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48
.github/workflows/main.yml
vendored
Normal file
48
.github/workflows/main.yml
vendored
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
name: Build Extension
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
push:
|
||||||
|
branches: [ "main" ]
|
||||||
|
pull_request:
|
||||||
|
branches: [ "main" ]
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
env:
|
||||||
|
BLENDER_VERSION: blender-4.2.0-beta+v42.d19d23e91f65-linux.x86_64-release
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v3
|
||||||
|
- name: Set derived environment variables
|
||||||
|
run: |
|
||||||
|
echo "BLENDER_FILENAME=${{ env.BLENDER_VERSION }}.tar.xz" >> $GITHUB_ENV
|
||||||
|
echo "BLENDER_URL=https://cdn.builder.blender.org/download/daily/${{ env.BLENDER_VERSION }}.tar.xz" >> $GITHUB_ENV
|
||||||
|
- name: Install Blender Dependencies
|
||||||
|
run: |
|
||||||
|
sudo apt-get install libxxf86vm-dev -y
|
||||||
|
sudo apt-get install libxfixes3 -y
|
||||||
|
sudo apt-get install libxi-dev -y
|
||||||
|
sudo apt-get install libxkbcommon-x11-0 -y
|
||||||
|
sudo apt-get install libgl1-mesa-glx -y
|
||||||
|
- name: Download & Extract Blender
|
||||||
|
run: |
|
||||||
|
wget -q $BLENDER_URL
|
||||||
|
tar -xf $BLENDER_FILENAME
|
||||||
|
rm -rf $BLENDER_FILENAME
|
||||||
|
- name: Add Blender executable to path
|
||||||
|
run: |
|
||||||
|
echo "${{ github.workspace }}/${{ env.BLENDER_VERSION }}/" >> $GITHUB_PATH
|
||||||
|
- name: Build extension
|
||||||
|
run: |
|
||||||
|
pushd ./io_scene_psk_psa
|
||||||
|
blender --command extension build
|
||||||
|
mkdir artifact
|
||||||
|
unzip -q io_scene_psk_psa.zip -d ./artifact
|
||||||
|
popd
|
||||||
|
- name: Archive addon
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: io_scene_psk_psa-${{ github.ref_name }}-${{ github.sha }}
|
||||||
|
path: |
|
||||||
|
./io_scene_psk_psa/artifact/*
|
||||||
674
COPYING
Normal file
674
COPYING
Normal file
@@ -0,0 +1,674 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
21
LICENSE
21
LICENSE
@@ -1,21 +0,0 @@
|
|||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2019 Darklight Games
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
14
README.md
14
README.md
@@ -1,16 +1,20 @@
|
|||||||
[](https://www.blender.org/download/ "Download Blender")
|
[](https://www.blender.org/download/ "Download Blender")
|
||||||
[](https://github.com/DarklightGames/io_scene_psk_psa/releases/)
|
[](https://github.com/DarklightGames/io_scene_psk_psa/releases/)
|
||||||
|
[](https://github.com/DarklightGames/io_scene_psk_psa/actions/workflows/main.yml)
|
||||||
|
|
||||||
[](https://ko-fi.com/L4L3853VR)
|
[](https://ko-fi.com/L4L3853VR)
|
||||||
|
|
||||||
This Blender addon allows you to import and export meshes and animations to and from the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats) used in many versions of the Unreal Engine.
|
This Blender addon allows you to import and export meshes and animations to and from the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats) used in many versions of the Unreal Engine.
|
||||||
|
|
||||||
## Compatibility
|
This software is licensed under the [GPLv3](https://www.gnu.org/licenses/gpl-3.0.html) license.
|
||||||
|
|
||||||
| Blender Version | Addon Version | Long Term Support |
|
# Compatibility
|
||||||
|--------------------------------------------------------------|--------------------------------------------------------------------------------|-------------------|
|
|
||||||
| 4.0+ | [latest](https://github.com/DarklightGames/io_scene_psk_psa/releases/latest) | TBD |
|
| Blender Version | Addon Version | Long Term Support |
|
||||||
| [3.4 - 3.6](https://www.blender.org/download/lts/3-6/) | [5.0.6](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/5.0.6) | ✅️ June 2025 |
|
|-|-|-|
|
||||||
|
| [4.1](https://www.blender.org/download/releases/4-1/) | [latest](https://github.com/DarklightGames/io_scene_psk_psa/releases/latest) | TBD |
|
||||||
|
| [4.0](https://www.blender.org/download/releases/4-0/) | [6.2.1](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/6.2.1) | TBD |
|
||||||
|
| [3.4 - 3.6](https://www.blender.org/download/lts/3-6/) | [5.0.6](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/5.0.6) | ✅️ June 2025 |
|
||||||
| [2.93 - 3.3](https://www.blender.org/download/releases/3-3/) | [4.3.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/4.3.0) | ✅️ September 2024 |
|
| [2.93 - 3.3](https://www.blender.org/download/releases/3-3/) | [4.3.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/4.3.0) | ✅️ September 2024 |
|
||||||
|
|
||||||
Bug fixes will be issued for legacy addon versions that are under [Blender's LTS maintenance period](https://www.blender.org/download/lts/). Once the LTS period has ended, legacy addon versions will no longer be supported by the maintainers of this repository, although we will accept pull requests for bug fixes.
|
Bug fixes will be issued for legacy addon versions that are under [Blender's LTS maintenance period](https://www.blender.org/download/lts/). Once the LTS period has ended, legacy addon versions will no longer be supported by the maintainers of this repository, although we will accept pull requests for bug fixes.
|
||||||
|
|||||||
41
build.py
41
build.py
@@ -1,41 +0,0 @@
|
|||||||
import os
|
|
||||||
import subprocess
|
|
||||||
from fnmatch import fnmatch
|
|
||||||
from zipfile import ZipFile, ZIP_DEFLATED
|
|
||||||
|
|
||||||
ignore_patterns = [
|
|
||||||
'*/__pycache__/*',
|
|
||||||
'*/.git/*',
|
|
||||||
'*/.github/*',
|
|
||||||
'*/.idea/*',
|
|
||||||
'*/venv/*',
|
|
||||||
'*/.gitignore',
|
|
||||||
'*/.gitattributes',
|
|
||||||
'*/build/*',
|
|
||||||
'*/build.py',
|
|
||||||
]
|
|
||||||
|
|
||||||
|
|
||||||
def zipdir(path, zip_file: ZipFile):
|
|
||||||
for root, dirs, files in os.walk(path):
|
|
||||||
for file in files:
|
|
||||||
if file != zip_file.filename and not any(fnmatch(os.path.join(root, file), pattern) for pattern in ignore_patterns):
|
|
||||||
zip_file.write(os.path.join(root, file))
|
|
||||||
|
|
||||||
# Get the branch name.
|
|
||||||
branch = subprocess.check_output(['git', 'rev-parse', '--abbrev-ref', 'HEAD']).decode('utf-8').strip()
|
|
||||||
|
|
||||||
# Get the most recent tag.
|
|
||||||
tag = subprocess.check_output(['git', 'describe', '--tags', '--abbrev=0']).decode('utf-8').strip()
|
|
||||||
|
|
||||||
# Create a zip file of the current directory.
|
|
||||||
|
|
||||||
zip_path = f'./build/io_scene_psk_psa-{branch}-{tag}.zip'
