.frame_end)))
|
||||
export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, nla_strips_actions)
|
||||
export_sequence.compression_ratio = get_sequence_compression_ratio(pg.compression_ratio_source, pg.compression_ratio_custom, nla_strips_actions)
|
||||
export_sequences.append(export_sequence)
|
||||
@@ -507,6 +523,7 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
for nla_strip_item in filter(lambda x: x.is_selected, pg.nla_strip_list):
|
||||
export_sequence = PsaBuildSequence(context.active_object, animation_data)
|
||||
export_sequence.name = nla_strip_item.name
|
||||
export_sequence.group = get_export_sequence_group(pg.group_source, pg.group_custom, nla_strip_item.action)
|
||||
export_sequence.nla_state.frame_start = nla_strip_item.frame_start
|
||||
export_sequence.nla_state.frame_end = nla_strip_item.frame_end
|
||||
export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, [nla_strip_item.action])
|
||||
@@ -518,6 +535,7 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
export_sequence = PsaBuildSequence(active_action_item.armature_object, active_action_item.armature_object.animation_data)
|
||||
action = active_action_item.action
|
||||
export_sequence.name = action.name
|
||||
export_sequence.group = get_export_sequence_group(pg.group_source, pg.group_custom, action)
|
||||
export_sequence.nla_state.action = action
|
||||
export_sequence.nla_state.frame_start = int(action.frame_range[0])
|
||||
export_sequence.nla_state.frame_end = int(action.frame_range[1])
|
||||
@@ -537,15 +555,16 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
options.animation_data = animation_data
|
||||
options.sequences = export_sequences
|
||||
options.bone_filter_mode = pg.bone_filter_mode
|
||||
options.bone_collection_indices = [(x.armature_object_name, x.index) for x in pg.bone_collection_list if x.is_selected]
|
||||
options.bone_collection_indices = [PsxBoneCollection(x.armature_object_name, x.armature_data_name, x.index) for x in pg.bone_collection_list if x.is_selected]
|
||||
options.sequence_name_prefix = pg.sequence_name_prefix
|
||||
options.sequence_name_suffix = pg.sequence_name_suffix
|
||||
options.scale = pg.scale
|
||||
options.sampling_mode = pg.sampling_mode
|
||||
options.export_space = pg.export_space
|
||||
options.scale = pg.scale
|
||||
options.forward_axis = pg.forward_axis
|
||||
options.up_axis = pg.up_axis
|
||||
options.root_bone_name = pg.root_bone_name
|
||||
options.sequence_source = pg.sequence_source
|
||||
|
||||
try:
|
||||
psa = build_psa(context, options)
|
||||
@@ -554,7 +573,7 @@ class PSA_OT_export(Operator, ExportHelper):
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, str(e))
|
||||
return {'CANCELLED'}
|
||||
|
||||
write_psa(psa, self.filepath)
|
||||
write_psa_to_file(psa, self.filepath)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
@@ -671,10 +690,14 @@ class PSA_OT_export_bone_collections_deselect_all(Operator):
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSA_OT_export,
|
||||
PSA_OT_export_actions_select_all,
|
||||
PSA_OT_export_actions_deselect_all,
|
||||
PSA_OT_export_bone_collections_select_all,
|
||||
PSA_OT_export_bone_collections_deselect_all,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
|
||||
@@ -12,7 +12,10 @@ from bpy.props import (
|
||||
StringProperty,
|
||||
)
|
||||
from bpy.types import PropertyGroup, Object, Action, AnimData, Context
|
||||
from ...shared.types import ForwardUpAxisMixin, ExportSpaceMixin, PsxBoneExportMixin
|
||||
|
||||
from ...shared.dfs import dfs_view_layer_objects
|
||||
from ...shared.helpers import populate_bone_collection_list
|
||||
from ...shared.types import TransformMixin, ExportSpaceMixin, PsxBoneExportMixin
|
||||
|
||||
|
||||
def psa_export_property_group_animation_data_override_poll(_context, obj):
|
||||
@@ -26,6 +29,7 @@ class PSA_PG_export_action_list_item(PropertyGroup):
|
||||
frame_start: IntProperty(options={'HIDDEN'})
|
||||
frame_end: IntProperty(options={'HIDDEN'})
|
||||
is_pose_marker: BoolProperty(options={'HIDDEN'})
|
||||
group: StringProperty()
|
||||
|
||||
|
||||
class PSA_PG_export_active_action_list_item(PropertyGroup):
|
||||
@@ -35,6 +39,7 @@ class PSA_PG_export_active_action_list_item(PropertyGroup):
|
||||
is_selected: BoolProperty(default=True)
|
||||
frame_start: IntProperty(options={'HIDDEN'})
|
||||
frame_end: IntProperty(options={'HIDDEN'})
|
||||
group: StringProperty()
|
||||
|
||||
|
||||
class PSA_PG_export_timeline_markers(PropertyGroup): # TODO: rename this to singular
|
||||
@@ -43,6 +48,7 @@ class PSA_PG_export_timeline_markers(PropertyGroup): # TODO: rename this to sin
|
||||
is_selected: BoolProperty(default=True)
|
||||
frame_start: IntProperty(options={'HIDDEN'})
|
||||
frame_end: IntProperty(options={'HIDDEN'})
|
||||
group: StringProperty()
|
||||
|
||||
|
||||
class PSA_PG_export_nla_strip_list_item(PropertyGroup):
|
||||
@@ -51,6 +57,7 @@ class PSA_PG_export_nla_strip_list_item(PropertyGroup):
|
||||
frame_start: FloatProperty()
|
||||
frame_end: FloatProperty()
|
||||
is_selected: BoolProperty(default=True)
|
||||
group: StringProperty()
|
||||
|
||||
|
||||
def get_sequences_from_name_and_frame_range(name: str, frame_start: int, frame_end: int):
|
||||
@@ -103,7 +110,49 @@ def animation_data_override_update_cb(self: 'PSA_PG_export', context: Context):
|
||||
self.nla_track = ''
|
||||
|
||||
|
||||
class PSA_PG_export(PropertyGroup, ForwardUpAxisMixin, ExportSpaceMixin, PsxBoneExportMixin):
|
||||
sequence_source_items = (
|
||||
('ACTIONS', 'Actions', 'Sequences will be exported using actions', 'ACTION', 0),
|
||||
('TIMELINE_MARKERS', 'Timeline Markers', 'Sequences are delineated by scene timeline markers', 'MARKER_HLT', 1),
|
||||
('NLA_TRACK_STRIPS', 'NLA Track Strips', 'Sequences are delineated by the start & end times of strips on the selected NLA track', 'NLA', 2),
|
||||
('ACTIVE_ACTION', 'Active Action', 'The active action will be exported for each selected armature', 'ACTION', 3),
|
||||
)
|
||||
|
||||
fps_source_items = (
|
||||
('SCENE', 'Scene', '', 'SCENE_DATA', 0),
|
||||
('ACTION_METADATA', 'Action Metadata', 'The frame rate will be determined by action\'s FPS property found in the PSA Export panel.\n\nIf the Sequence Source is Timeline Markers, the lowest value of all contributing actions will be used', 'ACTION', 1),
|
||||
('CUSTOM', 'Custom', '', 2)
|
||||
)
|
||||
|
||||
compression_ratio_source_items = (
|
||||
('ACTION_METADATA', 'Action Metadata', 'The compression ratio will be determined by action\'s Compression Ratio property found in the PSA Export panel.\n\nIf the Sequence Source is Timeline Markers, the lowest value of all contributing actions will be used', 'ACTION', 1),
|
||||
('CUSTOM', 'Custom', '', 2)
|
||||
)
|
||||
|
||||
sampling_mode_items = (
|
||||
('INTERPOLATED', 'Interpolated', 'Sampling is performed by interpolating the evaluated bone poses from the adjacent whole frames.', 'INTERPOLATED', 0),
|
||||
('SUBFRAME', 'Subframe', 'Sampling is performed by evaluating the bone poses at the subframe time.\n\nNot recommended unless you are also animating with subframes enabled.', 'SUBFRAME', 1),
|
||||
)
|
||||
|
||||
group_source_items = (
|
||||
('ACTIONS', 'Actions', '', 0),
|
||||
('CUSTOM', 'Custom', '', 1),
|
||||
)
|
||||
|
||||
|
||||
def sequence_source_update_cb(self: 'PSA_PG_export', context: Context) -> None:
|
||||
armature_objects = []
|
||||
assert context.view_layer
|
||||
for dfs_object in dfs_view_layer_objects(context.view_layer):
|
||||
if dfs_object.obj.type == 'ARMATURE' and dfs_object.is_selected:
|
||||
armature_objects.append(dfs_object.obj)
|
||||
|
||||
populate_bone_collection_list(
|
||||
self.bone_collection_list,
|
||||
armature_objects,
|
||||
primary_key='DATA' if self.sequence_source == 'ACTIVE_ACTION' else 'OBJECT')
|
||||
|
||||
|
||||
class PSA_PG_export(PropertyGroup, TransformMixin, ExportSpaceMixin, PsxBoneExportMixin):
|
||||
should_override_animation_data: BoolProperty(
|
||||
name='Override Animation Data',
|
||||
options=set(),
|
||||
@@ -120,12 +169,8 @@ class PSA_PG_export(PropertyGroup, ForwardUpAxisMixin, ExportSpaceMixin, PsxBone
|
||||
name='Source',
|
||||
options=set(),
|
||||
description='',
|
||||
items=(
|
||||
('ACTIONS', 'Actions', 'Sequences will be exported using actions', 'ACTION', 0),
|
||||
('TIMELINE_MARKERS', 'Timeline Markers', 'Sequences are delineated by scene timeline markers', 'MARKER_HLT', 1),
|
||||
('NLA_TRACK_STRIPS', 'NLA Track Strips', 'Sequences are delineated by the start & end times of strips on the selected NLA track', 'NLA', 2),
|
||||
('ACTIVE_ACTION', 'Active Action', 'The active action will be exported for each selected armature', 'ACTION', 3),
|
||||
)
|
||||
items=sequence_source_items,
|
||||
update=sequence_source_update_cb,
|
||||
)
|
||||
nla_track: StringProperty(
|
||||
name='NLA Track',
|
||||
@@ -139,22 +184,14 @@ class PSA_PG_export(PropertyGroup, ForwardUpAxisMixin, ExportSpaceMixin, PsxBone
|
||||
name='FPS Source',
|
||||
options=set(),
|
||||
description='',
|
||||
items=(
|
||||
('SCENE', 'Scene', '', 'SCENE_DATA', 0),
|
||||
('ACTION_METADATA', 'Action Metadata', 'The frame rate will be determined by action\'s FPS property found in the PSA Export panel.\n\nIf the Sequence Source is Timeline Markers, the lowest value of all contributing actions will be used', 'ACTION', 1),
|
||||
('CUSTOM', 'Custom', '', 2)
|
||||
items=fps_source_items,
|
||||
)
|
||||
)
|
||||
fps_custom: FloatProperty(default=30.0, min=sys.float_info.epsilon, soft_min=1.0, options=set(), step=100,
|
||||
soft_max=60.0)
|
||||
fps_custom: FloatProperty(default=30.0, min=sys.float_info.epsilon, soft_min=1.0, options=set(), step=100, soft_max=60.0)
|
||||
compression_ratio_source: EnumProperty(
|
||||
name='Compression Ratio Source',
|
||||
options=set(),
|
||||
description='',
|
||||
items=(
|
||||
('ACTION_METADATA', 'Action Metadata', 'The compression ratio will be determined by action\'s Compression Ratio property found in the PSA Export panel.\n\nIf the Sequence Source is Timeline Markers, the lowest value of all contributing actions will be used', 'ACTION', 1),
|
||||
('CUSTOM', 'Custom', '', 2)
|
||||
)
|
||||
items=compression_ratio_source_items,
|
||||
)
|
||||
compression_ratio_custom: FloatProperty(default=1.0, min=0.0, max=1.0, subtype='FACTOR', description='The key sampling ratio of the exported sequence.\n\nA compression ratio of 1.0 will export all frames, while a compression ratio of 0.5 will export half of the frames')
|
||||
action_list: CollectionProperty(type=PSA_PG_export_action_list_item)
|
||||
@@ -193,23 +230,25 @@ class PSA_PG_export(PropertyGroup, ForwardUpAxisMixin, ExportSpaceMixin, PsxBone
|
||||
name='Show Reversed',
|
||||
description='Show reversed sequences'
|
||||
)
|
||||
scale: FloatProperty(
|
||||
name='Scale',
|
||||
default=1.0,
|
||||
description='Scale factor to apply to the bone translations. Use this if you are exporting animations for a scaled PSK mesh',
|
||||
min=0.0,
|
||||
soft_max=100.0
|
||||
)
|
||||
sampling_mode: EnumProperty(
|
||||
name='Sampling Mode',
|
||||
options=set(),
|
||||
description='The method by which frames are sampled',
|
||||
items=(
|
||||
('INTERPOLATED', 'Interpolated', 'Sampling is performed by interpolating the evaluated bone poses from the adjacent whole frames.', 'INTERPOLATED', 0),
|
||||
('SUBFRAME', 'Subframe', 'Sampling is performed by evaluating the bone poses at the subframe time.\n\nNot recommended unless you are also animating with subframes enabled.', 'SUBFRAME', 1),
|
||||
),
|
||||
items=sampling_mode_items,
|
||||
default='INTERPOLATED'
|
||||
)
|
||||
group_source: EnumProperty(
|
||||
name='Group Source',
|
||||
options=set(),
|
||||
description='The source of the exported sequence\'s group property',
|
||||
items=group_source_items,
|
||||
default='ACTIONS'
|
||||
)
|
||||
group_custom: StringProperty(
|
||||
name='Group',
|
||||
options=set(),
|
||||
description='The group to apply to all exported sequences. Only applicable when Group Source is Custom.'
|
||||
)
|
||||
|
||||
|
||||
def filter_sequences(pg: PSA_PG_export, sequences) -> List[int]:
|
||||
@@ -245,10 +284,14 @@ def filter_sequences(pg: PSA_PG_export, sequences) -> List[int]:
|
||||
return flt_flags
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSA_PG_export_action_list_item,
|
||||
PSA_PG_export_timeline_markers,
|
||||
PSA_PG_export_nla_strip_list_item,
|
||||
PSA_PG_export_active_action_list_item,
|
||||
PSA_PG_export,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
|
||||
@@ -52,6 +52,10 @@ class PSA_UL_export_sequences(UIList):
|
||||
return flt_flags, flt_neworder
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSA_UL_export_sequences,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
|
||||
@@ -8,11 +8,13 @@ from bpy_extras.io_utils import ImportHelper
|
||||
|
||||
from .properties import PsaImportMixin, get_visible_sequences
|
||||
from ..config import read_psa_config
|
||||
from ..importer import PsaImportOptions, import_psa
|
||||
from ..reader import PsaReader
|
||||
from ..importer import BoneMapping, PsaImportOptions, import_psa
|
||||
from psk_psa_py.psa.reader import PsaReader
|
||||
|
||||
|
||||
def psa_import_poll(cls, context: Context):
|
||||
if context.view_layer is None or context.view_layer.objects.active is None:
|
||||
return False
|
||||
active_object = context.view_layer.objects.active
|
||||
if active_object is None or active_object.type != 'ARMATURE':
|
||||
cls.poll_message_set('The active object must be an armature')
|
||||
@@ -32,10 +34,12 @@ class PSA_OT_import_sequences_select_from_text(Operator):
|
||||
return len(pg.sequence_list) > 0
|
||||
|
||||
def invoke(self, context, event):
|
||||
assert context.window_manager
|
||||
return context.window_manager.invoke_props_dialog(self, width=256)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
assert layout
|
||||
pg = getattr(context.scene, 'psa_import')
|
||||
layout.label(icon='INFO', text='Each sequence name should be on a new line.')