|
|
||||||
|
|
||||||
# Check that the directory exists, if it doesn't, create it.
|
|
||||||
if not os.path.exists('./build'):
|
|
||||||
os.makedirs('./build')
|
|
||||||
|
|
||||||
zipf = ZipFile(zip_path, 'w', ZIP_DEFLATED)
|
|
||||||
zipdir('.', zipf)
|
|
||||||
zipf.close()
|
|
||||||
@@ -1,23 +1,11 @@
|
|||||||
from bpy.app.handlers import persistent
|
from bpy.app.handlers import persistent
|
||||||
|
|
||||||
bl_info = {
|
|
||||||
'name': 'PSK/PSA Importer/Exporter',
|
|
||||||
'author': 'Colin Basnett, Yurii Ti',
|
|
||||||
'version': (6, 2, 1),
|
|
||||||
'blender': (4, 0, 0),
|
|
||||||
'description': 'PSK/PSA Import/Export (.psk/.psa)',
|
|
||||||
'warning': '',
|
|
||||||
'doc_url': 'https://github.com/DarklightGames/io_scene_psk_psa',
|
|
||||||
'tracker_url': 'https://github.com/DarklightGames/io_scene_psk_psa/issues',
|
|
||||||
'category': 'Import-Export'
|
|
||||||
}
|
|
||||||
|
|
||||||
if 'bpy' in locals():
|
if 'bpy' in locals():
|
||||||
import importlib
|
import importlib
|
||||||
|
|
||||||
importlib.reload(psx_data)
|
importlib.reload(shared_data)
|
||||||
importlib.reload(psx_helpers)
|
importlib.reload(shared_helpers)
|
||||||
importlib.reload(psx_types)
|
importlib.reload(shared_types)
|
||||||
|
|
||||||
importlib.reload(psk_data)
|
importlib.reload(psk_data)
|
||||||
importlib.reload(psk_reader)
|
importlib.reload(psk_reader)
|
||||||
@@ -44,39 +32,30 @@ if 'bpy' in locals():
|
|||||||
importlib.reload(psa_import_operators)
|
importlib.reload(psa_import_operators)
|
||||||
importlib.reload(psa_import_ui)
|
importlib.reload(psa_import_ui)
|
||||||
else:
|
else:
|
||||||
# if i remove this line, it can be enabled just fine
|
from .shared import data as shared_data, types as shared_types, helpers as shared_helpers
|
||||||
from . import data as psx_data
|
from .psk import data as psk_data, builder as psk_builder, writer as psk_writer, \
|
||||||
from . import helpers as psx_helpers
|
importer as psk_importer, properties as psk_properties
|
||||||
from . import types as psx_types
|
from .psk import reader as psk_reader, ui as psk_ui
|
||||||
from .psk import data as psk_data
|
from .psk.export import properties as psk_export_properties, ui as psk_export_ui, \
|
||||||
from .psk import reader as psk_reader
|
operators as psk_export_operators
|
||||||
from .psk import writer as psk_writer
|
|
||||||
from .psk import builder as psk_builder
|
|
||||||
from .psk import importer as psk_importer
|
|
||||||
from .psk import properties as psk_properties
|
|
||||||
from .psk import ui as psk_ui
|
|
||||||
from .psk.export import properties as psk_export_properties
|
|
||||||
from .psk.export import operators as psk_export_operators
|
|
||||||
from .psk.export import ui as psk_export_ui
|
|
||||||
from .psk.import_ import operators as psk_import_operators
|
from .psk.import_ import operators as psk_import_operators
|
||||||
|
|
||||||
from .psa import data as psa_data
|
from .psa import config as psa_config, data as psa_data, writer as psa_writer, reader as psa_reader, \
|
||||||
from .psa import config as psa_config
|
builder as psa_builder, importer as psa_importer
|
||||||
from .psa import reader as psa_reader
|
from .psa.export import properties as psa_export_properties, ui as psa_export_ui, \
|
||||||
from .psa import writer as psa_writer
|
operators as psa_export_operators
|
||||||
from .psa import builder as psa_builder
|
|
||||||
from .psa import importer as psa_importer
|
|
||||||
from .psa.export import properties as psa_export_properties
|
|
||||||
from .psa.export import operators as psa_export_operators
|
|
||||||
from .psa.export import ui as psa_export_ui
|
|
||||||
from .psa.import_ import properties as psa_import_properties
|
|
||||||
from .psa.import_ import operators as psa_import_operators
|
from .psa.import_ import operators as psa_import_operators
|
||||||
from .psa.import_ import ui as psa_import_ui
|
from .psa.import_ import ui as psa_import_ui, properties as psa_import_properties
|
||||||
|
|
||||||
import bpy
|
import bpy
|
||||||
from bpy.props import PointerProperty
|
from bpy.props import PointerProperty
|
||||||
|
|
||||||
classes = psx_types.classes +\
|
# TODO: just here so that it's not unreferenced and removed on save.
|
||||||
|
if [shared_data, shared_helpers, psk_data, psk_reader, psk_writer, psk_builder, psk_importer, psa_data, psa_config,
|
||||||
|
psa_reader, psa_writer, psa_builder, psa_importer]:
|
||||||
|
pass
|
||||||
|
|
||||||
|
classes = shared_types.classes +\
|
||||||
psk_properties.classes +\
|
psk_properties.classes +\
|
||||||
psk_ui.classes +\
|
psk_ui.classes +\
|
||||||
psk_import_operators.classes +\
|
psk_import_operators.classes +\
|
||||||
@@ -118,7 +97,7 @@ def register():
|
|||||||
bpy.types.Scene.psa_import = PointerProperty(type=psa_import_properties.PSA_PG_import)
|
bpy.types.Scene.psa_import = PointerProperty(type=psa_import_properties.PSA_PG_import)
|
||||||
bpy.types.Scene.psa_export = PointerProperty(type=psa_export_properties.PSA_PG_export)
|
bpy.types.Scene.psa_export = PointerProperty(type=psa_export_properties.PSA_PG_export)
|
||||||
bpy.types.Scene.psk_export = PointerProperty(type=psk_export_properties.PSK_PG_export)
|
bpy.types.Scene.psk_export = PointerProperty(type=psk_export_properties.PSK_PG_export)
|
||||||
bpy.types.Action.psa_export = PointerProperty(type=psx_types.PSX_PG_action_export)
|
bpy.types.Action.psa_export = PointerProperty(type=shared_types.PSX_PG_action_export)
|
||||||
|
|
||||||
|
|
||||||
def unregister():
|
def unregister():
|
||||||
|
|||||||
27
io_scene_psk_psa/blender_manifest.toml
Normal file
27
io_scene_psk_psa/blender_manifest.toml
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
schema_version = "1.0.0"
|
||||||
|
id = "io_scene_psk_psa"
|
||||||
|
version = "7.1.0"
|
||||||
|
name = "Unreal PSK/PSA (.psk/.psa)"
|
||||||
|
tagline = "Import and export PSK and PSA files used in Unreal Engine"
|
||||||
|
maintainer = "Colin Basnett <cmbasnett@gmail.com>"
|
||||||
|
type = "add-on"
|
||||||
|
website = "https://github.com/DarklightGames/io_scene_psk_psa/"
|
||||||
|
tags = ["Game Engine", "Import-Export"]
|
||||||
|
blender_version_min = "4.2.0"
|
||||||
|
# Optional: maximum supported Blender version
|
||||||
|
# blender_version_max = "5.1.0"
|
||||||
|
license = [
|
||||||
|
"SPDX:GPL-3.0-or-later",
|
||||||
|
]
|
||||||
|
|
||||||
|
[build]
|
||||||
|
paths_exclude_pattern = [
|
||||||
|
"/.git/",
|
||||||
|
"__pycache__/",
|
||||||
|
"/venv/",
|
||||||
|
"/.github/",
|
||||||
|
".gitignore",
|
||||||
|
]
|
||||||
|
|
||||||
|
[permissions]
|
||||||
|
files = "Import/export PSK and PSA files from/to disk"
|
||||||
@@ -3,7 +3,7 @@ from typing import Optional
|
|||||||
from bpy.types import Armature, Bone, Action, PoseBone
|
from bpy.types import Armature, Bone, Action, PoseBone
|
||||||
|
|
||||||
from .data import *
|
from .data import *
|
||||||
from ..helpers import *
|
from ..shared.helpers import *
|
||||||
|
|
||||||
|
|
||||||
class PsaBuildSequence:
|
class PsaBuildSequence:
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ class PsaConfig:
|
|||||||
|
|
||||||
|
|
||||||
def _load_config_file(file_path: str) -> ConfigParser:
|
def _load_config_file(file_path: str) -> ConfigParser:
|
||||||
'''
|
"""
|
||||||
UEViewer exports a dialect of INI files that is not compatible with Python's ConfigParser.