|
||||
layout.prop(pg, 'select_text', text='')
|
||||
@@ -134,6 +138,8 @@ class PSA_OT_import_drag_and_drop(Operator, PsaImportMixin):
|
||||
warnings = []
|
||||
sequences_count = 0
|
||||
|
||||
assert context.view_layer and context.view_layer.objects.active
|
||||
|
||||
for file in self.files:
|
||||
psa_path = str(os.path.join(self.directory, file.name))
|
||||
psa_reader = PsaReader(psa_path)
|
||||
@@ -157,12 +163,14 @@ class PSA_OT_import_drag_and_drop(Operator, PsaImportMixin):
|
||||
|
||||
def invoke(self, context: Context, event):
|
||||
# Make sure the selected object is an obj.
|
||||
assert context.view_layer and context.view_layer.objects.active
|
||||
active_object = context.view_layer.objects.active
|
||||
if active_object is None or active_object.type != 'ARMATURE':
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, 'The active object must be an armature')
|
||||
return {'CANCELLED'}
|
||||
|
||||
# Show the import operator properties in a pop-up dialog (do not use the file selector).
|
||||
assert context.window_manager
|
||||
context.window_manager.invoke_props_dialog(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
@@ -181,7 +189,10 @@ def psa_import_options_from_property_group(pg: PsaImportMixin, sequence_names: I
|
||||
options.should_write_metadata = pg.should_write_metadata
|
||||
options.should_write_keyframes = pg.should_write_keyframes
|
||||
options.should_convert_to_samples = pg.should_convert_to_samples
|
||||
options.bone_mapping_mode = pg.bone_mapping_mode
|
||||
options.bone_mapping = BoneMapping(
|
||||
is_case_sensitive=pg.bone_mapping_is_case_sensitive,
|
||||
should_ignore_trailing_whitespace=pg.bone_mapping_should_ignore_trailing_whitespace
|
||||
)
|
||||
options.fps_source = pg.fps_source
|
||||
options.fps_custom = pg.fps_custom
|
||||
options.translation_scale = pg.translation_scale
|
||||
@@ -236,7 +247,10 @@ class PSA_OT_import_all(Operator, PsaImportMixin):
|
||||
|
||||
options = PsaImportOptions(
|
||||
action_name_prefix=self.action_name_prefix,
|
||||
bone_mapping_mode=self.bone_mapping_mode,
|
||||
bone_mapping=BoneMapping(
|
||||
is_case_sensitive=self.bone_mapping_is_case_sensitive,
|
||||
should_ignore_trailing_whitespace=self.bone_mapping_should_ignore_trailing_whitespace
|
||||
),
|
||||
fps_custom=self.fps_custom,
|
||||
fps_source=self.fps_source,
|
||||
sequence_names=sequence_names,
|
||||
@@ -250,6 +264,8 @@ class PSA_OT_import_all(Operator, PsaImportMixin):
|
||||
translation_scale=self.translation_scale
|
||||
)
|
||||
|
||||
assert context.view_layer
|
||||
assert context.view_layer.objects.active
|
||||
result = _import_psa(context, options, self.filepath, context.view_layer.objects.active)
|
||||
|
||||
if len(result.warnings) > 0:
|
||||
@@ -308,12 +324,13 @@ class PSA_OT_import(Operator, ImportHelper, PsaImportMixin):
|
||||
def invoke(self, context: Context, event: Event):
|
||||
# Attempt to load the PSA file for the pre-selected file.
|
||||
load_psa_file(context, self.filepath)
|
||||
|
||||
assert context.window_manager
|
||||
context.window_manager.fileselect_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def draw(self, context: Context):
|
||||
layout = self.layout
|
||||
assert layout
|
||||
pg = getattr(context.scene, 'psa_import')
|
||||
|
||||
sequences_header, sequences_panel = layout.panel('sequences_panel_id', default_closed=False)
|
||||
@@ -370,10 +387,14 @@ class PSA_OT_import(Operator, ImportHelper, PsaImportMixin):
|
||||
advanced_header.label(text='Advanced')
|
||||
|
||||
if advanced_panel:
|
||||
col = advanced_panel.column()
|
||||
bone_mapping_header, bone_mapping_panel = layout.panel('bone_mapping_id', default_closed=False)
|
||||
bone_mapping_header.label(text='Bone Mapping')
|
||||
if bone_mapping_panel:
|
||||
col = bone_mapping_panel.column()
|
||||
col.use_property_split = True
|
||||
col.use_property_decorate = False
|
||||
col.prop(self, 'bone_mapping_mode')
|
||||
col.prop(self, 'bone_mapping_is_case_sensitive')
|
||||
col.prop(self, 'bone_mapping_should_ignore_trailing_whitespace')
|
||||
|
||||
col = advanced_panel.column()
|
||||
col.use_property_split = True
|
||||
@@ -412,10 +433,15 @@ def draw_psa_import_options_no_panels(layout, pg: PsaImportMixin):
|
||||
col.use_property_decorate = False
|
||||
col.prop(pg, 'should_convert_to_samples')
|
||||
|
||||
col = layout.column(heading='Bone Mapping')
|
||||
col.use_property_split = True
|
||||
col.use_property_decorate = False
|
||||
col.prop(pg, 'bone_mapping_is_case_sensitive')
|
||||
col.prop(pg, 'bone_mapping_should_ignore_trailing_whitespace')
|
||||
|
||||
col = layout.column()
|
||||
col.use_property_split = True
|
||||
col.use_property_decorate = False
|
||||
col.prop(pg, 'bone_mapping_mode')
|
||||
col.prop(pg, 'translation_scale')
|
||||
|
||||
col = layout.column(heading='Options')
|
||||
@@ -434,11 +460,11 @@ class PSA_FH_import(FileHandler): # TODO: rename and add handling for PSA expor
|
||||
bl_file_extensions = '.psa'
|
||||
|
||||
@classmethod
|
||||
def poll_drop(cls, context: Context):
|
||||
return context.area and context.area.type == 'VIEW_3D'
|
||||
def poll_drop(cls, context: Context) -> bool:
|
||||
return context.area is not None and context.area.type == 'VIEW_3D'
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSA_OT_import_sequences_select_all,
|
||||
PSA_OT_import_sequences_deselect_all,
|
||||
PSA_OT_import_sequences_select_from_text,
|
||||
@@ -447,3 +473,6 @@ classes = (
|
||||
PSA_OT_import_drag_and_drop,
|
||||
PSA_FH_import,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
@@ -80,12 +80,13 @@ class PsaImportMixin:
|
||||
description='Convert keyframes to read-only samples. '
|
||||
'Recommended if you do not plan on editing the actions directly'
|
||||
)
|
||||
bone_mapping_mode: EnumProperty(
|
||||
name='Bone Mapping',
|
||||
options=set(),
|
||||
description='The method by which bones from the incoming PSA file are mapped to the armature',
|
||||
items=bone_mapping_items,
|
||||
default='CASE_INSENSITIVE'
|
||||
bone_mapping_is_case_sensitive: BoolProperty(
|
||||
default=False,
|
||||
name='Case Sensitive'
|
||||
)
|
||||
bone_mapping_should_ignore_trailing_whitespace: BoolProperty(
|
||||
default=True,
|
||||
name='Ignore Trailing Whitespace'
|
||||
)
|
||||
fps_source: EnumProperty(name='FPS Source', items=fps_source_items)
|
||||
fps_custom: FloatProperty(
|
||||
@@ -175,9 +176,12 @@ def get_visible_sequences(pg: PSA_PG_import, sequences) -> List[PSA_PG_import_ac
|
||||
return visible_sequences
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSA_PG_import_action_list_item,
|
||||
PSA_PG_bone,
|
||||
PSA_PG_data,
|
||||
PSA_PG_import,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
@@ -42,8 +42,11 @@ class PSA_UL_import_actions(PSA_UL_sequences_mixin):
|
||||
pass
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSA_UL_sequences,
|
||||
PSA_UL_import_sequences,
|
||||
PSA_UL_import_actions,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
@@ -1,24 +1,36 @@
|
||||
import typing
|
||||
from typing import Iterable, List, Optional, cast as typing_cast
|
||||
from typing import Sequence, Iterable, List, Optional, cast as typing_cast
|
||||
|
||||
import bpy
|
||||
import numpy as np
|
||||
from bpy.types import Armature, Context, FCurve, Object
|
||||
import re
|
||||
from bpy.types import Armature, Context, FCurve, Object, Bone, PoseBone
|
||||
from mathutils import Vector, Quaternion
|
||||
from bpy_extras import anim_utils
|
||||
|
||||
from .config import PsaConfig, REMOVE_TRACK_LOCATION, REMOVE_TRACK_ROTATION
|
||||
from .reader import PsaReader
|
||||
from ..shared.data import PsxBone
|
||||
from psk_psa_py.psa.reader import PsaReader
|
||||
from psk_psa_py.shared.data import PsxBone
|
||||
|
||||
class BoneMapping:
|
||||
def __init__(self,
|
||||
is_case_sensitive: bool = False,
|
||||
should_ignore_trailing_whitespace: bool = True
|
||||
):
|
||||
self.is_case_sensitive = is_case_sensitive
|
||||
# Ancient PSK and PSA exporters would, for some reason, pad the bone names with spaces
|
||||
# instead of just writing null bytes, probably because the programmers were lazy.
|
||||
# By default, we will ignore trailing whitespace when doing comparisons.
|
||||
self.should_ignore_trailing_whitespace = should_ignore_trailing_whitespace
|
||||
|
||||
|
||||
class PsaImportOptions(object):
|
||||
def __init__(self,
|
||||
action_name_prefix: str = '',
|
||||
bone_mapping_mode: str = 'CASE_INSENSITIVE',
|
||||
bone_mapping: BoneMapping = BoneMapping(),
|
||||
fps_custom: float = 30.0,
|
||||
fps_source: str = 'SEQUENCE',
|
||||
psa_config: PsaConfig = PsaConfig(),
|
||||
sequence_names: List[str] = None,
|
||||
sequence_names: Optional[List[str]] = None,
|
||||
should_convert_to_samples: bool = False,
|
||||
should_overwrite: bool = False,
|
||||
should_stash: bool = False,
|
||||
@@ -29,7 +41,7 @@ class PsaImportOptions(object):
|
||||
translation_scale: float = 1.0
|
||||
):
|
||||
self.action_name_prefix = action_name_prefix
|
||||
self.bone_mapping_mode = bone_mapping_mode
|
||||
self.bone_mapping = bone_mapping
|
||||
self.fps_custom = fps_custom
|
||||
self.fps_source = fps_source
|
||||
self.psa_config = psa_config
|
||||
@@ -48,15 +60,15 @@ class ImportBone(object):
|
||||
def __init__(self, psa_bone: PsxBone):
|
||||
self.psa_bone: PsxBone = psa_bone
|
||||
self.parent: Optional[ImportBone] = None
|
||||
self.armature_bone = None
|
||||
self.pose_bone = None
|
||||
self.armature_bone: Optional[Bone] = None
|
||||
self.pose_bone: Optional[PoseBone] = None
|
||||
self.original_location: Vector = Vector()
|
||||
self.original_rotation: Quaternion = Quaternion()
|
||||
self.post_rotation: Quaternion = Quaternion()
|
||||
self.fcurves: List[FCurve] = []
|
||||
|
||||
|
||||
def _calculate_fcurve_data(import_bone: ImportBone, key_data: Iterable[float]):
|
||||
def _calculate_fcurve_data(import_bone: ImportBone, key_data: Sequence[float]):
|
||||
# Convert world-space transforms to local-space transforms.
|
||||
key_rotation = Quaternion(key_data[0:4])
|
||||
key_location = Vector(key_data[4:])
|
||||
@@ -79,20 +91,30 @@ class PsaImportResult:
|
||||
self.warnings: List[str] = []
|
||||
|
||||
|
||||
def _get_armature_bone_index_for_psa_bone(psa_bone_name: str, armature_bone_names: List[str], bone_mapping_mode: str = 'EXACT') -> Optional[int]:
|
||||
def _get_armature_bone_index_for_psa_bone(psa_bone_name: str, armature_bone_names: List[str], bone_mapping: BoneMapping) -> Optional[int]:
|
||||
"""
|
||||
@param psa_bone_name: The name of the PSA bone.
|
||||
@param armature_bone_names: The names of the bones in the armature.
|
||||
@param bone_mapping_mode: One of `['EXACT', 'CASE_INSENSITIVE']`.
|
||||
@param bone_mapping: Bone mapping information.
|
||||
@return: The index of the armature bone that corresponds to the given PSA bone, or None if no such bone exists.
|
||||
"""
|
||||
# Use regular expressions for bone name matching.
|
||||
pattern = psa_bone_name
|
||||
flags = 0
|
||||
|
||||
if bone_mapping.should_ignore_trailing_whitespace:
|
||||
psa_bone_name = psa_bone_name.rstrip()
|
||||
pattern += r'\s*'
|
||||
|
||||
if not bone_mapping.is_case_sensitive:
|
||||
flags = re.IGNORECASE
|
||||
|
||||
pattern = re.compile(pattern, flags)
|
||||
|
||||
for armature_bone_index, armature_bone_name in enumerate(armature_bone_names):
|
||||
if bone_mapping_mode == 'CASE_INSENSITIVE':
|
||||
if armature_bone_name.lower() == psa_bone_name.lower():
|
||||
return armature_bone_index
|
||||
else:
|
||||
if armature_bone_name == psa_bone_name:
|
||||
if re.fullmatch(pattern, armature_bone_name):
|
||||
return armature_bone_index
|
||||
|
||||
return None
|
||||
|
||||
|
||||
@@ -146,6 +168,9 @@ def _resample_sequence_data_matrix(sequence_data_matrix: np.ndarray, frame_step:
|
||||
|
||||
|
||||
def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object, options: PsaImportOptions) -> PsaImportResult:
|
||||
|
||||
assert context.window_manager
|
||||
|
||||
result = PsaImportResult()
|
||||
sequences = [psa_reader.sequences[x] for x in options.sequence_names]
|
||||
armature_data = typing_cast(Armature, armature_object.data)
|
||||
@@ -159,7 +184,7 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
||||
|
||||
for psa_bone_index, psa_bone in enumerate(psa_reader.bones):
|
||||
psa_bone_name: str = psa_bone.name.decode('windows-1252')
|
||||
armature_bone_index = _get_armature_bone_index_for_psa_bone(psa_bone_name, armature_bone_names, options.bone_mapping_mode)
|
||||
armature_bone_index = _get_armature_bone_index_for_psa_bone(psa_bone_name, armature_bone_names, options.bone_mapping)
|
||||
if armature_bone_index is not None:
|
||||
# Ensure that no other PSA bone has been mapped to this armature bone yet.
|
||||
if armature_bone_index not in armature_to_psa_bone_indices:
|
||||
@@ -190,6 +215,8 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
||||
)
|
||||
del armature_bone_names
|
||||
|
||||
assert armature_object.pose
|
||||
|
||||
# Create intermediate bone data for import operations.
|
||||
import_bones = []
|
||||
psa_bone_names_to_import_bones = dict()
|
||||
@@ -253,12 +280,19 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
||||
action = bpy.data.actions[action_name]
|
||||
else:
|
||||
action = bpy.data.actions.new(name=action_name)
|
||||
action_slot = action.slots.new('OBJECT', armature_object.name)
|
||||
|
||||
# TODO: Wish there was a better way to do this.
|
||||
action_slot = action.slots[f'OB{armature_object.name}']
|
||||
|
||||
assert action_slot
|
||||
|
||||
# Calculate the target FPS.
|
||||
match options.fps_source:
|
||||
case 'CUSTOM':
|
||||
target_fps = options.fps_custom
|
||||
case 'SCENE':
|
||||
assert context.scene
|
||||
target_fps = context.scene.render.fps
|
||||
case 'SEQUENCE':
|
||||
target_fps = sequence.fps
|
||||
@@ -266,8 +300,7 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
||||
assert False, f'Invalid FPS source: {options.fps_source}'
|
||||
|
||||
if options.should_write_keyframes:
|
||||
# Remove existing f-curves.
|
||||
action.fcurves.clear()
|
||||
channelbag = anim_utils.action_ensure_channelbag_for_slot(action, action_slot)
|
||||
|
||||
# Create f-curves for the rotation and location of each bone.
|
||||
for psa_bone_index, armature_bone_index in psa_to_armature_bone_indices.items():
|
||||
@@ -279,13 +312,13 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
||||
add_rotation_fcurves = (bone_track_flags & REMOVE_TRACK_ROTATION) == 0
|
||||
add_location_fcurves = (bone_track_flags & REMOVE_TRACK_LOCATION) == 0
|
||||
import_bone.fcurves = [
|
||||
action.fcurves.new(rotation_data_path, index=0, action_group=pose_bone.name) if add_rotation_fcurves else None, # Qw
|
||||
action.fcurves.new(rotation_data_path, index=1, action_group=pose_bone.name) if add_rotation_fcurves else None, # Qx
|
||||
action.fcurves.new(rotation_data_path, index=2, action_group=pose_bone.name) if add_rotation_fcurves else None, # Qy
|
||||
action.fcurves.new(rotation_data_path, index=3, action_group=pose_bone.name) if add_rotation_fcurves else None, # Qz
|
||||
action.fcurves.new(location_data_path, index=0, action_group=pose_bone.name) if add_location_fcurves else None, # Lx
|
||||
action.fcurves.new(location_data_path, index=1, action_group=pose_bone.name) if add_location_fcurves else None, # Ly
|
||||
action.fcurves.new(location_data_path, index=2, action_group=pose_bone.name) if add_location_fcurves else None, # Lz
|
||||
channelbag.fcurves.ensure(rotation_data_path, index=0, group_name=pose_bone.name) if add_rotation_fcurves else None, # Qw
|
||||
channelbag.fcurves.ensure(rotation_data_path, index=1, group_name=pose_bone.name) if add_rotation_fcurves else None, # Qx
|
||||
channelbag.fcurves.ensure(rotation_data_path, index=2, group_name=pose_bone.name) if add_rotation_fcurves else None, # Qy
|
||||
channelbag.fcurves.ensure(rotation_data_path, index=3, group_name=pose_bone.name) if add_rotation_fcurves else None, # Qz
|
||||
channelbag.fcurves.ensure(location_data_path, index=0, group_name=pose_bone.name) if add_location_fcurves else None, # Lx
|
||||
channelbag.fcurves.ensure(location_data_path, index=1, group_name=pose_bone.name) if add_location_fcurves else None, # Ly
|
||||
channelbag.fcurves.ensure(location_data_path, index=2, group_name=pose_bone.name) if add_location_fcurves else None, # Lz
|
||||
]
|
||||
|
||||
# Read the sequence data matrix from the PSA.
|
||||
@@ -322,6 +355,7 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
||||
for fcurve_index, fcurve in enumerate(import_bone.fcurves):
|
||||
if fcurve is None:
|
||||
continue
|
||||
fcurve.keyframe_points.clear()
|
||||
fcurve_data[1::2] = resampled_sequence_data_matrix[:, bone_index, fcurve_index]
|
||||
fcurve.keyframe_points.add(target_frame_count)
|
||||
fcurve.keyframe_points.foreach_set('co', fcurve_data)
|
||||
@@ -345,10 +379,11 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
||||
|
||||
# If the user specifies, store the new animations as strips on a non-contributing NLA track.
|
||||
if options.should_stash:
|
||||
if armature_object.animation_data is None:
|
||||
armature_object.animation_data_create()
|
||||
animation_data = armature_object.animation_data
|
||||
if animation_data is None:
|
||||
animation_data = armature_object.animation_data_create()
|
||||
for action in actions:
|
||||
nla_track = armature_object.animation_data.nla_tracks.new()
|
||||
nla_track = animation_data.nla_tracks.new()
|
||||
nla_track.name = action.name
|
||||
nla_track.mute = True
|
||||
nla_track.strips.new(name=action.name, start=0, action=action)
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
from ctypes import sizeof
|
||||
from typing import List
|
||||
|
||||
import numpy as np
|
||||
|
||||
from .data import Psa, PsxBone
|
||||
from ..shared.data import Section
|
||||
|
||||
|
||||
def _try_fix_cue4parse_issue_103(sequences) -> bool:
|
||||
# Detect if the file was exported from CUE4Parse prior to the fix for issue #103.
|
||||
# https://github.com/FabianFG/CUE4Parse/issues/103
|
||||
# The issue was that the frame_start_index was not being set correctly, and was always being set to the same value
|
||||
# as the frame_count.
|
||||
# This fix will eventually be deprecated as it is only necessary for files exported prior to the fix.
|
||||
if len(sequences) > 0 and sequences[0].frame_start_index == sequences[0].frame_count:
|
||||
# Manually set the frame_start_index for each sequence. This assumes that the sequences are in order with
|
||||
# no shared frames between sequences (all exporters that I know of do this, so it's a safe assumption).
|
||||
frame_start_index = 0
|
||||
for i, sequence in enumerate(sequences):
|
||||
sequence.frame_start_index = frame_start_index
|
||||
frame_start_index += sequence.frame_count
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
class PsaReader(object):
|
||||
"""
|
||||
This class reads the sequences and bone information immediately upon instantiation and holds onto a file handle.
|
||||
The keyframe data is not read into memory upon instantiation due to its potentially very large size.
|
||||
To read the key data for a particular sequence, call :read_sequence_keys.
|
||||
"""
|
||||
|
||||
def __init__(self, path):
|
||||
self.keys_data_offset: int = 0
|
||||
self.fp = open(path, 'rb')
|
||||
self.psa: Psa = self._read(self.fp)
|
||||
|
||||
def __enter__(self):
|
||||
return self
|
||||
|
||||
def __exit__(self, exc_type, exc_val, exc_tb):
|
||||
self.fp.close()
|
||||
|
||||
@property
|
||||
def bones(self):
|
||||
return self.psa.bones
|
||||
|
||||
@property
|
||||
def sequences(self):
|
||||
return self.psa.sequences
|
||||
|
||||
def read_sequence_data_matrix(self, sequence_name: str) -> np.ndarray:
|
||||
"""
|
||||
Reads and returns the data matrix for the given sequence.
|
||||
|
||||
@param sequence_name: The name of the sequence.
|
||||
@return: An FxBx7 matrix where F is the number of frames, B is the number of bones.
|
||||
"""
|
||||
sequence = self.psa.sequences[sequence_name]
|
||||
keys = self.read_sequence_keys(sequence_name)
|
||||
bone_count = len(self.bones)
|
||||
matrix_size = sequence.frame_count, bone_count, 7
|
||||
matrix = np.zeros(matrix_size)
|
||||
keys_iter = iter(keys)
|
||||
for frame_index in range(sequence.frame_count):
|
||||
for bone_index in range(bone_count):
|
||||
matrix[frame_index, bone_index, :] = list(next(keys_iter).data)
|
||||
return matrix
|
||||
|
||||
def read_sequence_keys(self, sequence_name: str) -> List[Psa.Key]:
|
||||
"""
|
||||
Reads and returns the key data for a sequence.
|
||||
|
||||
@param sequence_name: The name of the sequence.
|
||||
@return: A list of Psa.Keys.
|
||||
"""
|
||||
# Set the file reader to the beginning of the keys data
|
||||
sequence = self.psa.sequences[sequence_name]
|
||||
data_size = sizeof(Psa.Key)
|
||||
bone_count = len(self.psa.bones)
|
||||
buffer_length = data_size * bone_count * sequence.frame_count
|
||||
sequence_keys_offset = self.keys_data_offset + (sequence.frame_start_index * bone_count * data_size)
|
||||
self.fp.seek(sequence_keys_offset, 0)
|
||||
buffer = self.fp.read(buffer_length)
|
||||
offset = 0
|
||||
keys = []
|
||||
for _ in range(sequence.frame_count * bone_count):
|
||||
key = Psa.Key.from_buffer_copy(buffer, offset)
|
||||
keys.append(key)
|
||||
offset += data_size
|
||||
return keys
|
||||
|
||||
@staticmethod
|
||||
def _read_types(fp, data_class, section: Section, data):
|
||||
buffer_length = section.data_size * section.data_count
|
||||
buffer = fp.read(buffer_length)
|
||||
offset = 0
|
||||
for _ in range(section.data_count):
|
||||
data.append(data_class.from_buffer_copy(buffer, offset))
|
||||
offset += section.data_size
|
||||
|
||||
def _read(self, fp) -> Psa:
|
||||
psa = Psa()
|
||||
while fp.read(1):
|
||||
fp.seek(-1, 1)
|
||||
section = Section.from_buffer_copy(fp.read(sizeof(Section)))
|
||||
if section.name == b'ANIMHEAD':
|
||||
pass
|
||||
elif section.name == b'BONENAMES':
|
||||
PsaReader._read_types(fp, PsxBone, section, psa.bones)
|
||||
elif section.name == b'ANIMINFO':
|
||||
sequences = []
|
||||
PsaReader._read_types(fp, Psa.Sequence, section, sequences)
|
||||
# Try to fix CUE4Parse bug, if necessary.
|
||||
_try_fix_cue4parse_issue_103(sequences)
|
||||
for sequence in sequences:
|
||||
psa.sequences[sequence.name.decode()] = sequence
|
||||
elif section.name == b'ANIMKEYS':
|
||||
# Skip keys on this pass. We will keep this file open and read from it as needed.
|
||||
self.keys_data_offset = fp.tell()
|
||||
fp.seek(section.data_size * section.data_count, 1)
|
||||
else:
|
||||
fp.seek(section.data_size * section.data_count, 1)
|
||||
print(f'Unrecognized section in PSA: "{section.name}"')
|
||||
return psa
|
||||
@@ -1,25 +0,0 @@
|
||||
from ctypes import Structure, sizeof
|
||||
from typing import Type
|
||||
|
||||
from .data import Psa
|
||||
from ..shared.data import PsxBone, Section
|
||||
|
||||
|
||||
def write_section(fp, name: bytes, data_type: Type[Structure] = None, data: list = None):
|
||||
section = Section()
|
||||
section.name = name
|
||||
if data_type is not None and data is not None:
|
||||
section.data_size = sizeof(data_type)
|
||||
section.data_count = len(data)
|
||||
fp.write(section)
|
||||
if data is not None:
|
||||
for datum in data:
|
||||
fp.write(datum)
|
||||
|
||||
|
||||
def write_psa(psa: Psa, path: str):
|
||||
with open(path, 'wb') as fp:
|
||||
write_section(fp, b'ANIMHEAD')
|
||||
write_section(fp, b'BONENAMES', PsxBone, psa.bones)
|
||||
write_section(fp, b'ANIMINFO', Psa.Sequence, list(psa.sequences.values()))
|
||||
write_section(fp, b'ANIMKEYS', Psa.Key, psa.keys)
|
||||
@@ -1,16 +1,18 @@
|
||||
import bmesh
|
||||
import bpy
|
||||
import numpy as np
|
||||
from bpy.types import Armature, Collection, Context, Depsgraph, Object
|
||||
from bpy.types import Armature, Collection, Context, Depsgraph, Object, ArmatureModifier, Mesh
|
||||
from mathutils import Matrix
|
||||
from typing import Dict, Generator, Iterable, List, Optional, Set, Tuple, cast as typing_cast
|
||||
from .data import Psk
|
||||
from typing import Dict, Iterable, List, Optional, Set, cast as typing_cast
|
||||
from psk_psa_py.shared.data import Vector3
|
||||
from psk_psa_py.psk.data import Psk
|
||||
from .properties import triangle_type_and_bit_flags_to_poly_flags
|
||||
from ..shared.data import Vector3
|
||||
from ..shared.dfs import DfsObject, dfs_collection_objects, dfs_view_layer_objects
|
||||
from ..shared.helpers import (
|
||||
PsxBoneCollection,
|
||||
convert_string_to_cp1252_bytes,
|
||||
create_psx_bones,
|
||||
get_armatures_for_mesh_objects,
|
||||
get_coordinate_system_transform,
|
||||
)
|
||||
|
||||
@@ -24,7 +26,7 @@ class PskInputObjects(object):
|
||||
class PskBuildOptions(object):
|
||||
def __init__(self):
|
||||
self.bone_filter_mode = 'ALL'
|
||||
self.bone_collection_indices: List[Tuple[str, int]] = []
|
||||
self.bone_collection_indices: List[PsxBoneCollection] = []
|
||||
self.object_eval_state = 'EVALUATED'
|
||||
self.material_order_mode = 'AUTOMATIC'
|
||||
self.material_name_list: List[str] = []
|
||||
@@ -42,7 +44,7 @@ def get_materials_for_mesh_objects(depsgraph: Depsgraph, mesh_objects: Iterable[
|
||||
for i, material_slot in enumerate(evaluated_mesh_object.material_slots):
|
||||
material = material_slot.material
|
||||
if material is None:
|
||||
raise RuntimeError('Material slot cannot be empty (index ' + str(i) + ')')
|
||||
raise RuntimeError(f'Material slots cannot be empty. ({mesh_object.name}, index {i})')
|
||||
if material not in yielded_materials:
|
||||
yielded_materials.add(material)
|
||||
yield material
|
||||
@@ -53,40 +55,31 @@ def get_mesh_objects_for_collection(collection: Collection) -> Iterable[DfsObjec
|
||||
|
||||
|
||||
def get_mesh_objects_for_context(context: Context) -> Iterable[DfsObject]:
|
||||
if context.view_layer is None:
|
||||
return
|
||||
for dfs_object in dfs_view_layer_objects(context.view_layer):
|
||||
if dfs_object.obj.type == 'MESH' and dfs_object.is_selected:
|
||||
yield dfs_object
|
||||
|
||||
|
||||
def get_armature_for_mesh_object(mesh_object: Object) -> Optional[Object]:
|
||||
for modifier in mesh_object.modifiers:
|
||||
if modifier.type == 'ARMATURE':
|
||||
return modifier.object
|
||||
if mesh_object.type != 'MESH':
|
||||
return None
|
||||
# Get the first armature modifier with a non-empty armature object.
|
||||
for modifier in filter(lambda x: x.type == 'ARMATURE', mesh_object.modifiers):
|
||||
armature_modifier = typing_cast(ArmatureModifier, modifier)
|
||||
if armature_modifier.object is not None:
|
||||
return armature_modifier.object
|
||||
return None
|
||||
|
||||
|
||||
def get_armatures_for_mesh_objects(mesh_objects: Iterable[Object]) -> Generator[Object, None, None]:
|
||||
# Ensure that there are either no armature modifiers (static mesh) or that there is exactly one armature modifier
|
||||
# object shared between all meshes.
|
||||
armature_objects = set()
|
||||
for mesh_object in mesh_objects:
|
||||
modifiers = [x for x in mesh_object.modifiers if x.type == 'ARMATURE']
|
||||
if len(modifiers) == 0:
|
||||
continue
|
||||
if modifiers[0].object in armature_objects:
|
||||
continue
|
||||
yield modifiers[0].object
|
||||
|
||||
|
||||
def _get_psk_input_objects(mesh_dfs_objects: Iterable[DfsObject]) -> PskInputObjects:
|
||||
mesh_dfs_objects = list(mesh_dfs_objects)
|
||||
if len(mesh_dfs_objects) == 0:
|
||||
raise RuntimeError('At least one mesh must be selected')
|
||||
|
||||
input_objects = PskInputObjects()
|
||||
input_objects.mesh_dfs_objects = mesh_dfs_objects
|
||||
input_objects.armature_objects |= set(get_armatures_for_mesh_objects(map(lambda x: x.obj, mesh_dfs_objects)))
|
||||
|
||||
return input_objects
|
||||
|
||||
|
||||
@@ -95,17 +88,15 @@ def get_psk_input_objects_for_context(context: Context) -> PskInputObjects:
|
||||
return _get_psk_input_objects(mesh_objects)
|
||||
|
||||
|
||||
def get_psk_input_objects_for_collection(collection: Collection, should_exclude_hidden_meshes: bool = True) -> PskInputObjects:
|
||||
def get_psk_input_objects_for_collection(collection: Collection) -> PskInputObjects:
|
||||
mesh_objects = get_mesh_objects_for_collection(collection)
|
||||
if should_exclude_hidden_meshes:
|
||||
mesh_objects = filter(lambda x: x.is_visible, mesh_objects)
|
||||
return _get_psk_input_objects(mesh_objects)
|
||||
|
||||
|
||||
class PskBuildResult(object):
|
||||
def __init__(self):
|
||||
self.psk = None
|
||||
self.warnings: List[str] = []
|
||||
def __init__(self, psk: Psk, warnings: list[str]):
|
||||
self.psk: Psk = psk
|
||||
self.warnings: List[str] = warnings
|
||||
|
||||
|
||||
def _get_mesh_export_space_matrix(armature_object: Optional[Object], export_space: str) -> Matrix:
|
||||
@@ -146,9 +137,12 @@ def _get_material_name_indices(obj: Object, material_names: List[str]) -> Iterab
|
||||
|
||||
|
||||
def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuildOptions) -> PskBuildResult:
|
||||
|
||||
assert context.window_manager
|
||||
|
||||
armature_objects = list(input_objects.armature_objects)
|
||||
|
||||
result = PskBuildResult()
|
||||
warnings: list[str] = []
|
||||
psk = Psk()
|
||||
|
||||
psx_bone_create_result = create_psx_bones(
|
||||
@@ -173,14 +167,15 @@ def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuil
|
||||
# The material name list may contain materials that are not on the mesh objects.
|
||||
# Therefore, we can take the material_name_list as gospel and simply use it as a lookup table.
|
||||
# If a look-up fails, replace it with an empty material.
|
||||
materials = [bpy.data.materials.get(x.material_name, None) for x in options.material_name_list]
|
||||
materials = [bpy.data.materials.get(x, None) for x in options.material_name_list]
|
||||
case _:
|
||||
assert False, f'Invalid material order mode: {options.material_order_mode}'
|
||||
|
||||
for material in materials:
|
||||
psk_material = Psk.Material()
|
||||
psk_material.name = convert_string_to_cp1252_bytes(material.name)
|
||||
psk_material.name = convert_string_to_cp1252_bytes(material.name if material else 'None')
|
||||
psk_material.texture_index = len(psk.materials)
|
||||
if material is not None:
|
||||
psk_material.poly_flags = triangle_type_and_bit_flags_to_poly_flags(material.psk.mesh_triangle_type,
|
||||
material.psk.mesh_triangle_bit_flags)
|
||||
psk.materials.append(psk_material)
|
||||
@@ -203,6 +198,9 @@ def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuil
|
||||
# Calculate the export spaces for the armature objects.
|
||||
# This is used later to transform the mesh object geometry into the export space.
|
||||
armature_mesh_export_space_matrices: Dict[Optional[Object], Matrix] = {None: Matrix.Identity(4)}
|
||||
if options.export_space == 'ARMATURE':
|
||||
# For meshes without an armature modifier, we need to set the export space to the armature object.
|
||||
armature_mesh_export_space_matrices[None] = _get_mesh_export_space_matrix(next(iter(input_objects.armature_objects), None), options.export_space)
|
||||
for armature_object in armature_objects:
|
||||
armature_mesh_export_space_matrices[armature_object] = _get_mesh_export_space_matrix(armature_object, options.export_space)
|
||||
|
||||
@@ -213,15 +211,14 @@ def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuil
|
||||
# Temporarily force the armature into the rest position.
|
||||
# We will undo this later.
|
||||
for armature_object in armature_objects:
|
||||
armature_object.data.pose_position = 'REST'
|
||||
armature_data = typing_cast(Armature, armature_object.data)
|
||||
armature_data.pose_position = 'REST'
|
||||
|
||||
material_names = [m.name for m in materials]
|
||||
material_names = [m.name if m is not None else 'None' for m in materials]
|
||||
|
||||
for object_index, input_mesh_object in enumerate(input_objects.mesh_dfs_objects):
|
||||
obj, matrix_world = input_mesh_object.obj, input_mesh_object.matrix_world
|
||||
|
||||
armature_object = get_armature_for_mesh_object(obj)
|
||||
|
||||
should_flip_normals = False
|
||||
|
||||
# Material indices
|
||||
@@ -239,7 +236,7 @@ def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuil
|
||||
match options.object_eval_state:
|
||||
case 'ORIGINAL':
|
||||
mesh_object = obj
|
||||
mesh_data = obj.data
|
||||
mesh_data = typing_cast(Mesh, obj.data)
|
||||
case 'EVALUATED':
|
||||
# Create a copy of the mesh object after non-armature modifiers are applied.
|
||||
depsgraph = context.evaluated_depsgraph_get()
|
||||
@@ -281,7 +278,14 @@ def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuil
|
||||
case _:
|
||||
assert False, f'Invalid object evaluation state: {options.object_eval_state}'
|
||||
|
||||
match options.export_space:
|
||||
case 'ARMATURE' | 'ROOT':
|
||||
mesh_export_space_matrix = armature_mesh_export_space_matrices[armature_object]
|
||||
case 'WORLD':
|
||||
mesh_export_space_matrix = armature_mesh_export_space_matrices[armature_object]
|
||||
case _:
|
||||
assert False, f'Invalid export space: {options.export_space}'
|
||||
|
||||
vertex_transform_matrix = scale_matrix @ coordinate_system_matrix @ mesh_export_space_matrix
|
||||
point_transform_matrix = vertex_transform_matrix @ mesh_object.matrix_world
|
||||
|
||||
@@ -295,19 +299,25 @@ def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuil
|
||||
point.z = v.z
|
||||
psk.points.append(point)
|
||||
|
||||
uv_layer = mesh_data.uv_layers.active.data
|
||||
|
||||
# Wedges
|
||||
mesh_data.calc_loop_triangles()
|
||||
|
||||
if mesh_data.uv_layers.active is None:
|
||||
warnings.append(f'"{mesh_object.name}" has no active UV Map')
|
||||
|
||||
# Build a list of non-unique wedges.
|
||||
wedges = []
|
||||
if mesh_data.uv_layers.active:
|
||||
uv_layer = mesh_data.uv_layers.active.data
|
||||
for loop_index, loop in enumerate(mesh_data.loops):
|
||||
wedges.append(Psk.Wedge(
|
||||
point_index=loop.vertex_index + vertex_offset,
|
||||
u=uv_layer[loop_index].uv[0],
|
||||
v=1.0 - uv_layer[loop_index].uv[1]
|
||||
))
|
||||
else:
|
||||
for loop_index, loop in enumerate(mesh_data.loops):
|
||||
wedges.append(Psk.Wedge(point_index=loop.vertex_index + vertex_offset, u=0.0, v=0.0))
|
||||
|
||||
# Assign material indices to the wedges.
|
||||
for triangle in mesh_data.loop_triangles:
|
||||
@@ -417,10 +427,12 @@ def build_psk(context: Context, input_objects: PskInputObjects, options: PskBuil
|
||||
|
||||
# Restore the original pose position of the armature objects.
|
||||
for armature_object, pose_position in original_armature_object_pose_positions.items():
|
||||
armature_object.data.pose_position = pose_position
|
||||
armature_data = typing_cast(Armature, armature_object.data)
|
||||
armature_data.pose_position = pose_position
|
||||
|
||||
# https://github.com/DarklightGames/io_scene_psk_psa/issues/129.
|
||||
psk.sort_and_normalize_weights()
|
||||
|
||||
context.window_manager.progress_end()
|
||||
|
||||
result.psk = psk
|
||||
|
||||
return result
|
||||
return PskBuildResult(psk, warnings)
|
||||
|
||||
@@ -1,128 +0,0 @@
|
||||
from ctypes import Structure, c_uint32, c_float, c_int32, c_uint8, c_int8, c_int16, c_char, c_uint16
|
||||
from typing import List
|
||||
|
||||
from ..shared.data import Vector3, Quaternion, Color, Vector2, PsxBone
|
||||
|
||||
|
||||
class Psk(object):
|
||||
class Wedge(object):
|
||||
def __init__(self, point_index: int, u: float, v: float, material_index: int = 0):
|
||||
self.point_index: int = point_index
|
||||
self.u: float = u
|
||||
self.v: float = v
|
||||
self.material_index = material_index
|
||||
|
||||
def __hash__(self):
|
||||
return hash(f'{self.point_index}-{self.u}-{self.v}-{self.material_index}')
|
||||
|
||||
class Wedge16(Structure):
|
||||
_fields_ = [
|
||||
('point_index', c_uint32),
|
||||
('u', c_float),
|
||||
('v', c_float),
|
||||
('material_index', c_uint8),
|
||||
('reserved', c_int8),
|
||||
('padding2', c_int16)
|
||||
]
|
||||
|
||||
class Wedge32(Structure):
|
||||
_fields_ = [
|
||||
('point_index', c_uint32),
|
||||
('u', c_float),
|
||||
('v', c_float),
|
||||
('material_index', c_uint32)
|
||||
]
|
||||
|
||||
class Face(Structure):
|
||||
_fields_ = [
|
||||
('wedge_indices', c_uint16 * 3),
|
||||
('material_index', c_uint8),
|
||||
('aux_material_index', c_uint8),
|
||||
('smoothing_groups', c_int32)
|
||||
]
|
||||
|
||||
class Face32(Structure):
|
||||
_pack_ = 1
|
||||
_fields_ = [
|
||||
('wedge_indices', c_uint32 * 3),
|
||||
('material_index', c_uint8),
|
||||
('aux_material_index', c_uint8),
|
||||
('smoothing_groups', c_int32)
|
||||
]
|
||||
|
||||
class Material(Structure):
|
||||
_fields_ = [
|
||||
('name', c_char * 64),
|
||||
('texture_index', c_int32),
|
||||
('poly_flags', c_int32),
|
||||
('aux_material', c_int32),
|
||||
('aux_flags', c_int32),
|
||||
('lod_bias', c_int32),
|
||||
('lod_style', c_int32)
|
||||
]
|
||||
|
||||
class Bone(Structure):
|
||||
_fields_ = [
|
||||
('name', c_char * 64),
|
||||
('flags', c_int32),
|
||||
('children_count', c_int32),
|
||||
('parent_index', c_int32),
|
||||
('rotation', Quaternion),
|
||||
('location', Vector3),
|
||||
('length', c_float),
|
||||
('size', Vector3)
|
||||
]
|
||||
|
||||
class Weight(Structure):
|
||||
_fields_ = [
|
||||
('weight', c_float),
|
||||
('point_index', c_int32),
|
||||
('bone_index', c_int32),
|
||||
]
|
||||
|
||||
class MorphInfo(Structure):
|
||||
_fields_ = [
|
||||
('name', c_char * 64),
|
||||
('vertex_count', c_int32)
|
||||
]
|
||||
|
||||
class MorphData(Structure):
|
||||
_fields_ = [
|
||||
('position_delta', Vector3),
|
||||
('tangent_z_delta', Vector3),
|
||||
('point_index', c_int32)
|
||||
]
|
||||
|
||||
@property
|
||||
def has_extra_uvs(self):
|
||||
return len(self.extra_uvs) > 0
|
||||
|
||||
@property
|
||||
def has_vertex_colors(self):
|
||||
return len(self.vertex_colors) > 0
|
||||
|
||||
@property
|
||||
def has_vertex_normals(self):
|
||||
return len(self.vertex_normals) > 0
|
||||
|
||||
@property
|
||||
def has_material_references(self):
|
||||
return len(self.material_references) > 0
|
||||
|
||||
@property
|
||||
def has_morph_data(self):
|
||||
return len(self.morph_infos) > 0
|
||||
|
||||
def __init__(self):
|
||||
self.points: List[Vector3] = []
|
||||
self.wedges: List[Psk.Wedge] = []
|
||||
self.faces: List[Psk.Face] = []
|
||||
self.materials: List[Psk.Material] = []
|
||||
self.weights: List[Psk.Weight] = []
|
||||
self.bones: List[PsxBone] = []
|
||||
self.extra_uvs: List[Vector2] = []
|
||||
self.vertex_colors: List[Color] = []
|
||||
self.vertex_normals: List[Vector3] = []
|
||||
self.morph_infos: List[Psk.MorphInfo] = []
|
||||
self.morph_data: List[Psk.MorphData] = []
|
||||
self.material_references: List[str] = []
|
||||
@@ -1,9 +1,9 @@
|
||||
from pathlib import Path
|
||||
from typing import Iterable, List, Optional, cast as typing_cast
|
||||
from typing import Iterable, List
|
||||
|
||||
import bpy
|
||||
from bpy.props import BoolProperty, StringProperty
|
||||
from bpy.types import Collection, Context, Depsgraph, Material, Object, Operator, SpaceProperties
|
||||
from bpy.types import Context, Depsgraph, Material, Object, Operator, Scene
|
||||
from bpy_extras.io_utils import ExportHelper
|
||||
|
||||
from .properties import PskExportMixin
|
||||
@@ -14,8 +14,8 @@ from ..builder import (
|
||||
get_psk_input_objects_for_collection,
|
||||
get_psk_input_objects_for_context,
|
||||
)
|
||||
from ..writer import write_psk
|
||||
from ...shared.helpers import populate_bone_collection_list
|
||||
from psk_psa_py.psk.writer import write_psk_to_path
|
||||
from ...shared.helpers import PsxBoneCollection, get_collection_export_operator_from_context, populate_bone_collection_list
|
||||
from ...shared.ui import draw_bone_filter_mode
|
||||
|
||||
|
||||
@@ -35,29 +35,6 @@ def populate_material_name_list(depsgraph: Depsgraph, mesh_objects: Iterable[Obj
|
||||
|
||||
|
||||
|
||||
def get_collection_from_context(context: Context) -> Optional[Collection]:
|
||||
if context.space_data.type != 'PROPERTIES':
|
||||
return None
|
||||
|
||||
space_data = typing_cast(SpaceProperties, context.space_data)
|
||||
|
||||
if space_data.use_pin_id:
|
||||
return typing_cast(Collection, space_data.pin_id)
|
||||
else:
|
||||
return context.collection
|
||||
|
||||
|
||||
def get_collection_export_operator_from_context(context: Context) -> Optional[object]:
|
||||
collection = get_collection_from_context(context)
|
||||
if collection is None:
|
||||
return None
|
||||
if 0 > collection.active_exporter_index >= len(collection.exporters):
|
||||
return None
|
||||
exporter = collection.exporters[collection.active_exporter_index]