|
UEViewer exports a dialect of INI files that is not compatible with Python's ConfigParser.
|
||||||
Specifically, it allows values in this format:
|
Specifically, it allows values in this format:
|
||||||
|
|
||||||
@@ -24,7 +24,7 @@ def _load_config_file(file_path: str) -> ConfigParser:
|
|||||||
|
|
||||||
This is not allowed in Python's ConfigParser, which requires a '=' character after each key name.
|
This is not allowed in Python's ConfigParser, which requires a '=' character after each key name.
|
||||||
To work around this, we'll modify the file to add the '=' character after each key name if it is missing.
|
To work around this, we'll modify the file to add the '=' character after each key name if it is missing.
|
||||||
'''
|
"""
|
||||||
with open(file_path, 'r') as f:
|
with open(file_path, 'r') as f:
|
||||||
lines = f.read().split('\n')
|
lines = f.read().split('\n')
|
||||||
|
|
||||||
@@ -41,7 +41,7 @@ def _load_config_file(file_path: str) -> ConfigParser:
|
|||||||
def _get_bone_flags_from_value(value: str) -> int:
|
def _get_bone_flags_from_value(value: str) -> int:
|
||||||
match value:
|
match value:
|
||||||
case 'all':
|
case 'all':
|
||||||
return (REMOVE_TRACK_LOCATION | REMOVE_TRACK_ROTATION)
|
return REMOVE_TRACK_LOCATION | REMOVE_TRACK_ROTATION
|
||||||
case 'trans':
|
case 'trans':
|
||||||
return REMOVE_TRACK_LOCATION
|
return REMOVE_TRACK_LOCATION
|
||||||
case 'rot':
|
case 'rot':
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ import typing
|
|||||||
from collections import OrderedDict
|
from collections import OrderedDict
|
||||||
from typing import List
|
from typing import List
|
||||||
|
|
||||||
from ..data import *
|
from ..shared.data import *
|
||||||
|
|
||||||
'''
|
'''
|
||||||
Note that keys are not stored within the Psa object.
|
Note that keys are not stored within the Psa object.
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ from bpy_types import Operator
|
|||||||
from .properties import PSA_PG_export, PSA_PG_export_action_list_item, filter_sequences
|
from .properties import PSA_PG_export, PSA_PG_export_action_list_item, filter_sequences
|
||||||
from ..builder import build_psa, PsaBuildSequence, PsaBuildOptions
|
from ..builder import build_psa, PsaBuildSequence, PsaBuildOptions
|
||||||
from ..writer import write_psa
|
from ..writer import write_psa
|
||||||
from ...helpers import populate_bone_collection_list, get_nla_strips_in_frame_range
|
from ...shared.helpers import populate_bone_collection_list, get_nla_strips_in_frame_range
|
||||||
|
|
||||||
|
|
||||||
def is_action_for_armature(armature: Armature, action: Action):
|
def is_action_for_armature(armature: Armature, action: Action):
|
||||||
@@ -62,7 +62,7 @@ def update_actions_and_timeline_markers(context: Context, armature: Armature):
|
|||||||
for pose_marker_index, pose_marker in enumerate(pose_markers):
|
for pose_marker_index, pose_marker in enumerate(pose_markers):
|
||||||
if pose_marker.name.strip() == '' or pose_marker.name.startswith('#'):
|
if pose_marker.name.strip() == '' or pose_marker.name.startswith('#'):
|
||||||
continue
|
continue
|
||||||
for (name, frame_start, frame_end) in get_sequences_from_action_pose_marker(action, pose_markers, pose_marker, pose_marker_index):
|
for (name, frame_start, frame_end) in get_sequences_from_action_pose_markers(action, pose_markers, pose_marker, pose_marker_index):
|
||||||
item = pg.action_list.add()
|
item = pg.action_list.add()
|
||||||
item.action = action
|
item.action = action
|
||||||
item.name = name
|
item.name = name
|
||||||
@@ -91,15 +91,16 @@ def update_actions_and_timeline_markers(context: Context, armature: Armature):
|
|||||||
|
|
||||||
|
|
||||||
def get_sequence_fps(context: Context, fps_source: str, fps_custom: float, actions: Iterable[Action]) -> float:
|
def get_sequence_fps(context: Context, fps_source: str, fps_custom: float, actions: Iterable[Action]) -> float:
|
||||||
if fps_source == 'SCENE':
|
match fps_source:
|
||||||
return context.scene.render.fps
|
case 'SCENE':
|
||||||
elif fps_source == 'CUSTOM':
|
return context.scene.render.fps
|
||||||
return fps_custom
|
case 'CUSTOM':
|
||||||
elif fps_source == 'ACTION_METADATA':
|
return fps_custom
|
||||||
# Get the minimum value of action metadata FPS values.
|
case 'ACTION_METADATA':
|
||||||
return min([action.psa_export.fps for action in actions])
|
# Get the minimum value of action metadata FPS values.
|
||||||
else:
|
return min([action.psa_export.fps for action in actions])
|
||||||
raise RuntimeError(f'Invalid FPS source "{fps_source}"')
|
case _:
|
||||||
|
raise RuntimeError(f'Invalid FPS source "{fps_source}"')
|
||||||
|
|
||||||
|
|
||||||
def get_animation_data_object(context: Context) -> Object:
|
def get_animation_data_object(context: Context) -> Object:
|
||||||
@@ -187,13 +188,18 @@ def get_sequences_from_action(action: Action) -> List[Tuple[str, int, int]]:
|
|||||||
return get_sequences_from_name_and_frame_range(action.name, frame_start, frame_end)
|
return get_sequences_from_name_and_frame_range(action.name, frame_start, frame_end)
|
||||||
|
|
||||||
|
|
||||||
def get_sequences_from_action_pose_marker(action: Action, pose_markers: List[TimelineMarker], pose_marker: TimelineMarker, pose_marker_index: int) -> List[Tuple[str, int, int]]:
|
def get_sequences_from_action_pose_markers(action: Action, pose_markers: List[TimelineMarker], pose_marker: TimelineMarker, pose_marker_index: int) -> List[Tuple[str, int, int]]:
|
||||||
frame_start = pose_marker.frame
|
frame_start = pose_marker.frame
|
||||||
if pose_marker_index + 1 < len(pose_markers):
|
sequence_name = pose_marker.name
|
||||||
|
if pose_marker.name.startswith('!'):