|
||||
# TODO: make sure this is actually an ASE exporter.
|
||||
return exporter.export_properties
|
||||
|
||||
|
||||
class PSK_OT_bone_collection_list_populate(Operator):
|
||||
bl_idname = 'psk.bone_collection_list_populate'
|
||||
bl_label = 'Populate Bone Collection List'
|
||||
@@ -69,6 +46,9 @@ class PSK_OT_bone_collection_list_populate(Operator):
|
||||
if export_operator is None:
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, 'No valid export operator found in context')
|
||||
return {'CANCELLED'}
|
||||
if context.collection is None:
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, 'No active collection')
|
||||
return {'CANCELLED'}
|
||||
try:
|
||||
input_objects = get_psk_input_objects_for_collection(context.collection)
|
||||
except RuntimeError as e:
|
||||
@@ -77,7 +57,7 @@ class PSK_OT_bone_collection_list_populate(Operator):
|
||||
if not input_objects.armature_objects:
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, 'No armature modifiers found on mesh objects')
|
||||
return {'CANCELLED'}
|
||||
populate_bone_collection_list(input_objects.armature_objects, export_operator.bone_collection_list)
|
||||
populate_bone_collection_list(export_operator.bone_collection_list, input_objects.armature_objects)
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
@@ -111,6 +91,7 @@ class PSK_OT_populate_material_name_list(Operator):
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, 'No valid export operator found in context')
|
||||
return {'CANCELLED'}
|
||||
depsgraph = context.evaluated_depsgraph_get()
|
||||
assert context.collection
|
||||
input_objects = get_psk_input_objects_for_collection(context.collection)
|
||||
try:
|
||||
populate_material_name_list(depsgraph, [x.obj for x in input_objects.mesh_dfs_objects], export_operator.material_name_list)
|
||||
@@ -135,6 +116,7 @@ class PSK_OT_material_list_name_add(Operator):
|
||||
name: StringProperty(search=material_list_names_search_cb, name='Material Name', default='None')
|
||||
|
||||
def invoke(self, context, event):
|
||||
assert context.window_manager
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
def execute(self, context):
|
||||
@@ -246,18 +228,28 @@ def get_sorted_materials_by_names(materials: Iterable[Material], material_names:
|
||||
return materials_in_collection + materials_not_in_collection
|
||||
|
||||
|
||||
def get_psk_build_options_from_property_group(pg: PskExportMixin) -> PskBuildOptions:
|
||||
def get_psk_build_options_from_property_group(scene: Scene, pg: PskExportMixin) -> PskBuildOptions:
|
||||
options = PskBuildOptions()
|
||||
options.object_eval_state = pg.object_eval_state
|
||||
options.export_space = pg.export_space
|
||||
options.bone_filter_mode = pg.bone_filter_mode
|
||||
options.bone_collection_indices = [(x.armature_object_name, x.index) for x in pg.bone_collection_list if x.is_selected]
|
||||
options.scale = pg.scale
|
||||
options.forward_axis = pg.forward_axis
|
||||
options.up_axis = pg.up_axis
|
||||
options.bone_collection_indices = [PsxBoneCollection(x.armature_object_name, x.armature_data_name, x.index) for x in pg.bone_collection_list if x.is_selected]
|
||||
options.root_bone_name = pg.root_bone_name
|
||||
options.material_order_mode = pg.material_order_mode
|
||||
options.material_name_list = pg.material_name_list
|
||||
options.material_name_list = [x.material_name for x in pg.material_name_list]
|
||||
|
||||
match pg.transform_source:
|
||||
case 'SCENE':
|
||||
transform_source = getattr(scene, 'psx_export')
|
||||
case 'CUSTOM':
|
||||
transform_source = pg
|
||||
case _:
|
||||
assert False, f'Invalid transform source: {pg.transform_source}'
|
||||
|
||||
options.scale = transform_source.scale
|
||||
options.forward_axis = transform_source.forward_axis
|
||||
options.up_axis = transform_source.up_axis
|
||||
|
||||
return options
|
||||
|
||||
|
||||
@@ -276,22 +268,25 @@ class PSK_OT_export_collection(Operator, ExportHelper, PskExportMixin):
|
||||
collection: StringProperty(options={'HIDDEN'})
|
||||
|
||||
def execute(self, context):
|
||||
collection = bpy.data.collections.get(self.collection)
|
||||
collection = bpy.data.collections.get(self.collection, None)
|
||||
|
||||
assert collection is not None
|
||||
assert context.scene is not None
|
||||
|
||||
try:
|
||||
input_objects = get_psk_input_objects_for_collection(collection, self.should_exclude_hidden_meshes)
|
||||
input_objects = get_psk_input_objects_for_collection(collection)
|
||||
except RuntimeError as e:
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, str(e))
|
||||
return {'CANCELLED'}
|
||||
|
||||
options = get_psk_build_options_from_property_group(self)
|
||||
options = get_psk_build_options_from_property_group(context.scene, self)
|
||||
filepath = str(Path(self.filepath).resolve())
|
||||
|
||||
try:
|
||||
result = build_psk(context, input_objects, options)
|
||||
for warning in result.warnings:
|
||||
self.report({'WARNING'}, warning)
|
||||
write_psk(result.psk, filepath)
|
||||
write_psk_to_path(result.psk, filepath)
|
||||
if len(result.warnings) > 0:
|
||||
self.report({'WARNING'}, f'PSK export successful with {len(result.warnings)} warnings')
|
||||
else:
|
||||
@@ -305,6 +300,8 @@ class PSK_OT_export_collection(Operator, ExportHelper, PskExportMixin):
|
||||
def draw(self, context: Context):
|
||||
layout = self.layout
|
||||
|
||||
assert layout is not None
|
||||
|
||||
flow = layout.grid_flow(row_major=True)
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
@@ -317,7 +314,6 @@ class PSK_OT_export_collection(Operator, ExportHelper, PskExportMixin):
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
flow.prop(self, 'object_eval_state', text='Data')
|
||||
flow.prop(self, 'should_exclude_hidden_meshes')
|
||||
|
||||
# Bones
|
||||
bones_header, bones_panel = layout.panel('Bones', default_closed=False)
|
||||
@@ -375,10 +371,24 @@ class PSK_OT_export_collection(Operator, ExportHelper, PskExportMixin):
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
flow.prop(self, 'export_space')
|
||||
flow.prop(self, 'scale')
|
||||
flow.prop(self, 'forward_axis')
|
||||
flow.prop(self, 'up_axis')
|
||||
flow.prop(self, 'transform_source')
|
||||
|
||||
flow = transform_panel.grid_flow(row_major=True)
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
|
||||
match self.transform_source:
|
||||
case 'SCENE':
|
||||
transform_source = getattr(context.scene, 'psx_export')
|
||||
flow.enabled = False
|
||||
case 'CUSTOM':
|
||||
transform_source = self
|
||||
case _:
|
||||
assert False, f'Invalid transform source: {self.transform_source}'
|
||||
|
||||
flow.prop(transform_source, 'scale')
|
||||
flow.prop(transform_source, 'forward_axis')
|
||||
flow.prop(transform_source, 'up_axis')
|
||||
|
||||
|
||||
class PSK_OT_export(Operator, ExportHelper):
|
||||
@@ -403,7 +413,7 @@ class PSK_OT_export(Operator, ExportHelper):
|
||||
|
||||
pg = getattr(context.scene, 'psk_export')
|
||||
|
||||
populate_bone_collection_list(input_objects.armature_objects, pg.bone_collection_list)
|
||||
populate_bone_collection_list(pg.bone_collection_list, input_objects.armature_objects)
|
||||
|
||||
depsgraph = context.evaluated_depsgraph_get()
|
||||
|
||||
@@ -413,6 +423,7 @@ class PSK_OT_export(Operator, ExportHelper):
|
||||
self.report({'ERROR_INVALID_CONTEXT'}, str(e))
|
||||
return {'CANCELLED'}
|
||||
|
||||
assert context.window_manager
|
||||
context.window_manager.fileselect_add(self)
|
||||
|
||||
return {'RUNNING_MODAL'}
|
||||
@@ -420,6 +431,8 @@ class PSK_OT_export(Operator, ExportHelper):
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
assert layout
|
||||
|
||||
pg = getattr(context.scene, 'psk_export')
|
||||
|
||||
# Mesh
|
||||
@@ -473,21 +486,47 @@ class PSK_OT_export(Operator, ExportHelper):
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
flow.prop(pg, 'export_space')
|
||||
flow.prop(pg, 'scale')
|
||||
flow.prop(pg, 'forward_axis')
|
||||
flow.prop(pg, 'up_axis')
|
||||
flow.prop(pg, 'transform_source')
|
||||
|
||||
flow = transform_panel.grid_flow(row_major=True)
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
|
||||
match pg.transform_source:
|
||||
case 'SCENE':
|
||||
transform_source = getattr(context.scene, 'psx_export')
|
||||
flow.enabled = False
|
||||
case 'CUSTOM':
|
||||
transform_source = pg
|
||||
case _:
|
||||
assert False, f'Invalid transform source: {pg.transform_source}'
|
||||
|
||||
flow.prop(transform_source, 'scale')
|
||||
flow.prop(transform_source, 'forward_axis')
|
||||
flow.prop(transform_source, 'up_axis')
|
||||
|
||||
# Extended Format
|
||||
extended_format_header, extended_format_panel = layout.panel('Extended Format', default_closed=False)
|
||||
extended_format_header.label(text='Extended Format')
|
||||
if extended_format_panel:
|
||||
flow = extended_format_panel.grid_flow(row_major=True)
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
flow.prop(pg, 'should_export_vertex_normals', text='Vertex Normals')
|
||||
|
||||
def execute(self, context):
|
||||
pg = getattr(context.scene, 'psk_export')
|
||||
|
||||
assert context.scene
|
||||
|
||||
input_objects = get_psk_input_objects_for_context(context)
|
||||
options = get_psk_build_options_from_property_group(pg)
|
||||
options = get_psk_build_options_from_property_group(context.scene, pg)
|
||||
|
||||
try:
|
||||
result = build_psk(context, input_objects, options)
|
||||
for warning in result.warnings:
|
||||
self.report({'WARNING'}, warning)
|
||||
write_psk(result.psk, self.filepath)
|
||||
write_psk_to_path(result.psk, self.filepath)
|
||||
if len(result.warnings) > 0:
|
||||
self.report({'WARNING'}, f'PSK export successful with {len(result.warnings)} warnings')
|
||||
else:
|
||||
@@ -499,7 +538,7 @@ class PSK_OT_export(Operator, ExportHelper):
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSK_OT_material_list_move_up,
|
||||
PSK_OT_material_list_move_down,
|
||||
PSK_OT_export,
|
||||
@@ -511,3 +550,6 @@ classes = (
|
||||
PSK_OT_material_list_name_move_down,
|
||||
PSK_OT_material_list_name_add,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
@@ -2,13 +2,13 @@ from bpy.props import (
|
||||
BoolProperty,
|
||||
CollectionProperty,
|
||||
EnumProperty,
|
||||
FloatProperty,
|
||||
IntProperty,
|
||||
PointerProperty,
|
||||
StringProperty,
|
||||
)
|
||||
from bpy.types import Material, PropertyGroup
|
||||
from ...shared.types import ExportSpaceMixin, ForwardUpAxisMixin, PsxBoneExportMixin
|
||||
|
||||
from ...shared.types import ExportSpaceMixin, TransformMixin, PsxBoneExportMixin
|
||||
|
||||
object_eval_state_items = (
|
||||
('EVALUATED', 'Evaluated', 'Use data from fully evaluated object'),
|
||||
@@ -20,33 +20,27 @@ material_order_mode_items = (
|
||||
('MANUAL', 'Manual', 'Manually arrange the materials'),
|
||||
)
|
||||
|
||||
transform_source_items = (
|
||||
('SCENE', 'Scene', 'Use the scene transform settings'),
|
||||
('CUSTOM', 'Custom', 'Use custom transform settings'),
|
||||
)
|
||||
|
||||
class PSK_PG_material_list_item(PropertyGroup):
|
||||
material: PointerProperty(type=Material)
|
||||
index: IntProperty()
|
||||
|
||||
|
||||
class PSK_PG_material_name_list_item(PropertyGroup):
|
||||
material_name: StringProperty()
|
||||
index: IntProperty()
|
||||
|
||||
|
||||
class PskExportMixin(ExportSpaceMixin, ForwardUpAxisMixin, PsxBoneExportMixin):
|
||||
class PskExportMixin(ExportSpaceMixin, TransformMixin, PsxBoneExportMixin):
|
||||
object_eval_state: EnumProperty(
|
||||
items=object_eval_state_items,
|
||||
name='Object Evaluation State',
|
||||
default='EVALUATED'
|
||||
)
|
||||
should_exclude_hidden_meshes: BoolProperty(
|
||||
default=False,
|
||||
name='Visible Only',
|
||||
description='Export only visible meshes'
|
||||
)
|
||||
scale: FloatProperty(
|
||||
name='Scale',
|
||||
default=1.0,
|
||||
description='Scale factor to apply to the exported mesh and armature',
|
||||
min=0.0001,
|
||||
soft_max=100.0
|
||||
)
|
||||
material_order_mode: EnumProperty(
|
||||
name='Material Order',
|
||||
description='The order in which to export the materials',
|
||||
@@ -55,14 +49,28 @@ class PskExportMixin(ExportSpaceMixin, ForwardUpAxisMixin, PsxBoneExportMixin):
|
||||
)
|
||||
material_name_list: CollectionProperty(type=PSK_PG_material_name_list_item)
|
||||
material_name_list_index: IntProperty(default=0)
|
||||
should_export_vertex_normals: BoolProperty(
|
||||
name='Export Vertex Normals',
|
||||
default=False,
|
||||
description='Export VTXNORMS section.'
|
||||
)
|
||||
transform_source: EnumProperty(
|
||||
items=transform_source_items,
|
||||
name='Transform Source',
|
||||
default='SCENE'
|
||||
)
|
||||
|
||||
|
||||
class PSK_PG_export(PropertyGroup, PskExportMixin):
|
||||
pass
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSK_PG_material_list_item,
|
||||
PSK_PG_material_name_list_item,
|
||||
PSK_PG_export,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
|
||||
@@ -10,6 +10,9 @@ class PSK_UL_material_names(UIList):
|
||||
row.prop(item, 'material_name', text='', emboss=False, icon_value=icon_value, icon='BLANK1' if icon_value == 0 else 'NONE')
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSK_UL_material_names,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
@@ -7,7 +7,8 @@ from bpy_extras.io_utils import ImportHelper
|
||||
|
||||
from ..importer import PskImportOptions, import_psk
|
||||
from ..properties import PskImportMixin
|
||||
from ..reader import read_psk
|
||||
from psk_psa_py.psk.reader import read_psk_from_file
|
||||
|
||||
|
||||
def get_psk_import_options_from_properties(property_group: PskImportMixin):
|
||||
options = PskImportOptions()
|
||||
@@ -90,7 +91,7 @@ class PSK_OT_import(Operator, ImportHelper, PskImportMixin):
|
||||
|
||||
def execute(self, context):
|
||||
try:
|
||||
psk = read_psk(self.filepath)
|
||||
psk = read_psk_from_file(self.filepath)
|
||||
except OSError as e:
|
||||
self.report({'ERROR'}, f'Failed to read "{self.filepath}". The file may be corrupted or not a valid PSK file: {e}')
|
||||
return {'CANCELLED'}
|
||||
@@ -109,6 +110,7 @@ class PSK_OT_import(Operator, ImportHelper, PskImportMixin):
|
||||
return {'FINISHED'}
|
||||
|
||||
def draw(self, context):
|
||||
assert self.layout
|
||||
psk_import_draw(self.layout, self)
|
||||
|
||||
|
||||
@@ -122,13 +124,15 @@ class PSK_OT_import_drag_and_drop(Operator, PskImportMixin):
|
||||
files: CollectionProperty(type=OperatorFileListElement, options={'SKIP_SAVE', 'HIDDEN'})
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return context.area and context.area.type == 'VIEW_3D'
|
||||
def poll(cls, context) -> bool:
|
||||
return context.area is not None and context.area.type == 'VIEW_3D'
|
||||
|
||||
def draw(self, context):
|
||||
assert self.layout
|
||||
psk_import_draw(self.layout, self)
|
||||
|
||||
def invoke(self, context, event):
|
||||
assert context.window_manager
|
||||
context.window_manager.invoke_props_dialog(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
@@ -140,7 +144,7 @@ class PSK_OT_import_drag_and_drop(Operator, PskImportMixin):
|
||||
for file in self.files:
|
||||
filepath = Path(self.directory) / file.name
|
||||
try:
|
||||
psk = read_psk(filepath)
|
||||
psk = read_psk_from_file(filepath)
|
||||
except OSError as e:
|
||||
self.report({'ERROR'}, f'Failed to read "{filepath}". The file may be corrupted or not a valid PSK file: {e}')
|
||||
return {'CANCELLED'}
|
||||
@@ -167,12 +171,15 @@ class PSK_FH_import(FileHandler):
|
||||
bl_file_extensions = '.psk;.pskx'
|
||||
|
||||
@classmethod
|
||||
def poll_drop(cls, context: Context):
|
||||
return context.area and context.area.type == 'VIEW_3D'
|
||||
def poll_drop(cls, context: Context) -> bool:
|
||||
return context.area is not None and context.area.type == 'VIEW_3D'
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSK_OT_import,
|
||||
PSK_OT_import_drag_and_drop,
|
||||
PSK_FH_import,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
@@ -2,13 +2,13 @@ import bmesh
|
||||
import bpy
|
||||
import numpy as np
|
||||
|
||||
from bpy.types import Context, Object, VertexGroup
|
||||
from bpy.types import Context, Object, VertexGroup, ArmatureModifier, FloatColorAttribute
|
||||
from mathutils import Matrix, Quaternion, Vector
|
||||
from typing import List, Optional
|
||||
from typing import List, Optional, cast as typing_cast
|
||||
|
||||
from .data import Psk
|
||||
from psk_psa_py.psk.data import Psk
|
||||
from psk_psa_py.shared.data import PsxBone
|
||||
from .properties import poly_flags_to_triangle_type_and_bit_flags
|
||||
from ..shared.data import PsxBone
|
||||
from ..shared.helpers import is_bdk_addon_loaded, rgb_to_srgb
|
||||
|
||||
|
||||
@@ -62,6 +62,9 @@ def import_psk(psk: Psk, context: Context, name: str, options: PskImportOptions)
|
||||
armature_object = None
|
||||
mesh_object = None
|
||||
|
||||
assert context.scene
|
||||
assert bpy.context.view_layer
|
||||
|
||||
if options.should_import_armature:
|
||||
# Armature
|
||||
armature_data = bpy.data.armatures.new(name)
|
||||
@@ -148,7 +151,6 @@ def import_psk(psk: Psk, context: Context, name: str, options: PskImportOptions)
|
||||
mesh_triangle_type, mesh_triangle_bit_flags = poly_flags_to_triangle_type_and_bit_flags(psk_material.poly_flags)
|
||||
material.psk.mesh_triangle_type = mesh_triangle_type
|
||||
material.psk.mesh_triangle_bit_flags = mesh_triangle_bit_flags
|
||||
material.use_nodes = True
|
||||
|
||||
mesh_data.materials.append(material)
|
||||
|
||||
@@ -163,8 +165,11 @@ def import_psk(psk: Psk, context: Context, name: str, options: PskImportOptions)
|
||||
# Faces
|
||||
invalid_face_indices = set()
|
||||
for face_index, face in enumerate(psk.faces):
|
||||
point_indices = map(lambda i: psk.wedges[i].point_index, reversed(face.wedge_indices))
|
||||
points = [bm.verts[i] for i in point_indices]
|
||||
points = (
|
||||
bm.verts[psk.wedges[face.wedge_indices[2]].point_index],
|
||||
bm.verts[psk.wedges[face.wedge_indices[1]].point_index],
|
||||
bm.verts[psk.wedges[face.wedge_indices[0]].point_index],
|
||||
)
|
||||
try:
|
||||
bm_face = bm.faces.new(points)
|
||||
bm_face.material_index = face.material_index
|
||||
@@ -178,44 +183,49 @@ def import_psk(psk: Psk, context: Context, name: str, options: PskImportOptions)
|
||||
if len(invalid_face_indices) > 0:
|
||||
result.warnings.append(f'Discarded {len(invalid_face_indices)} invalid face(s).')