|
||||||
|
# If the pose marker name starts with an exclamation mark, only export the first frame.
|
||||||
|
frame_end = frame_start
|
||||||
|
sequence_name = sequence_name[1:]
|
||||||
|
elif pose_marker_index + 1 < len(pose_markers):
|
||||||
frame_end = pose_markers[pose_marker_index + 1].frame
|
frame_end = pose_markers[pose_marker_index + 1].frame
|
||||||
else:
|
else:
|
||||||
frame_end = int(action.frame_range[1])
|
frame_end = int(action.frame_range[1])
|
||||||
return get_sequences_from_name_and_frame_range(pose_marker.name, frame_start, frame_end)
|
return get_sequences_from_name_and_frame_range(sequence_name, frame_start, frame_end)
|
||||||
|
|
||||||
|
|
||||||
def get_visible_sequences(pg: PSA_PG_export, sequences) -> List[PSA_PG_export_action_list_item]:
|
def get_visible_sequences(pg: PSA_PG_export, sequences) -> List[PSA_PG_export_action_list_item]:
|
||||||
@@ -390,6 +396,8 @@ class PSA_OT_export(Operator, ExportHelper):
|
|||||||
export_sequence.nla_state.frame_start = nla_strip_item.frame_start
|
export_sequence.nla_state.frame_start = nla_strip_item.frame_start
|
||||||
export_sequence.nla_state.frame_end = nla_strip_item.frame_end
|
export_sequence.nla_state.frame_end = nla_strip_item.frame_end
|
||||||
export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, [nla_strip_item.action])
|
export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, [nla_strip_item.action])
|
||||||
|
export_sequence.compression_ratio = nla_strip_item.action.psa_export.compression_ratio
|
||||||
|
export_sequence.key_quota = nla_strip_item.action.psa_export.key_quota
|
||||||
export_sequences.append(export_sequence)
|
export_sequences.append(export_sequence)
|
||||||
else:
|
else:
|
||||||
raise ValueError(f'Unhandled sequence source: {pg.sequence_source}')
|
raise ValueError(f'Unhandled sequence source: {pg.sequence_source}')
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ from bpy.props import BoolProperty, PointerProperty, EnumProperty, FloatProperty
|
|||||||
StringProperty
|
StringProperty
|
||||||
from bpy.types import PropertyGroup, Object, Action, AnimData, Context
|
from bpy.types import PropertyGroup, Object, Action, AnimData, Context
|
||||||
|
|
||||||
from ...types import PSX_PG_bone_collection_list_item
|
from ...shared.types import PSX_PG_bone_collection_list_item
|
||||||
|
|
||||||
|
|
||||||
def psa_export_property_group_animation_data_override_poll(_context, obj):
|
def psa_export_property_group_animation_data_override_poll(_context, obj):
|
||||||
@@ -44,12 +44,13 @@ class PSA_PG_export_nla_strip_list_item(PropertyGroup):
|
|||||||
|
|
||||||
def nla_track_update_cb(self: 'PSA_PG_export', context: Context) -> None:
|
def nla_track_update_cb(self: 'PSA_PG_export', context: Context) -> None:
|
||||||
self.nla_strip_list.clear()
|
self.nla_strip_list.clear()
|
||||||
if context.object is None or context.object.animation_data is None:
|
|
||||||
return
|
|
||||||
match = re.match(r'^(\d+).+$', self.nla_track)
|
match = re.match(r'^(\d+).+$', self.nla_track)
|
||||||
self.nla_track_index = int(match.group(1)) if match else -1
|
self.nla_track_index = int(match.group(1)) if match else -1
|
||||||
if self.nla_track_index >= 0:
|
if self.nla_track_index >= 0:
|
||||||
nla_track = context.object.animation_data.nla_tracks[self.nla_track_index]
|
animation_data = get_animation_data(self, context)
|
||||||
|
if animation_data is None:
|
||||||
|
return
|
||||||
|
nla_track = animation_data.nla_tracks[self.nla_track_index]
|
||||||
for nla_strip in nla_track.strips:
|
for nla_strip in nla_track.strips:
|
||||||
strip: PSA_PG_export_nla_strip_list_item = self.nla_strip_list.add()
|
strip: PSA_PG_export_nla_strip_list_item = self.nla_strip_list.add()
|
||||||
strip.action = nla_strip.action
|
strip.action = nla_strip.action
|
||||||
|
|||||||
@@ -32,7 +32,6 @@ class PSA_UL_export_sequences(UIList):
|
|||||||
subrow = row.row(align=True)
|
subrow = row.row(align=True)
|
||||||
subrow.prop(pg, 'sequence_filter_name', text='')
|
subrow.prop(pg, 'sequence_filter_name', text='')
|
||||||
subrow.prop(pg, 'sequence_use_filter_invert', text='', icon='ARROW_LEFTRIGHT')
|
subrow.prop(pg, 'sequence_use_filter_invert', text='', icon='ARROW_LEFTRIGHT')
|
||||||
# subrow.prop(pg, 'sequence_use_filter_sort_reverse', text='', icon='SORT_ASC')
|
|
||||||
|
|
||||||
if pg.sequence_source == 'ACTIONS':
|
if pg.sequence_source == 'ACTIONS':
|
||||||
subrow = row.row(align=True)
|
subrow = row.row(align=True)
|
||||||
@@ -44,7 +43,6 @@ class PSA_UL_export_sequences(UIList):
|
|||||||
pg = getattr(context.scene, 'psa_export')
|
pg = getattr(context.scene, 'psa_export')
|
||||||
actions = getattr(data, prop)
|
actions = getattr(data, prop)
|
||||||
flt_flags = filter_sequences(pg, actions)
|
flt_flags = filter_sequences(pg, actions)
|
||||||
# flt_neworder = bpy.types.UI_UL_list.sort_items_by_name(actions, 'name')
|
|
||||||
flt_neworder = list(range(len(actions)))
|
flt_neworder = list(range(len(actions)))
|
||||||
return flt_flags, flt_neworder
|
return flt_flags, flt_neworder
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ import os
|
|||||||
from pathlib import Path
|
from pathlib import Path
|
||||||
|
|
||||||
from bpy.props import StringProperty
|
from bpy.props import StringProperty
|
||||||
from bpy.types import Operator, Event, Context
|
from bpy.types import Operator, Event, Context, FileHandler
|
||||||
from bpy_extras.io_utils import ImportHelper
|
from bpy_extras.io_utils import ImportHelper
|
||||||
|
|
||||||
from .properties import get_visible_sequences
|
from .properties import get_visible_sequences
|
||||||
@@ -89,23 +89,6 @@ class PSA_OT_import_sequences_deselect_all(Operator):
|
|||||||
return {'FINISHED'}
|
return {'FINISHED'}
|
||||||
|
|
||||||
|
|
||||||
class PSA_OT_import_select_file(Operator):
|
|
||||||
bl_idname = 'psa_import.select_file'
|
|
||||||
bl_label = 'Select'
|
|
||||||
bl_options = {'INTERNAL'}
|
|
||||||
bl_description = 'Select a PSA file from which to import animations'
|
|
||||||
filepath: StringProperty(subtype='FILE_PATH')
|
|
||||||
filter_glob: StringProperty(default='*.psa', options={'HIDDEN'})
|
|
||||||
|
|
||||||
def execute(self, context):
|
|
||||||
getattr(context.scene, 'psa_import').psa_file_path = self.filepath
|
|
||||||
return {'FINISHED'}
|
|
||||||
|
|
||||||
def invoke(self, context, event):
|
|
||||||
context.window_manager.fileselect_add(self)
|
|
||||||
return {'RUNNING_MODAL'}
|
|
||||||
|
|
||||||
|
|
||||||
def load_psa_file(context, filepath: str):
|
def load_psa_file(context, filepath: str):
|
||||||
pg = context.scene.psa_import
|
pg = context.scene.psa_import
|
||||||
pg.sequence_list.clear()
|
pg.sequence_list.clear()
|
||||||
@@ -207,67 +190,82 @@ class PSA_OT_import(Operator, ImportHelper):
|
|||||||
layout = self.layout
|
layout = self.layout
|
||||||
pg = getattr(context.scene, 'psa_import')
|
pg = getattr(context.scene, 'psa_import')
|
||||||
|
|
||||||
if pg.psa_error:
|
sequences_header, sequences_panel = layout.panel('sequences_panel_id', default_closed=False)
|
||||||
row = layout.row()
|
sequences_header.label(text='Sequences')
|
||||||
row.label(text='Select a PSA file', icon='ERROR')
|
|
||||||
else:
|
|
||||||
box = layout.box()
|
|
||||||
|
|
||||||
box.label(text=f'Sequences ({len(pg.sequence_list)})', icon='ARMATURE_DATA')
|
if sequences_panel:
|
||||||
|
if pg.psa_error:
|
||||||
|
row = sequences_panel.row()
|
||||||
|
row.label(text='Select a PSA file', icon='ERROR')
|
||||||
|
else:
|
||||||
|
# Select buttons.
|
||||||
|
rows = max(3, min(len(pg.sequence_list), 10))
|
||||||
|
|
||||||
# Select buttons.
|
row = sequences_panel.row()
|
||||||
rows = max(3, min(len(pg.sequence_list), 10))
|
col = row.column()
|
||||||
|
|
||||||
row = box.row()
|
row2 = col.row(align=True)
|
||||||
col = row.column()
|
row2.label(text='Select')
|
||||||
|
row2.operator(PSA_OT_import_sequences_from_text.bl_idname, text='', icon='TEXT')
|
||||||
|
row2.operator(PSA_OT_import_sequences_select_all.bl_idname, text='All', icon='CHECKBOX_HLT')
|
||||||
|
row2.operator(PSA_OT_import_sequences_deselect_all.bl_idname, text='None', icon='CHECKBOX_DEHLT')
|
||||||
|
|
||||||
row2 = col.row(align=True)
|
col = col.row()
|
||||||
row2.label(text='Select')
|
col.template_list('PSA_UL_import_sequences', '', pg, 'sequence_list', pg, 'sequence_list_index', rows=rows)
|
||||||
row2.operator(PSA_OT_import_sequences_from_text.bl_idname, text='', icon='TEXT')
|
|
||||||
row2.operator(PSA_OT_import_sequences_select_all.bl_idname, text='All', icon='CHECKBOX_HLT')
|
|
||||||
row2.operator(PSA_OT_import_sequences_deselect_all.bl_idname, text='None', icon='CHECKBOX_DEHLT')
|
|
||||||
|
|
||||||
col = col.row()
|
col = sequences_panel.column(heading='')
|
||||||
col.template_list('PSA_UL_import_sequences', '', pg, 'sequence_list', pg, 'sequence_list_index', rows=rows)
|
|
||||||
|
|
||||||
col = layout.column(heading='')
|
|
||||||
col.use_property_split = True
|
|
||||||
col.use_property_decorate = False
|
|
||||||
col.prop(pg, 'should_overwrite')
|
|
||||||
|
|
||||||
col = layout.column(heading='Write')
|
|
||||||
col.use_property_split = True
|
|
||||||
col.use_property_decorate = False
|
|
||||||
col.prop(pg, 'should_write_keyframes')
|
|
||||||
col.prop(pg, 'should_write_metadata')
|
|
||||||
|
|
||||||
col = layout.column()
|
|
||||||
col.use_property_split = True
|
|
||||||
col.use_property_decorate = False
|
|
||||||
col.prop(pg, 'bone_mapping_mode')
|
|
||||||
|
|
||||||
if pg.should_write_keyframes:
|
|
||||||
col = layout.column(heading='Keyframes')
|
|
||||||
col.use_property_split = True
|
col.use_property_split = True
|
||||||
col.use_property_decorate = False
|
col.use_property_decorate = False
|
||||||
col.prop(pg, 'should_convert_to_samples')
|
|
||||||
col.separator()
|
|
||||||
# FPS
|
|
||||||
col.prop(pg, 'fps_source')
|
col.prop(pg, 'fps_source')
|
||||||
if pg.fps_source == 'CUSTOM':
|
if pg.fps_source == 'CUSTOM':
|
||||||
col.prop(pg, 'fps_custom')
|
col.prop(pg, 'fps_custom')
|
||||||
|
col.prop(pg, 'should_overwrite')
|
||||||
|
col.prop(pg, 'should_use_action_name_prefix')
|
||||||
|
if pg.should_use_action_name_prefix:
|
||||||
|
col.prop(pg, 'action_name_prefix')
|
||||||
|
|
||||||
col = layout.column(heading='Options')
|
data_header, data_panel = layout.panel('data_panel_id', default_closed=False)
|
||||||
col.use_property_split = True
|
data_header.label(text='Data')
|
||||||
col.use_property_decorate = False
|
|
||||||
col.prop(pg, 'should_use_fake_user')
|
|
||||||
col.prop(pg, 'should_stash')
|
|
||||||
col.prop(pg, 'should_use_config_file')
|
|
||||||
|
|
||||||
col.prop(pg, 'should_use_action_name_prefix')
|
if data_panel:
|
||||||
|
col = data_panel.column(heading='Write')
|
||||||
|
col.use_property_split = True
|
||||||
|
col.use_property_decorate = False
|
||||||
|
col.prop(pg, 'should_write_keyframes')
|
||||||
|
col.prop(pg, 'should_write_metadata')
|
||||||
|
|
||||||
if pg.should_use_action_name_prefix:
|
if pg.should_write_keyframes:
|
||||||
col.prop(pg, 'action_name_prefix')
|
col = col.column(heading='Keyframes')
|
||||||
|
col.use_property_split = True
|
||||||
|
col.use_property_decorate = False
|
||||||
|
col.prop(pg, 'should_convert_to_samples')
|
||||||
|
|
||||||
|
advanced_header, advanced_panel = layout.panel('advanced_panel_id', default_closed=True)
|
||||||
|
advanced_header.label(text='Advanced')
|
||||||
|
|
||||||
|
if advanced_panel:
|
||||||
|
col = advanced_panel.column()
|
||||||
|
col.use_property_split = True
|
||||||
|
col.use_property_decorate = False
|
||||||
|
col.prop(pg, 'bone_mapping_mode')
|
||||||
|
|
||||||
|
col = advanced_panel.column(heading='Options')
|
||||||
|
col.use_property_split = True
|
||||||
|
col.use_property_decorate = False
|
||||||
|
col.prop(pg, 'should_use_fake_user')
|
||||||
|
col.prop(pg, 'should_stash')
|
||||||
|
col.prop(pg, 'should_use_config_file')
|
||||||
|
|
||||||
|
|
||||||
|
class PSA_FH_import(FileHandler):
|
||||||
|
bl_idname = 'PSA_FH_import'
|
||||||
|
bl_label = 'File handler for Unreal PSA import'
|
||||||
|
bl_import_operator = 'psa_import.import'
|
||||||
|
bl_file_extensions = '.psa'
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def poll_drop(cls, context: Context):
|
||||||
|
return context.area and context.area.type == 'VIEW_3D'
|
||||||
|
|
||||||
|
|
||||||
classes = (
|
classes = (
|
||||||
@@ -275,5 +273,5 @@ classes = (
|
|||||||
PSA_OT_import_sequences_deselect_all,
|
PSA_OT_import_sequences_deselect_all,
|
||||||
PSA_OT_import_sequences_from_text,
|
PSA_OT_import_sequences_from_text,
|
||||||
PSA_OT_import,
|
PSA_OT_import,
|
||||||
PSA_OT_import_select_file,
|
PSA_FH_import,
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -76,19 +76,33 @@ class PSA_PG_import(PropertyGroup):
|
|||||||
)
|
)
|
||||||
fps_source: EnumProperty(name='FPS Source', items=(
|
fps_source: EnumProperty(name='FPS Source', items=(
|
||||||
('SEQUENCE', 'Sequence', 'The sequence frame rate matches the original frame rate', 'ACTION', 0),
|
('SEQUENCE', 'Sequence', 'The sequence frame rate matches the original frame rate', 'ACTION', 0),
|
||||||
('SCENE', 'Scene', 'The sequence frame rate dilates to match that of the scene', 'SCENE_DATA', 1),
|
('SCENE', 'Scene', 'The sequence is resampled to the frame rate of the scene', 'SCENE_DATA', 1),