|
||||
|
||||
face_count = len(bm.faces)
|
||||
|
||||
bm.to_mesh(mesh_data)
|
||||
|
||||
# Texture Coordinates
|
||||
uv_layer_data_index = 0
|
||||
uv_layer = mesh_data.uv_layers.new(name='UVMap')
|
||||
uv_layer_data = np.zeros((face_count * 3, 2), dtype=np.float32)
|
||||
for face_index, face in enumerate(psk.faces):
|
||||
if face_index in invalid_face_indices:
|
||||
continue
|
||||
face_wedges = [psk.wedges[i] for i in reversed(face.wedge_indices)]
|
||||
for wedge in face_wedges:
|
||||
uv_layer.data[uv_layer_data_index].uv = wedge.u, 1.0 - wedge.v
|
||||
for wedge in map(lambda i: psk.wedges[i], reversed(face.wedge_indices)):
|
||||
uv_layer_data[uv_layer_data_index] = wedge.u, 1.0 - wedge.v
|
||||
uv_layer_data_index += 1
|
||||
uv_layer = mesh_data.uv_layers.new(name='UVMap')
|
||||
uv_layer.uv.foreach_set('vector', uv_layer_data.ravel())
|
||||
|
||||
# Extra UVs
|
||||
if psk.has_extra_uvs and options.should_import_extra_uvs:
|
||||
extra_uv_channel_count = int(len(psk.extra_uvs) / len(psk.wedges))
|
||||
wedge_index_offset = 0
|
||||
for extra_uv_index in range(extra_uv_channel_count):
|
||||
for extra_uv_index, extra_uvs in enumerate(psk.extra_uvs):
|
||||
uv_layer_data = np.zeros((face_count * 3, 2), dtype=np.float32)
|
||||
uv_layer_data_index = 0
|
||||
uv_layer = mesh_data.uv_layers.new(name=f'EXTRAUV{extra_uv_index}')
|
||||
for face_index, face in enumerate(psk.faces):
|
||||
if face_index in invalid_face_indices:
|
||||
continue
|
||||
for wedge_index in reversed(face.wedge_indices):
|
||||
u, v = psk.extra_uvs[wedge_index_offset + wedge_index]
|
||||
uv_layer.data[uv_layer_data_index].uv = u, 1.0 - v
|
||||
u, v = extra_uvs[wedge_index_offset + wedge_index]
|
||||
uv_layer_data[uv_layer_data_index] = u, 1.0 - v
|
||||
uv_layer_data_index += 1
|
||||
wedge_index_offset += len(psk.wedges)
|
||||
uv_layer = mesh_data.uv_layers.new(name=f'EXTRAUV{extra_uv_index}')
|
||||
uv_layer.uv.foreach_set('vector', uv_layer_data.ravel())
|
||||
|
||||
# Vertex Colors
|
||||
if psk.has_vertex_colors and options.should_import_vertex_colors:
|
||||
# Convert vertex colors to sRGB if necessary.
|
||||
psk_vertex_colors = np.zeros((len(psk.vertex_colors), 4))
|
||||
for vertex_color_index in range(len(psk.vertex_colors)):
|
||||
psk_vertex_colors[vertex_color_index,:] = psk.vertex_colors[vertex_color_index].normalized()
|
||||
psk_vertex_colors[vertex_color_index] = tuple(psk.vertex_colors[vertex_color_index])
|
||||
psk_vertex_colors /= 255.0
|
||||
|
||||
# Convert vertex colors to sRGB if necessary.
|
||||
if options.vertex_color_space == 'SRGBA':
|
||||
for i in range(psk_vertex_colors.shape[0]):
|
||||
psk_vertex_colors[i, :3] = tuple(map(lambda x: rgb_to_srgb(x), psk_vertex_colors[i, :3]))
|
||||
psk_vertex_colors[:, :3] = np.vectorize(rgb_to_srgb)(psk_vertex_colors[:, :3])
|
||||
|
||||
# Map the PSK vertex colors to the face corners.
|
||||
face_count = len(psk.faces) - len(invalid_face_indices)
|
||||
@@ -230,7 +240,8 @@ def import_psk(psk: Psk, context: Context, name: str, options: PskImportOptions)
|
||||
|
||||
# Create the vertex color attribute.
|
||||
face_corner_color_attribute = mesh_data.attributes.new(name='VERTEXCOLOR', type='FLOAT_COLOR', domain='CORNER')
|
||||
face_corner_color_attribute.data.foreach_set('color', face_corner_colors.flatten())
|
||||
face_corner_color_attribute = typing_cast(FloatColorAttribute, face_corner_color_attribute)
|
||||
face_corner_color_attribute.data.foreach_set('color', face_corner_colors.ravel())
|
||||
|
||||
# Vertex Normals
|
||||
if psk.has_vertex_normals and options.should_import_vertex_normals:
|
||||
@@ -264,6 +275,7 @@ def import_psk(psk: Psk, context: Context, name: str, options: PskImportOptions)
|
||||
|
||||
for morph_info in psk.morph_infos:
|
||||
shape_key = mesh_object.shape_key_add(name=morph_info.name.decode('windows-1252'), from_mix=False)
|
||||
shape_key.value = 0.0
|
||||
|
||||
for _ in range(morph_info.vertex_count):
|
||||
morph_data = next(morph_data_iterator)
|
||||
@@ -275,10 +287,12 @@ def import_psk(psk: Psk, context: Context, name: str, options: PskImportOptions)
|
||||
# Add armature modifier to our mesh object.
|
||||
if options.should_import_armature:
|
||||
armature_modifier = mesh_object.modifiers.new(name='Armature', type='ARMATURE')
|
||||
armature_modifier = typing_cast(ArmatureModifier, armature_modifier)
|
||||
armature_modifier.object = armature_object
|
||||
mesh_object.parent = armature_object
|
||||
|
||||
root_object = armature_object if options.should_import_armature else mesh_object
|
||||
assert root_object
|
||||
root_object.scale = (options.scale, options.scale, options.scale)
|
||||
|
||||
try:
|
||||
|
||||
@@ -20,9 +20,15 @@ mesh_triangle_bit_flags_items = (
|
||||
)
|
||||
|
||||
class PSX_PG_material(PropertyGroup):
|
||||
mesh_triangle_type: EnumProperty(items=mesh_triangle_types_items, name='Triangle Type')
|
||||
mesh_triangle_bit_flags: EnumProperty(items=mesh_triangle_bit_flags_items, name='Triangle Bit Flags',
|
||||
options={'ENUM_FLAG'})
|
||||
mesh_triangle_type: EnumProperty(
|
||||
name='Triangle Type',
|
||||
items=mesh_triangle_types_items
|
||||
)
|
||||
mesh_triangle_bit_flags: EnumProperty(
|
||||
name='Triangle Bit Flags',
|
||||
items=mesh_triangle_bit_flags_items,
|
||||
options={'ENUM_FLAG'}
|
||||
)
|
||||
|
||||
mesh_triangle_types_items_dict = {item[0]: item[3] for item in mesh_triangle_types_items}
|
||||
mesh_triangle_bit_flags_items_dict = {item[0]: item[3] for item in mesh_triangle_bit_flags_items}
|
||||
@@ -36,7 +42,7 @@ def triangle_type_and_bit_flags_to_poly_flags(mesh_triangle_type: str, mesh_tria
|
||||
return poly_flags
|
||||
|
||||
|
||||
def poly_flags_to_triangle_type_and_bit_flags(poly_flags: int) -> (str, set[str]):
|
||||
def poly_flags_to_triangle_type_and_bit_flags(poly_flags: int) -> tuple[str, set[str]]:
|
||||
try:
|
||||
triangle_type = next(item[0] for item in mesh_triangle_types_items if item[3] == (poly_flags & 15))
|
||||
except StopIteration:
|
||||
@@ -53,6 +59,17 @@ def should_import_skleton_get(self):
|
||||
return self.components in {'ALL', 'ARMATURE'}
|
||||
|
||||
|
||||
vertex_color_space_items = (
|
||||
('LINEAR', 'Linear', ''),
|
||||
('SRGBA', 'sRGBA', ''),
|
||||
)
|
||||
|
||||
psk_import_components_items = (
|
||||
('ALL', 'Mesh & Armature', 'Import mesh and armature'),
|
||||
('MESH', 'Mesh Only', 'Import mesh only'),
|
||||
('ARMATURE', 'Armature Only', 'Import armature only'),
|
||||
)
|
||||
|
||||
class PskImportMixin:
|
||||
should_import_vertex_colors: BoolProperty(
|
||||
default=True,
|
||||
@@ -65,10 +82,7 @@ class PskImportMixin:
|
||||
options=set(),
|
||||
description='The source vertex color space',
|
||||
default='SRGBA',
|
||||
items=(
|
||||
('LINEAR', 'Linear', ''),
|
||||
('SRGBA', 'sRGBA', ''),
|
||||
)
|
||||
items=vertex_color_space_items
|
||||
)
|
||||
should_import_vertex_normals: BoolProperty(
|
||||
default=True,
|
||||
@@ -86,11 +100,7 @@ class PskImportMixin:
|
||||
name='Components',
|
||||
options=set(),
|
||||
description='Which components to import',
|
||||
items=(
|
||||
('ALL', 'Mesh & Armature', 'Import mesh and armature'),
|
||||
('MESH', 'Mesh Only', 'Import mesh only'),
|
||||
('ARMATURE', 'Armature Only', 'Import armature only'),
|
||||
),
|
||||
items=psk_import_components_items,
|
||||
default='ALL'
|
||||
)
|
||||
should_import_mesh: BoolProperty(
|
||||
@@ -135,6 +145,10 @@ class PskImportMixin:
|
||||
)
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSX_PG_material,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
import ctypes
|
||||
import os
|
||||
import re
|
||||
import warnings
|
||||
from pathlib import Path
|
||||
from typing import List
|
||||
from ..shared.data import Section
|
||||
from .data import Color, Psk, PsxBone, Vector2, Vector3
|
||||
|
||||
|
||||
def _read_types(fp, data_class, section: Section, data):
|
||||
buffer_length = section.data_size * section.data_count
|
||||
buffer = fp.read(buffer_length)
|
||||
offset = 0
|
||||
for _ in range(section.data_count):
|
||||
data.append(data_class.from_buffer_copy(buffer, offset))
|
||||
offset += section.data_size
|
||||
|
||||
|
||||
def _read_material_references(path: str) -> List[str]:
|
||||
property_file_path = Path(path).with_suffix('.props.txt')
|
||||
if not property_file_path.is_file():
|
||||
# Property file does not exist.
|
||||
return []
|
||||
# Do a crude regex match to find the Material list entries.
|
||||
contents = property_file_path.read_text()
|
||||
pattern = r'Material\s*=\s*([^\s^,]+)'
|
||||
return re.findall(pattern, contents)
|
||||
|
||||
|
||||
def read_psk(path: str) -> Psk:
|
||||
psk = Psk()
|
||||
|
||||
# Read the PSK file sections.
|
||||
with open(path, 'rb') as fp:
|
||||
while fp.read(1):
|
||||
fp.seek(-1, 1)
|
||||
section = Section.from_buffer_copy(fp.read(ctypes.sizeof(Section)))
|
||||
match section.name:
|
||||
case b'ACTRHEAD':
|
||||
pass
|
||||
case b'PNTS0000':
|
||||
_read_types(fp, Vector3, section, psk.points)
|
||||
case b'VTXW0000':
|
||||
if section.data_size == ctypes.sizeof(Psk.Wedge16):
|
||||
_read_types(fp, Psk.Wedge16, section, psk.wedges)
|
||||
elif section.data_size == ctypes.sizeof(Psk.Wedge32):
|
||||
_read_types(fp, Psk.Wedge32, section, psk.wedges)
|
||||
else:
|
||||
raise RuntimeError('Unrecognized wedge format')
|
||||
case b'FACE0000':
|
||||
_read_types(fp, Psk.Face, section, psk.faces)
|
||||
case b'MATT0000':
|
||||
_read_types(fp, Psk.Material, section, psk.materials)
|
||||
case b'REFSKELT':
|
||||
_read_types(fp, PsxBone, section, psk.bones)
|
||||
case b'RAWWEIGHTS':
|
||||
_read_types(fp, Psk.Weight, section, psk.weights)
|
||||
case b'FACE3200':
|
||||
_read_types(fp, Psk.Face32, section, psk.faces)
|
||||
case b'VERTEXCOLOR':
|
||||
_read_types(fp, Color, section, psk.vertex_colors)
|
||||
case b'VTXNORMS':
|
||||
_read_types(fp, Vector3, section, psk.vertex_normals)
|
||||
case b'MRPHINFO':
|
||||
_read_types(fp, Psk.MorphInfo, section, psk.morph_infos)
|
||||
case b'MRPHDATA':
|
||||
_read_types(fp, Psk.MorphData, section, psk.morph_data)
|
||||
case _:
|
||||
if section.name.startswith(b'EXTRAUVS'):
|
||||
_read_types(fp, Vector2, section, psk.extra_uvs)
|
||||
else:
|
||||
# Section is not handled, skip it.
|
||||
fp.seek(section.data_size * section.data_count, os.SEEK_CUR)
|
||||
warnings.warn(f'Unrecognized section "{section.name} at position {fp.tell():15}"')
|
||||
|
||||
"""
|
||||
UEViewer exports a sidecar file (*.props.txt) with fully-qualified reference paths for each material
|
||||
(e.g., Texture'Package.Group.Object').
|
||||
"""
|
||||
psk.material_references = _read_material_references(path)
|
||||
|
||||
"""
|
||||
Tools like UEViewer and CUE4Parse write the point index as a 32-bit integer, exploiting the fact that due to struct
|
||||
alignment, there were 16-bits of padding following the original 16-bit point index in the wedge struct.
|
||||
However, this breaks compatibility with PSK files that were created with older tools that treated the
|
||||
point index as a 16-bit integer and might have junk data written to the padding bits.
|
||||
To work around this, we check if each point is still addressable using a 16-bit index, and if it is, assume the
|
||||
point index is a 16-bit integer and truncate the high bits.