|
||||||
('CUSTOM', 'Custom', 'The sequence frame rate dilates to match a custom frame rate', 2),
|
('CUSTOM', 'Custom', 'The sequence is resampled to a custom frame rate', 2),
|
||||||
))
|
))
|
||||||
fps_custom: FloatProperty(
|
fps_custom: FloatProperty(
|
||||||
default=30.0,
|
default=30.0,
|
||||||
name='Custom FPS',
|
name='Custom FPS',
|
||||||
description='The frame rate to which the imported actions will be converted',
|
description='The frame rate to which the imported sequences will be resampled to',
|
||||||
options=empty_set,
|
options=empty_set,
|
||||||
min=1.0,
|
min=1.0,
|
||||||
soft_min=1.0,
|
soft_min=1.0,
|
||||||
soft_max=60.0,
|
soft_max=60.0,
|
||||||
step=100,
|
step=100,
|
||||||
)
|
)
|
||||||
|
compression_ratio_source: EnumProperty(name='Compression Ratio Source', items=(
|
||||||
|
('ACTION', 'Action', 'The compression ratio is sourced from the action metadata', 'ACTION', 0),
|
||||||
|
('CUSTOM', 'Custom', 'The compression ratio is set to a custom value', 1),
|
||||||
|
))
|
||||||
|
compression_ratio_custom: FloatProperty(
|
||||||
|
default=1.0,
|
||||||
|
name='Custom Compression Ratio',
|
||||||
|
description='The compression ratio to apply to the imported sequences',
|
||||||
|
options=empty_set,
|
||||||
|
min=0.0,
|
||||||
|
soft_min=0.0,
|
||||||
|
soft_max=1.0,
|
||||||
|
step=0.0625,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
def filter_sequences(pg: PSA_PG_import, sequences) -> List[int]:
|
def filter_sequences(pg: PSA_PG_import, sequences) -> List[int]:
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ from bpy.types import UIList
|
|||||||
from .properties import filter_sequences
|
from .properties import filter_sequences
|
||||||
|
|
||||||
|
|
||||||
class PSA_UL_sequences(UIList):
|
class PSA_UL_sequences_mixin(UIList):
|
||||||
def draw_item(self, context, layout, data, item, icon, active_data, active_property, index, flt_flag):
|
def draw_item(self, context, layout, data, item, icon, active_data, active_property, index, flt_flag):
|
||||||
row = layout.row(align=True)
|
row = layout.row(align=True)
|
||||||
split = row.split(align=True, factor=0.75)
|
split = row.split(align=True, factor=0.75)
|
||||||
@@ -30,11 +30,15 @@ class PSA_UL_sequences(UIList):
|
|||||||
return flt_flags, flt_neworder
|
return flt_flags, flt_neworder
|
||||||
|
|
||||||
|
|
||||||
class PSA_UL_import_sequences(PSA_UL_sequences, UIList):
|
class PSA_UL_sequences(PSA_UL_sequences_mixin):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
class PSA_UL_import_actions(PSA_UL_sequences, UIList):
|
class PSA_UL_import_sequences(PSA_UL_sequences_mixin):
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
class PSA_UL_import_actions(PSA_UL_sequences_mixin):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -46,16 +46,16 @@ def _calculate_fcurve_data(import_bone: ImportBone, key_data: typing.Iterable[fl
|
|||||||
key_location = Vector(key_data[4:])
|
key_location = Vector(key_data[4:])
|
||||||
q = import_bone.post_rotation.copy()
|
q = import_bone.post_rotation.copy()
|
||||||
q.rotate(import_bone.original_rotation)
|
q.rotate(import_bone.original_rotation)
|
||||||
quat = q
|
rotation = q
|
||||||
q = import_bone.post_rotation.copy()
|
q = import_bone.post_rotation.copy()
|
||||||
if import_bone.parent is None:
|
if import_bone.parent is None:
|
||||||
q.rotate(key_rotation.conjugated())
|
q.rotate(key_rotation.conjugated())
|
||||||
else:
|
else:
|
||||||
q.rotate(key_rotation)
|
q.rotate(key_rotation)
|
||||||
quat.rotate(q.conjugated())
|
rotation.rotate(q.conjugated())
|
||||||
loc = key_location - import_bone.original_location
|
location = key_location - import_bone.original_location
|
||||||
loc.rotate(import_bone.post_rotation.conjugated())
|
location.rotate(import_bone.post_rotation.conjugated())
|
||||||
return quat.w, quat.x, quat.y, quat.z, loc.x, loc.y, loc.z
|
return rotation.w, rotation.x, rotation.y, rotation.z, location.x, location.y, location.z
|
||||||
|
|
||||||
|
|
||||||
class PsaImportResult:
|
class PsaImportResult:
|
||||||
@@ -79,49 +79,48 @@ def _get_armature_bone_index_for_psa_bone(psa_bone_name: str, armature_bone_name
|
|||||||
return armature_bone_index
|
return armature_bone_index
|
||||||
return None
|
return None
|
||||||
|
|
||||||
|
def _get_sample_frame_times(source_frame_count: int, frame_step: float) -> typing.Iterable[float]:
|
||||||
|
# TODO: for correctness, we should also emit the target frame time as well (because the last frame can be a
|
||||||
|
# fractional frame).
|
||||||
|
time = 0.0
|
||||||
|
while time < source_frame_count - 1:
|
||||||
|
yield time
|
||||||
|
time += frame_step
|
||||||
|
yield source_frame_count - 1
|
||||||
|
|
||||||
def _resample_sequence_data_matrix(sequence_data_matrix: np.ndarray, time_step: float = 1.0) -> np.ndarray:
|
def _resample_sequence_data_matrix(sequence_data_matrix: np.ndarray, frame_step: float = 1.0) -> np.ndarray:
|
||||||
'''
|
"""
|
||||||
Resamples the sequence data matrix to the target frame count.
|
Resamples the sequence data matrix to the target frame count.
|
||||||
@param sequence_data_matrix: FxBx7 matrix where F is the number of frames, B is the number of bones, and X is the
|
@param sequence_data_matrix: FxBx7 matrix where F is the number of frames, B is the number of bones, and X is the
|
||||||
number of data elements per bone.
|
number of data elements per bone.
|
||||||
@param target_frame_count: The number of frames to resample to.
|
@param frame_step: The step between frames in the resampled sequence.
|
||||||
@return: The resampled sequence data matrix, or sequence_data_matrix if no resampling is necessary.
|
@return: The resampled sequence data matrix, or sequence_data_matrix if no resampling is necessary.