|
||||
"""
|
||||
if len(psk.points) <= 65536:
|
||||
for wedge in psk.wedges:
|
||||
wedge.point_index &= 0xFFFF
|
||||
|
||||
return psk
|
||||
@@ -15,6 +15,7 @@ class PSK_PT_material(Panel):
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
assert layout is not None
|
||||
layout.use_property_split = True
|
||||
layout.use_property_decorate = False
|
||||
material = context.material
|
||||
@@ -23,6 +24,10 @@ class PSK_PT_material(Panel):
|
||||
col.prop(material.psk, 'mesh_triangle_bit_flags', expand=True, text='Flags')
|
||||
|
||||
|
||||
classes = (
|
||||
_classes = (
|
||||
PSK_PT_material,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
import os
|
||||
from ctypes import Structure, sizeof
|
||||
from typing import Type
|
||||
|
||||
from .data import Psk
|
||||
from ..shared.data import PsxBone, Section, Vector3
|
||||
|
||||
MAX_WEDGE_COUNT = 65536
|
||||
MAX_POINT_COUNT = 4294967296
|
||||
MAX_BONE_COUNT = 2147483647
|
||||
MAX_MATERIAL_COUNT = 256
|
||||
|
||||
|
||||
def _write_section(fp, name: bytes, data_type: Type[Structure] = None, data: list = None):
|
||||
section = Section()
|
||||
section.name = name
|
||||
if data_type is not None and data is not None:
|
||||
section.data_size = sizeof(data_type)
|
||||
section.data_count = len(data)
|
||||
fp.write(section)
|
||||
if data is not None:
|
||||
for datum in data:
|
||||
fp.write(datum)
|
||||
|
||||
|
||||
def write_psk(psk: Psk, path: str):
|
||||
if len(psk.wedges) > MAX_WEDGE_COUNT:
|
||||
raise RuntimeError(f'Number of wedges ({len(psk.wedges)}) exceeds limit of {MAX_WEDGE_COUNT}')
|
||||
if len(psk.points) > MAX_POINT_COUNT:
|
||||
raise RuntimeError(f'Numbers of vertices ({len(psk.points)}) exceeds limit of {MAX_POINT_COUNT}')
|
||||
if len(psk.materials) > MAX_MATERIAL_COUNT:
|
||||
raise RuntimeError(f'Number of materials ({len(psk.materials)}) exceeds limit of {MAX_MATERIAL_COUNT}')
|
||||
if len(psk.bones) > MAX_BONE_COUNT:
|
||||
raise RuntimeError(f'Number of bones ({len(psk.bones)}) exceeds limit of {MAX_BONE_COUNT}')
|
||||
if len(psk.bones) == 0:
|
||||
raise RuntimeError(f'At least one bone must be marked for export')
|
||||
|
||||
# Make the directory for the file if it doesn't exist.
|
||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||
|
||||
try:
|
||||
with open(path, 'wb') as fp:
|
||||
_write_section(fp, b'ACTRHEAD')
|
||||
_write_section(fp, b'PNTS0000', Vector3, psk.points)
|
||||
|
||||
wedges = []
|
||||
for index, w in enumerate(psk.wedges):
|
||||
wedge = Psk.Wedge16()
|
||||
wedge.material_index = w.material_index
|
||||
wedge.u = w.u
|
||||
wedge.v = w.v
|
||||
wedge.point_index = w.point_index
|
||||
wedges.append(wedge)
|
||||
|
||||
_write_section(fp, b'VTXW0000', Psk.Wedge16, wedges)
|
||||
_write_section(fp, b'FACE0000', Psk.Face, psk.faces)
|
||||
_write_section(fp, b'MATT0000', Psk.Material, psk.materials)
|
||||
_write_section(fp, b'REFSKELT', PsxBone, psk.bones)
|
||||
_write_section(fp, b'RAWWEIGHTS', Psk.Weight, psk.weights)
|
||||
except PermissionError as e:
|
||||
raise RuntimeError(f'The current user "{os.getlogin()}" does not have permission to write to "{path}"') from e
|
||||
@@ -1,108 +0,0 @@
|
||||
from ctypes import Structure, c_char, c_int32, c_float, c_ubyte
|
||||
from typing import Tuple
|
||||
|
||||
|
||||
class Color(Structure):
|
||||
_fields_ = [
|
||||
('r', c_ubyte),
|
||||
('g', c_ubyte),
|
||||
('b', c_ubyte),
|
||||
('a', c_ubyte),
|
||||
]
|
||||
|
||||
def __iter__(self):
|
||||
yield self.r
|
||||
yield self.g
|
||||
yield self.b
|
||||
yield self.a
|
||||
|
||||
def __eq__(self, other):
|
||||
return all(map(lambda x: x[0] == x[1], zip(self, other)))
|
||||
|
||||
def __repr__(self):
|
||||
return repr(tuple(self))
|
||||
|
||||
def normalized(self) -> Tuple:
|
||||
return tuple(map(lambda x: x / 255.0, iter(self)))
|
||||
|
||||
|
||||
class Vector2(Structure):
|
||||
_fields_ = [
|
||||
('x', c_float),
|
||||
('y', c_float),
|
||||
]
|
||||
|
||||
def __iter__(self):
|
||||
yield self.x
|
||||
yield self.y
|
||||
|
||||
def __repr__(self):
|
||||
return repr(tuple(self))
|
||||
|
||||
|
||||
class Vector3(Structure):
|
||||
_fields_ = [
|
||||
('x', c_float),
|
||||
('y', c_float),
|
||||
('z', c_float),
|
||||
]
|
||||
|
||||
def __iter__(self):
|
||||
yield self.x
|
||||
yield self.y
|
||||
yield self.z
|
||||
|
||||
def __repr__(self):
|
||||
return repr(tuple(self))
|
||||
|
||||
@classmethod
|
||||
def zero(cls):
|
||||
return Vector3(0, 0, 0)
|
||||
|
||||
|
||||
class Quaternion(Structure):
|
||||
_fields_ = [
|
||||
('x', c_float),
|
||||
('y', c_float),
|
||||
('z', c_float),
|
||||
('w', c_float),
|
||||
]
|
||||
|
||||
def __iter__(self):
|
||||
yield self.w
|
||||
yield self.x
|
||||
yield self.y
|
||||
yield self.z
|
||||
|
||||
def __repr__(self):
|
||||
return repr(tuple(self))
|
||||
|
||||
@classmethod
|
||||
def identity(cls):
|
||||
return Quaternion(0, 0, 0, 1)
|
||||
|
||||
|
||||
class PsxBone(Structure):
|
||||
_fields_ = [
|
||||
('name', c_char * 64),
|
||||
('flags', c_int32),
|
||||
('children_count', c_int32),
|
||||
('parent_index', c_int32),
|
||||
('rotation', Quaternion),
|
||||
('location', Vector3),
|
||||
('length', c_float),
|
||||
('size', Vector3)
|
||||
]
|
||||
|
||||
|
||||
class Section(Structure):
|
||||
_fields_ = [
|
||||
('name', c_char * 20),
|
||||
('type_flags', c_int32),
|
||||
('data_size', c_int32),
|
||||
('data_count', c_int32)
|
||||
]
|
||||
|
||||
def __init__(self, *args, **kw):
|
||||
super().__init__(*args, **kw)
|
||||
self.type_flags = 1999801
|
||||
@@ -146,16 +146,3 @@ def dfs_view_layer_objects(view_layer: ViewLayer) -> Iterable[DfsObject]:
|
||||
yield from _dfs_collection_objects_recursive(layer_collection.collection, visited=visited)
|
||||
|
||||
yield from layer_collection_objects_recursive(view_layer.layer_collection)
|
||||
|
||||
|
||||
def _is_dfs_object_visible(obj: Object, instance_objects: List[Object]) -> bool:
|
||||
"""
|
||||
Check if a DFS object is visible.
|
||||
|
||||
@param obj: The object.
|
||||
@param instance_objects: The instance objects.
|
||||
@return: True if the object is visible, False otherwise.
|
||||
"""
|
||||
if instance_objects:
|
||||
return instance_objects[-1].visible_get()
|
||||
return obj.visible_get()
|
||||
|
||||
@@ -1,17 +1,14 @@
|
||||
import bpy
|
||||
from collections import Counter
|
||||
from typing import List, Iterable, Optional, Dict, Tuple, cast as typing_cast
|
||||
from bpy.props import CollectionProperty
|
||||
from bpy.types import Armature, AnimData, Object
|
||||
from bpy.types import Armature, AnimData, Collection, Context, Object, ArmatureModifier, SpaceProperties
|
||||
from mathutils import Matrix, Vector, Quaternion as BpyQuaternion
|
||||
from .data import Vector3, Quaternion
|
||||
from ..shared.data import PsxBone
|
||||
from psk_psa_py.shared.data import PsxBone, Vector3, Quaternion
|
||||
|
||||
|
||||
def rgb_to_srgb(c: float):
|
||||
def rgb_to_srgb(c: float) -> float:
|
||||
if c > 0.0031308:
|
||||
return 1.055 * (pow(c, (1.0 / 2.4))) - 0.055
|
||||
else:
|
||||
return 12.92 * c
|
||||
|
||||
|
||||
@@ -28,16 +25,27 @@ def get_nla_strips_in_frame_range(animation_data: AnimData, frame_min: float, fr
|
||||
yield strip
|
||||
|
||||
|
||||
def populate_bone_collection_list(armature_objects: Iterable[Object], bone_collection_list: CollectionProperty) -> None:
|
||||
def populate_bone_collection_list(bone_collection_list, armature_objects: Iterable[Object], primary_key: str = 'OBJECT'):
|
||||
"""
|
||||
Updates the bone collections collection.
|
||||
Updates the bone collection list.
|
||||
|
||||
Bone collection selections are preserved between updates unless none of the groups were previously selected;
|
||||
otherwise, all collections are selected by default.
|
||||
Selection is preserved between updates unless none of the groups were previously selected.
|
||||
Otherwise, all collections are selected by default.
|
||||
|
||||
The primary key is used to determine how to group the armature objects. For example, if the primary key is
|
||||
'DATA', then all bone collections with the same armature data-block will be under one entry.
|
||||
|
||||
:param bone_collection_list: The list to update.
|
||||
:param armature_objects: The armature objects to populate the collection with.
|
||||
:param primary_key: The primary key to use for the collection (one of 'OBJECT' or 'DATA').
|
||||
:return: None
|
||||
"""
|
||||
has_selected_collections = any([g.is_selected for g in bone_collection_list])
|
||||
unassigned_collection_is_selected, selected_assigned_collection_names = True, []
|
||||
|
||||
if primary_key not in ('OBJECT', 'DATA'):
|
||||
assert False, f'Invalid primary key: {primary_key}'
|
||||
|
||||
if not armature_objects:
|
||||
return
|
||||
|
||||
@@ -51,16 +59,26 @@ def populate_bone_collection_list(armature_objects: Iterable[Object], bone_colle
|
||||
selected_assigned_collection_names = [
|
||||
g.name for i, g in enumerate(bone_collection_list) if i != unassigned_collection_idx and g.is_selected]
|
||||
|
||||
|
||||
bone_collection_list.clear()
|
||||
|
||||
unique_armature_data = set()
|
||||
|
||||
for armature_object in armature_objects:
|
||||
armature = typing_cast(Armature, armature_object.data)
|
||||
|
||||
if armature is None:
|
||||
return
|
||||
continue
|
||||
|
||||
if primary_key == 'DATA' and armature_object.data in unique_armature_data:
|
||||
# Skip this armature since we have already added an entry for it and we are using the data as the key.
|
||||
continue
|
||||
|
||||
unique_armature_data.add(armature_object.data)
|
||||
|
||||
item = bone_collection_list.add()
|
||||
item.armature_object_name = armature_object.name
|
||||
item.armature_data_name = armature_object.data.name if armature_object.data else ''
|
||||
item.name = 'Unassigned' # TODO: localize
|
||||
item.index = -1
|
||||
# Count the number of bones without an assigned bone collection
|
||||
@@ -70,6 +88,7 @@ def populate_bone_collection_list(armature_objects: Iterable[Object], bone_colle
|
||||
for bone_collection_index, bone_collection in enumerate(armature.collections_all):
|
||||
item = bone_collection_list.add()
|
||||
item.armature_object_name = armature_object.name
|
||||
item.armature_data_name = armature_object.data.name if armature_object.data else ''
|
||||
item.name = bone_collection.name
|
||||
item.index = bone_collection_index
|
||||
item.count = len(bone_collection.bones)
|
||||
@@ -286,6 +305,16 @@ def convert_bpy_quaternion_to_psx_quaternion(other: BpyQuaternion) -> Quaternion
|
||||
return quaternion
|
||||
|
||||
|
||||
class PsxBoneCollection:
|
||||
"""
|
||||
Stores the armature's object name, data-block name and bone collection index.
|
||||
"""
|
||||
def __init__(self, armature_object_name: str, armature_data_name: str, index: int):
|
||||
self.armature_object_name = armature_object_name
|
||||
self.armature_data_name = armature_data_name
|
||||
self.index = index
|
||||
|
||||
|
||||
def create_psx_bones(
|
||||
armature_objects: List[Object],
|
||||
export_space: str = 'WORLD',
|
||||
@@ -294,7 +323,8 @@ def create_psx_bones(
|
||||
up_axis: str = 'Z',
|
||||
scale: float = 1.0,
|
||||
bone_filter_mode: str = 'ALL',
|
||||
bone_collection_indices: Optional[List[Tuple[str, int]]] = None,
|
||||
bone_collection_indices: Optional[List[PsxBoneCollection]] = None,
|
||||
bone_collection_primary_key: str = 'OBJECT',
|
||||
) -> PsxBoneCreateResult:
|
||||
"""
|
||||
Creates a list of PSX bones from the given armature objects and options.
|
||||
@@ -306,19 +336,30 @@ def create_psx_bones(
|
||||
|
||||
bones: List[Tuple[PsxBone, Optional[Object]]] = []
|
||||
|
||||
if export_space != 'WORLD' and len(armature_objects) > 1:
|
||||
raise RuntimeError('When exporting multiple armatures, the Export Space must be World')
|
||||
if export_space != 'WORLD' and len(armature_objects) >= 2:
|
||||
armature_object_names = [armature_object.name for armature_object in armature_objects]
|
||||
raise RuntimeError(f'When exporting multiple armatures, the Export Space must be World.\n' \
|
||||
f'The following armatures are attempting to be exported: {armature_object_names}')
|
||||
|
||||
coordinate_system_matrix = get_coordinate_system_transform(forward_axis, up_axis)
|
||||
coordinate_system_default_rotation = coordinate_system_matrix.to_quaternion()
|
||||
|
||||
total_bone_count = sum(len(armature_object.data.bones) for armature_object in armature_objects)
|
||||
|
||||
total_bone_count = 0
|
||||
for armature_object in filter(lambda x: x.data is not None, armature_objects):
|
||||
armature_data = typing_cast(Armature, armature_object.data)
|
||||
total_bone_count += len(armature_data.bones)
|
||||
|
||||
# Store the bone names to be exported for each armature object.
|
||||
armature_object_bone_names: Dict[Object, List[str]] = dict()
|
||||
for armature_object in armature_objects:
|
||||
armature_bone_collection_indices = [x[1] for x in bone_collection_indices if x[0] == armature_object.name]
|
||||
armature_bone_collection_indices: List[int] = []
|
||||
match bone_collection_primary_key:
|
||||
case 'OBJECT':
|
||||
armature_bone_collection_indices.extend([x.index for x in bone_collection_indices if x.armature_object_name == armature_object.name])
|
||||
case 'DATA':
|
||||
armature_bone_collection_indices.extend([x.index for x in bone_collection_indices if armature_object.data and x.armature_data_name == armature_object.data.name])
|
||||
case _:
|
||||
assert False, f'Invalid primary key: {bone_collection_primary_key}'
|
||||
bone_names = get_export_bone_names(armature_object, bone_filter_mode, armature_bone_collection_indices)
|
||||
armature_object_bone_names[armature_object] = bone_names
|
||||
|
||||
@@ -428,3 +469,36 @@ def get_coordinate_system_transform(forward_axis: str = 'X', up_axis: str = 'Z')
|
||||
(up.x, up.y, up.z, 0.0),
|
||||
(0.0, 0.0, 0.0, 1.0)
|
||||
))
|
||||
|
||||
|
||||
def get_armatures_for_mesh_objects(mesh_objects: Iterable[Object]):
|
||||
"""
|
||||
Returns a generator of unique armature objects that are used by the given mesh objects.