|
||||||
'''
|
"""
|
||||||
def get_sample_times(source_frame_count: int, time_step: float) -> typing.Iterable[float]:
|
if frame_step == 1.0:
|
||||||
# TODO: for correctness, we should also emit the target frame time as well (because the last frame can be a
|
|
||||||
# fractional frame).
|
|
||||||
time = 0.0
|
|
||||||
while time < source_frame_count - 1:
|
|
||||||
yield time
|
|
||||||
time += time_step
|
|
||||||
yield source_frame_count - 1
|
|
||||||
|
|
||||||
if time_step == 1.0:
|
|
||||||
# No resampling is necessary.
|
# No resampling is necessary.
|
||||||
return sequence_data_matrix
|
return sequence_data_matrix
|
||||||
|
|
||||||
source_frame_count, bone_count = sequence_data_matrix.shape[:2]
|
source_frame_count, bone_count = sequence_data_matrix.shape[:2]
|
||||||
sample_times = list(get_sample_times(source_frame_count, time_step))
|
sample_frame_times = list(_get_sample_frame_times(source_frame_count, frame_step))
|
||||||
target_frame_count = len(sample_times)
|
target_frame_count = len(sample_frame_times)
|
||||||
resampled_sequence_data_matrix = np.zeros((target_frame_count, bone_count, 7), dtype=float)
|
resampled_sequence_data_matrix = np.zeros((target_frame_count, bone_count, 7), dtype=float)
|
||||||
|
|
||||||
for sample_index, sample_time in enumerate(sample_times):
|
for sample_frame_index, sample_frame_time in enumerate(sample_frame_times):
|
||||||
frame_index = int(sample_time)
|
frame_index = int(sample_frame_time)
|
||||||
if sample_time % 1.0 == 0.0:
|
if sample_frame_time % 1.0 == 0.0:
|
||||||
# Sample time has no fractional part, so just copy the frame.
|
# Sample time has no fractional part, so just copy the frame.
|
||||||
resampled_sequence_data_matrix[sample_index, :, :] = sequence_data_matrix[frame_index, :, :]
|
resampled_sequence_data_matrix[sample_frame_index, :, :] = sequence_data_matrix[frame_index, :, :]
|
||||||
else:
|
else:
|
||||||
# Sample time has a fractional part, so interpolate between two frames.
|
# Sample time has a fractional part, so interpolate between two frames.
|
||||||
next_frame_index = frame_index + 1
|
next_frame_index = frame_index + 1
|
||||||
for bone_index in range(bone_count):
|
for bone_index in range(bone_count):
|
||||||
source_frame_1_data = sequence_data_matrix[frame_index, bone_index, :]
|
source_frame_1_data = sequence_data_matrix[frame_index, bone_index, :]
|
||||||
source_frame_2_data = sequence_data_matrix[next_frame_index, bone_index, :]
|
source_frame_2_data = sequence_data_matrix[next_frame_index, bone_index, :]
|
||||||
factor = sample_time - frame_index
|
factor = sample_frame_time - frame_index
|
||||||
q = Quaternion((source_frame_1_data[:4])).slerp(Quaternion((source_frame_2_data[:4])), factor)
|
q = Quaternion((source_frame_1_data[:4])).slerp(Quaternion((source_frame_2_data[:4])), factor)
|
||||||
q.normalize()
|
q.normalize()
|
||||||
l = Vector(source_frame_1_data[4:]).lerp(Vector(source_frame_2_data[4:]), factor)
|
l = Vector(source_frame_1_data[4:]).lerp(Vector(source_frame_2_data[4:]), factor)
|
||||||
resampled_sequence_data_matrix[sample_index, bone_index, :] = q.w, q.x, q.y, q.z, l.x, l.y, l.z
|
resampled_sequence_data_matrix[sample_frame_index, bone_index, :] = q.w, q.x, q.y, q.z, l.x, l.y, l.z
|
||||||
|
|
||||||
return resampled_sequence_data_matrix
|
return resampled_sequence_data_matrix
|
||||||
|
|
||||||
@@ -285,7 +284,7 @@ def import_psa(context: Context, psa_reader: PsaReader, armature_object: Object,
|
|||||||
# Resample the sequence data to the target FPS.
|
# Resample the sequence data to the target FPS.
|
||||||
# If the target frame count is the same as the source frame count, this will be a no-op.
|
# If the target frame count is the same as the source frame count, this will be a no-op.
|
||||||
resampled_sequence_data_matrix = _resample_sequence_data_matrix(sequence_data_matrix,
|
resampled_sequence_data_matrix = _resample_sequence_data_matrix(sequence_data_matrix,
|
||||||
time_step=sequence.fps / target_fps)
|
frame_step=sequence.fps / target_fps)
|
||||||
|
|
||||||
# Write the keyframes out.
|
# Write the keyframes out.
|
||||||
# Note that the f-curve data consists of alternating time and value data.
|
# Note that the f-curve data consists of alternating time and value data.
|
||||||
|
|||||||
@@ -23,11 +23,11 @@ def _try_fix_cue4parse_issue_103(sequences) -> bool:
|
|||||||
|
|
||||||
|
|
||||||
class PsaReader(object):
|
class PsaReader(object):
|
||||||
'''
|
"""
|
||||||
This class reads the sequences and bone information immediately upon instantiation and holds onto a file handle.
|
This class reads the sequences and bone information immediately upon instantiation and holds onto a file handle.
|
||||||
The keyframe data is not read into memory upon instantiation due to its potentially very large size.
|
The keyframe data is not read into memory upon instantiation due to its potentially very large size.
|
||||||
To read the key data for a particular sequence, call :read_sequence_keys.
|
To read the key data for a particular sequence, call :read_sequence_keys.
|
||||||
'''
|
"""
|
||||||
|
|
||||||
def __init__(self, path):
|
def __init__(self, path):
|
||||||
self.keys_data_offset: int = 0
|
self.keys_data_offset: int = 0
|
||||||
@@ -43,11 +43,11 @@ class PsaReader(object):
|
|||||||
return self.psa.sequences
|
return self.psa.sequences
|
||||||
|
|
||||||
def read_sequence_data_matrix(self, sequence_name: str) -> np.ndarray:
|
def read_sequence_data_matrix(self, sequence_name: str) -> np.ndarray:
|
||||||
'''
|
"""
|
||||||
Reads and returns the data matrix for the given sequence.
|
Reads and returns the data matrix for the given sequence.
|
||||||
@param sequence_name: The name of the sequence.
|
@param sequence_name: The name of the sequence.
|
||||||
@return: An FxBx7 matrix where F is the number of frames, B is the number of bones.
|
@return: An FxBx7 matrix where F is the number of frames, B is the number of bones.
|
||||||
'''
|
"""
|
||||||
sequence = self.psa.sequences[sequence_name]
|
sequence = self.psa.sequences[sequence_name]
|
||||||
keys = self.read_sequence_keys(sequence_name)
|
keys = self.read_sequence_keys(sequence_name)
|
||||||
bone_count = len(self.bones)
|
bone_count = len(self.bones)
|
||||||
@@ -60,12 +60,12 @@ class PsaReader(object):
|
|||||||
return matrix
|
return matrix
|
||||||
|
|
||||||
def read_sequence_keys(self, sequence_name: str) -> List[Psa.Key]:
|
def read_sequence_keys(self, sequence_name: str) -> List[Psa.Key]:
|
||||||
'''
|
"""
|
||||||
Reads and returns the key data for a sequence.
|
Reads and returns the key data for a sequence.
|
||||||
|
|
||||||
@param sequence_name: The name of the sequence.
|
@param sequence_name: The name of the sequence.
|
||||||
@return: A list of Psa.Keys.
|
@return: A list of Psa.Keys.