|
||||
"""
|
||||
armature_objects: set[Object] = set()
|
||||
for mesh_object in mesh_objects:
|
||||
armature_modifiers = [typing_cast(ArmatureModifier, x) for x in mesh_object.modifiers if x.type == 'ARMATURE']
|
||||
for armature_object in map(lambda x: x.object, armature_modifiers):
|
||||
if armature_object is not None:
|
||||
armature_objects.add(armature_object)
|
||||
yield from armature_objects
|
||||
|
||||
|
||||
def get_collection_from_context(context: Context) -> Optional[Collection]:
|
||||
if context.space_data is None or context.space_data.type != 'PROPERTIES':
|
||||
return None
|
||||
space_data = typing_cast(SpaceProperties, context.space_data)
|
||||
if space_data.use_pin_id:
|
||||
return typing_cast(Collection, space_data.pin_id)
|
||||
else:
|
||||
return context.collection
|
||||
|
||||
|
||||
def get_collection_export_operator_from_context(context: Context) -> Optional[object]:
|
||||
collection = get_collection_from_context(context)
|
||||
if collection is None or collection.active_exporter_index is None:
|
||||
return None
|
||||
if 0 > collection.active_exporter_index >= len(collection.exporters):
|
||||
return None
|
||||
exporter = collection.exporters[collection.active_exporter_index]
|
||||
return exporter.export_properties
|
||||
@@ -21,6 +21,7 @@ class PSX_UL_bone_collection_list(UIList):
|
||||
|
||||
class PSX_PG_bone_collection_list_item(PropertyGroup):
|
||||
armature_object_name: StringProperty()
|
||||
armature_data_name: StringProperty()
|
||||
name: StringProperty()
|
||||
index: IntProperty()
|
||||
count: IntProperty()
|
||||
@@ -28,6 +29,7 @@ class PSX_PG_bone_collection_list_item(PropertyGroup):
|
||||
|
||||
|
||||
class PSX_PG_action_export(PropertyGroup):
|
||||
group: StringProperty(name='Group', description='The group of the sequence', maxlen=64)
|
||||
compression_ratio: FloatProperty(name='Compression Ratio', default=1.0, min=0.0, max=1.0, subtype='FACTOR', description='The key sampling ratio of the exported sequence.\n\nA compression ratio of 1.0 will export all frames, while a compression ratio of 0.5 will export half of the frames')
|
||||
key_quota: IntProperty(name='Key Quota', default=0, min=1, description='The minimum number of frames to be exported')
|
||||
fps: FloatProperty(name='FPS', default=30.0, min=0.0, description='The frame rate of the exported sequence')
|
||||
@@ -48,12 +50,16 @@ class PSX_PT_action(Panel):
|
||||
def draw(self, context: 'Context'):
|
||||
action = context.active_action
|
||||
layout = self.layout
|
||||
assert layout is not None
|
||||
flow = layout.grid_flow(columns=1)
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
flow.prop(action.psa_export, 'compression_ratio')
|
||||
flow.prop(action.psa_export, 'key_quota')
|
||||
flow.prop(action.psa_export, 'fps')
|
||||
psa_export = getattr(action, 'psa_export')
|
||||
assert psa_export
|
||||
flow.prop(psa_export, 'compression_ratio')
|
||||
flow.prop(psa_export, 'key_quota')
|
||||
flow.prop(psa_export, 'fps')
|
||||
flow.prop(psa_export, 'group', placeholder='Group')
|
||||
|
||||
|
||||
bone_filter_mode_items = (
|
||||
@@ -93,7 +99,7 @@ def up_axis_update(self, __context):
|
||||
self.forward_axis = next((axis for axis in axis_identifiers if axis != self.up_axis), 'X')
|
||||
|
||||
|
||||
class ForwardUpAxisMixin:
|
||||
class AxisMixin:
|
||||
forward_axis: EnumProperty(
|
||||
name='Forward',
|
||||
items=forward_items,
|
||||
@@ -108,6 +114,16 @@ class ForwardUpAxisMixin:
|
||||
)
|
||||
|
||||
|
||||
class TransformMixin(AxisMixin):
|
||||
scale: FloatProperty(
|
||||
name='Scale',
|
||||
default=1.0,
|
||||
description='Scale factor to apply to all location data',
|
||||
soft_min=0.0,
|
||||
soft_max=100.0
|
||||
)
|
||||
|
||||
|
||||
export_space_items = [
|
||||
('WORLD', 'World', 'Export in world space'),
|
||||
('ARMATURE', 'Armature', 'Export the local space of the armature object'),
|
||||
@@ -139,9 +155,17 @@ class PsxBoneExportMixin:
|
||||
)
|
||||
|
||||
|
||||
classes = (
|
||||
class PSX_PG_scene_export(PropertyGroup, TransformMixin):
|
||||
pass
|
||||
|
||||
|
||||
_classes = (
|
||||
PSX_PG_scene_export,
|
||||
PSX_PG_action_export,
|
||||
PSX_PG_bone_collection_list_item,
|
||||
PSX_UL_bone_collection_list,
|
||||
PSX_PT_action,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
from bpy.types import UILayout
|
||||
import bpy
|
||||
from bpy.types import Context, UILayout, Panel
|
||||
|
||||
from .types import bone_filter_mode_items
|
||||
|
||||
@@ -16,3 +17,43 @@ def draw_bone_filter_mode(layout: UILayout, pg, should_always_show_bone_collecti
|
||||
item_layout = row.row(align=True)
|
||||
item_layout.prop_enum(pg, 'bone_filter_mode', item_identifier)
|
||||
item_layout.enabled = should_always_show_bone_collections or is_bone_filter_mode_item_available(pg, identifier)
|
||||
|
||||
|
||||
class PSX_PT_scene(Panel):
|
||||
bl_idname = 'PSX_PT_scene'
|
||||
bl_label = 'PSK Export'
|
||||
bl_space_type = 'PROPERTIES'
|
||||
bl_region_type = 'WINDOW'
|
||||
bl_context = 'scene'
|
||||
bl_category = 'PSK/PSA'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return context.scene is not None
|
||||
|
||||
def draw(self, context: Context):
|
||||
layout = self.layout
|
||||
scene = bpy.context.scene
|
||||
psx_export = getattr(scene, 'psx_export', None)
|
||||
if psx_export is None:
|
||||
return
|
||||
|
||||
# Transform
|
||||
transform_header, transform_panel = layout.panel('Transform', default_closed=False)
|
||||
transform_header.label(text='Transform')
|
||||
if transform_panel:
|
||||
flow = layout.grid_flow(columns=1)
|
||||
flow.use_property_split = True
|
||||
flow.use_property_decorate = False
|
||||
flow.prop(psx_export, 'scale')
|
||||
flow.prop(psx_export, 'forward_axis')
|
||||
flow.prop(psx_export, 'up_axis')
|
||||
|
||||
|
||||
_classes = (
|
||||
PSX_PT_scene,
|
||||
)
|
||||
|
||||
from bpy.utils import register_classes_factory
|
||||
register, unregister = register_classes_factory(_classes)
|
||||
|
||||
|
||||
@@ -10,3 +10,6 @@ branch = true
|
||||
|
||||
[tool.coverage.report]
|
||||
ignore_errors = true
|
||||
|
||||
[tool.pyright]
|
||||
reportInvalidTypeForm = false
|
||||
35
test.sh
Executable file
35
test.sh
Executable file
@@ -0,0 +1,35 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
# Exit immediately if a command exits with a non-zero status
|
||||
set -e
|
||||
|
||||
# Function to find an available container command (podman or docker)
|
||||
find_container_cli() {
|
||||
if command -v podman &> /dev/null; then
|
||||
echo "podman"
|
||||
elif command -v docker &> /dev/null; then
|
||||
echo "docker"
|
||||
else
|
||||
echo ""
|
||||
fi
|
||||
}
|
||||
|
||||
CONTAINER_CLI=$(find_container_cli)
|
||||
|
||||
if [ -z "$CONTAINER_CLI" ]; then
|
||||
echo "Error: Neither Podman nor Docker was found. Please install one of them to proceed."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Using container CLI: $CONTAINER_CLI"
|
||||
|
||||
# Build the image and capture its ID
|
||||
# The '-q' flag is supported by both podman and docker build to suppress output and return only the image ID.
|
||||
IMAGE_ID=$($CONTAINER_CLI build -q .)
|
||||
|
||||
# Run the container using the selected CLI and captured image ID
|
||||
$CONTAINER_CLI run -it \
|
||||
--volume "${PWD}:/io_scene_psk_psa:z" \
|
||||
--volume "${PWD}/io_scene_psk_psa:/addons/io_scene_psk_psa:z" \
|
||||
--volume "${PWD}/tests:/tests:z" \
|
||||
"$IMAGE_ID"
|
||||
BIN
tests/data/Bat.psk
LFS
Normal file
BIN
tests/data/Bat.psk
LFS
Normal file
Binary file not shown.
@@ -1,9 +1,13 @@
|
||||
import bpy
|
||||
import pytest
|
||||
|
||||
from typing import cast as typing_cast
|
||||
from bpy.types import Mesh, Armature
|
||||
|
||||
SUZANNE_FILEPATH = 'tests/data/Suzanne.psk'
|
||||
SARGE_FILEPATH = 'tests/data/CS_Sarge_S0_Skelmesh.pskx'
|
||||
SLURP_MONSTER_AXE_FILEPATH = 'tests/data/Slurp_Monster_Axe_LOD0.psk'
|
||||
BAT_FILEPATH = 'tests/data/Bat.psk'
|
||||
|
||||
|
||||
@pytest.fixture(autouse=True)
|
||||
@@ -28,14 +32,14 @@ def test_psk_import_all():
|
||||
assert armature_object is not None, "Armature object not found in the scene"
|
||||
assert len(armature_object.children) == 1, "Armature object should have one child"
|
||||
|
||||
armature_data = armature_object.data
|
||||
armature_data = typing_cast(Armature, armature_object.data)
|
||||
|
||||
assert len(armature_data.bones) == 1, "Armature should have one bone"
|
||||
|
||||
mesh_object = bpy.data.objects.get('Suzanne.001', None)
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
|
||||
assert len(mesh_data.vertices) == 507
|
||||
assert len(mesh_data.polygons) == 968
|
||||
@@ -49,11 +53,11 @@ def test_psk_import_armature_only():
|
||||
|
||||
armature_object = bpy.data.objects.get('Suzanne', None)
|
||||
|
||||
assert armature_object.type == 'ARMATURE', "Armature object type should be ARMATURE"
|
||||
assert armature_object is not None, "Armature object not found in the scene"
|
||||
assert armature_object.type == 'ARMATURE', "Armature object type should be ARMATURE"
|
||||
assert len(armature_object.children) == 0, "Armature object should have no children"
|
||||
|
||||
armature_data = armature_object.data
|
||||
armature_data = typing_cast(Armature, armature_object.data)
|
||||
|
||||
assert len(armature_data.bones) == 1, "Armature should have one bone"
|
||||
|
||||
@@ -65,10 +69,10 @@ def test_psk_import_mesh_only():
|
||||
) == {'FINISHED'}
|
||||
|
||||
mesh_object = bpy.data.objects.get('Suzanne', None)
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
|
||||
assert len(mesh_data.vertices) == 507
|
||||
assert len(mesh_data.polygons) == 968
|
||||
@@ -104,7 +108,7 @@ def test_psk_import_bone_length():
|
||||
assert armature_object is not None, "Armature object not found in the scene"
|
||||
assert armature_object.type == 'ARMATURE', "Armature object type should be ARMATURE"
|
||||
|
||||
armature_data = armature_object.data
|
||||
armature_data = typing_cast(Armature, armature_object.data)
|
||||
assert armature_data is not None, "Armature data not found in the scene"
|
||||
assert len(armature_data.bones) == 1, "Armature should have one bone"
|
||||
assert 'ROOT' in armature_data.bones, "Armature should have a bone named 'ROOT'"
|
||||
@@ -125,7 +129,7 @@ def test_psk_import_with_vertex_normals():
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data not found in the scene"
|
||||
assert mesh_data.has_custom_normals, "Mesh should have custom normals"
|
||||
|
||||
@@ -141,7 +145,7 @@ def test_psk_import_without_vertex_normals():
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data not found in the scene"
|
||||
assert not mesh_data.has_custom_normals, "Mesh should not have custom normals"
|
||||
|
||||
@@ -158,7 +162,7 @@ def test_psk_import_with_vertex_colors_srgba():
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data not found in the scene"
|
||||
assert len(mesh_data.color_attributes) == 1, "Mesh should have one vertex color layer"
|
||||
assert mesh_data.color_attributes[0].name == 'VERTEXCOLOR', "Vertex color layer should be named 'VERTEXCOLOR'"
|
||||
@@ -177,7 +181,7 @@ def test_psk_import_vertex_colors_linear():
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data not found in the scene"
|
||||
assert len(mesh_data.color_attributes) == 1, "Mesh should have one vertex color layer"
|
||||
assert mesh_data.color_attributes[0].name == 'VERTEXCOLOR', "Vertex color layer should be named 'VERTEXCOLOR'"
|
||||
@@ -195,7 +199,7 @@ def test_psk_import_without_vertex_colors():
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data not found in the scene"
|
||||
assert len(mesh_data.color_attributes) == 0, "Mesh should not have any vertex color layers"
|
||||
|
||||
@@ -212,13 +216,19 @@ def test_psk_import_extra_uvs():
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data not found in the scene"
|
||||
assert len(mesh_data.uv_layers) == 2, "Mesh should have two UV layers"
|
||||
|
||||
assert mesh_data.uv_layers[0].name == 'UVMap', "First UV layer should be named 'UVMap'"
|
||||
assert mesh_data.uv_layers[1].name == 'EXTRAUV0', "Second UV layer should be named 'EXTRAUV0'"
|
||||
|
||||
# Verify that the data is actually different
|
||||
assert mesh_data.uv_layers[0].uv[0].vector.x == 0.92480468750
|
||||
assert mesh_data.uv_layers[0].uv[0].vector.y == 0.90533447265625
|
||||
assert mesh_data.uv_layers[1].uv[0].vector.x == 3.0517578125e-05
|
||||
assert mesh_data.uv_layers[1].uv[0].vector.y == 0.999969482421875
|
||||
|
||||
|
||||
def test_psk_import_materials():
|
||||
assert bpy.ops.psk.import_file(
|
||||
@@ -230,7 +240,7 @@ def test_psk_import_materials():
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
|
||||
mesh_data = mesh_object.data
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
|
||||
assert mesh_data is not None, "Mesh data not found in the scene"
|
||||
assert len(mesh_data.materials) == 4, "Mesh should have four materials"
|
||||
@@ -241,6 +251,7 @@ def test_psk_import_materials():
|
||||
'CS_Sarge_S0_MI'
|
||||
)
|
||||
for i, material in enumerate(mesh_data.materials):
|
||||
assert material is not None, f"Material {i} should not be None"
|
||||
assert material.name == material_names[i], f"Material {i} name should be {material_names[i]}"
|
||||
|
||||
|
||||
@@ -253,7 +264,9 @@ def test_psk_import_shape_keys():
|
||||
mesh_object = bpy.data.objects.get('Slurp_Monster_Axe_LOD0', None)
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
assert mesh_object.data.shape_keys is not None, "Mesh object should have shape keys"
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data should not be None"
|
||||
assert mesh_data.shape_keys is not None, "Mesh object should have shape keys"
|
||||
|
||||
shape_key_names = (
|
||||
'MORPH_BASE',
|
||||
@@ -263,10 +276,13 @@ def test_psk_import_shape_keys():
|
||||
'Blob02',
|
||||
'Blob01',
|
||||
)
|
||||
shape_keys = mesh_object.data.shape_keys.key_blocks
|
||||
shape_keys = mesh_data.shape_keys.key_blocks
|
||||
assert len(shape_keys) == 6, "Mesh object should have 6 shape keys"
|
||||
for i, shape_key in enumerate(shape_keys):
|
||||
assert shape_key.name == shape_key_names[i], f"Shape key {i} name should be {shape_key_names[i]}"
|
||||
expected_value = 1.0 if i == 0 else 0.0
|
||||
assert shape_key.value == expected_value, f"Shape key {shape_key.name} should have a value of {expected_value} (found {shape_key.value})"
|
||||
assert shape_key.name == shape_key_names[i], f"Shape key {i} name should be named {shape_key_names[i]}"
|
||||
|
||||
|
||||
def test_psk_import_without_shape_keys():
|
||||
assert bpy.ops.psk.import_file(
|
||||
@@ -278,5 +294,14 @@ def test_psk_import_without_shape_keys():
|
||||
mesh_object = bpy.data.objects.get('Slurp_Monster_Axe_LOD0', None)
|
||||
assert mesh_object is not None, "Mesh object not found in the scene"
|
||||
assert mesh_object.type == 'MESH', "Mesh object type should be MESH"
|
||||
assert mesh_object.data.shape_keys is None, "Mesh object should not have shape keys"
|
||||
|
||||
mesh_data = typing_cast(Mesh, mesh_object.data)
|
||||
assert mesh_data is not None, "Mesh data should not be None"
|
||||
assert mesh_data.shape_keys is None, "Mesh object should not have shape keys"
|
||||
|
||||
|
||||
def test_psk_import_with_invalid_faces():
|
||||
assert bpy.ops.psk.import_file(
|
||||
filepath=BAT_FILEPATH,
|
||||
components='MESH'
|
||||
) == {'FINISHED'}
|
||||
|
||||
@@ -1 +1,3 @@
|
||||
pytest
|
||||
pytest-cov
|
||||
psk-psa-py
|
||||
|
||||
6
tests/test.sh
Normal file → Executable file
6
tests/test.sh
Normal file → Executable file
@@ -1,6 +1,8 @@
|
||||
# This file is meant to be executed inside a Docker container.
|
||||
# usr/bin/env bash
|
||||
# This file is meant to be executed from inside a Docker container.
|
||||
# To run tests on the host system, use the `test.sh` script in the root directory.
|
||||
export BLENDER_EXECUTABLE=$(cat /blender_executable_path)
|
||||
pytest --cov-report xml --cov=/root/.config/blender -svv tests --blender-executable $BLENDER_EXECUTABLE --blender-addons-dirs ../addons
|
||||
# Fixes the paths in the coverage report to be relative to the current directory.
|
||||
sed -i 's|/root/.config/blender||g' coverage.xml
|
||||
sed -i 's|4.4/scripts/addons/io_scene_psk_psa/||g' coverage.xml
|
||||
sed -i 's|5.0/scripts/addons/io_scene_psk_psa/||g' coverage.xml
|
||||
|
||||
Reference in New Issue
Block a user