|
||||||
'''
|
"""
|
||||||
# Set the file reader to the beginning of the keys data
|
# Set the file reader to the beginning of the keys data
|
||||||
sequence = self.psa.sequences[sequence_name]
|
sequence = self.psa.sequences[sequence_name]
|
||||||
data_size = sizeof(Psa.Key)
|
data_size = sizeof(Psa.Key)
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ from ctypes import Structure, sizeof
|
|||||||
from typing import Type
|
from typing import Type
|
||||||
|
|
||||||
from .data import Psa
|
from .data import Psa
|
||||||
from ..data import Section
|
from ..shared.data import Section
|
||||||
|
|
||||||
|
|
||||||
def write_section(fp, name: bytes, data_type: Type[Structure] = None, data: list = None):
|
def write_section(fp, name: bytes, data_type: Type[Structure] = None, data: list = None):
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ from bpy.types import Armature, Material
|
|||||||
|
|
||||||
from .data import *
|
from .data import *
|
||||||
from .properties import triangle_type_and_bit_flags_to_poly_flags
|
from .properties import triangle_type_and_bit_flags_to_poly_flags
|
||||||
from ..helpers import *
|
from ..shared.helpers import *
|
||||||
|
|
||||||
|
|
||||||
class PskInputObjects(object):
|
class PskInputObjects(object):
|
||||||
@@ -28,10 +28,8 @@ class PskBuildOptions(object):
|
|||||||
def get_psk_input_objects(context) -> PskInputObjects:
|
def get_psk_input_objects(context) -> PskInputObjects:
|
||||||
input_objects = PskInputObjects()
|
input_objects = PskInputObjects()
|
||||||
for selected_object in context.view_layer.objects.selected:
|
for selected_object in context.view_layer.objects.selected:
|
||||||
if selected_object.type != 'MESH':
|
if selected_object.type == 'MESH':
|
||||||
raise RuntimeError(f'Selected object "{selected_object.name}" is not a mesh')
|
input_objects.mesh_objects.append(selected_object)
|
||||||
|
|
||||||
input_objects.mesh_objects = context.view_layer.objects.selected
|
|
||||||
|
|
||||||
if len(input_objects.mesh_objects) == 0:
|
if len(input_objects.mesh_objects) == 0:
|
||||||
raise RuntimeError('At least one mesh must be selected')
|
raise RuntimeError('At least one mesh must be selected')
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
from typing import List
|
from typing import List
|
||||||
|
|
||||||
from ..data import *
|
from ..shared.data import *
|
||||||
|
|
||||||
|
|
||||||
class Psk(object):
|
class Psk(object):
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ from bpy_extras.io_utils import ExportHelper
|
|||||||
|
|
||||||
from ..builder import build_psk, PskBuildOptions, get_psk_input_objects
|
from ..builder import build_psk, PskBuildOptions, get_psk_input_objects
|
||||||
from ..writer import write_psk
|
from ..writer import write_psk
|
||||||
from ...helpers import populate_bone_collection_list
|
from ...shared.helpers import populate_bone_collection_list
|
||||||
|
|
||||||
|
|
||||||
def is_bone_filter_mode_item_available(context, identifier):
|
def is_bone_filter_mode_item_available(context, identifier):
|
||||||
@@ -121,37 +121,40 @@ class PSK_OT_export(Operator, ExportHelper):
|
|||||||
pg = getattr(context.scene, 'psk_export')
|
pg = getattr(context.scene, 'psk_export')
|
||||||
|
|
||||||
# MESH
|
# MESH
|
||||||
box = layout.box()
|
mesh_header, mesh_panel = layout.panel('01_mesh', default_closed=False)
|
||||||
box.label(text='Mesh', icon='MESH_DATA')
|
mesh_header.label(text='Mesh', icon='MESH_DATA')
|
||||||
box.prop(pg, 'use_raw_mesh_data')
|
if mesh_panel:
|
||||||
|
mesh_panel.prop(pg, 'use_raw_mesh_data')
|
||||||
|
|
||||||
# BONES
|
# BONES
|
||||||
box = layout.box()
|
bones_header, bones_panel = layout.panel('02_bones', default_closed=False)
|
||||||
box.label(text='Bones', icon='BONE_DATA')
|
bones_header.label(text='Bones', icon='BONE_DATA')
|
||||||
bone_filter_mode_items = pg.bl_rna.properties['bone_filter_mode'].enum_items_static
|
if bones_panel:
|
||||||
row = box.row(align=True)
|
bone_filter_mode_items = pg.bl_rna.properties['bone_filter_mode'].enum_items_static
|
||||||
for item in bone_filter_mode_items:
|
row = bones_panel.row(align=True)
|
||||||
identifier = item.identifier
|
for item in bone_filter_mode_items:
|
||||||
item_layout = row.row(align=True)
|
identifier = item.identifier
|
||||||
item_layout.prop_enum(pg, 'bone_filter_mode', item.identifier)
|
item_layout = row.row(align=True)
|
||||||
item_layout.enabled = is_bone_filter_mode_item_available(context, identifier)
|
item_layout.prop_enum(pg, 'bone_filter_mode', item.identifier)
|
||||||
|
item_layout.enabled = is_bone_filter_mode_item_available(context, identifier)
|
||||||
|
|
||||||
if pg.bone_filter_mode == 'BONE_COLLECTIONS':
|
if pg.bone_filter_mode == 'BONE_COLLECTIONS':
|
||||||
row = box.row()
|
row = bones_panel.row()
|
||||||
rows = max(3, min(len(pg.bone_collection_list), 10))
|
rows = max(3, min(len(pg.bone_collection_list), 10))
|
||||||
row.template_list('PSX_UL_bone_collection_list', '', pg, 'bone_collection_list', pg, 'bone_collection_list_index', rows=rows)
|
row.template_list('PSX_UL_bone_collection_list', '', pg, 'bone_collection_list', pg, 'bone_collection_list_index', rows=rows)
|
||||||
|
|
||||||
box.prop(pg, 'should_enforce_bone_name_restrictions')
|
bones_panel.prop(pg, 'should_enforce_bone_name_restrictions')
|
||||||
|
|
||||||
# MATERIALS
|
# MATERIALS
|
||||||
box = layout.box()
|
materials_header, materials_panel = layout.panel('03_materials', default_closed=False)
|
||||||
box.label(text='Materials', icon='MATERIAL')
|
materials_header.label(text='Materials', icon='MATERIAL')
|
||||||
row = box.row()
|
if materials_panel:
|
||||||
rows = max(3, min(len(pg.bone_collection_list), 10))
|
row = materials_panel.row()
|
||||||
row.template_list('PSK_UL_materials', '', pg, 'material_list', pg, 'material_list_index', rows=rows)
|
rows = max(3, min(len(pg.bone_collection_list), 10))
|
||||||
col = row.column(align=True)
|
row.template_list('PSK_UL_materials', '', pg, 'material_list', pg, 'material_list_index', rows=rows)
|
||||||
col.operator(PSK_OT_material_list_move_up.bl_idname, text='', icon='TRIA_UP')
|
col = row.column(align=True)
|
||||||
col.operator(PSK_OT_material_list_move_down.bl_idname, text='', icon='TRIA_DOWN')
|
col.operator(PSK_OT_material_list_move_up.bl_idname, text='', icon='TRIA_UP')
|
||||||
|
col.operator(PSK_OT_material_list_move_down.bl_idname, text='', icon='TRIA_DOWN')
|
||||||
|
|
||||||
def execute(self, context):
|
def execute(self, context):
|
||||||
pg = context.scene.psk_export
|
pg = context.scene.psk_export
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
from bpy.props import EnumProperty, CollectionProperty, IntProperty, BoolProperty, PointerProperty
|
from bpy.props import EnumProperty, CollectionProperty, IntProperty, BoolProperty, PointerProperty
|
||||||
from bpy.types import PropertyGroup, Material
|
from bpy.types import PropertyGroup, Material
|
||||||
|
|
||||||
from ...types import PSX_PG_bone_collection_list_item
|
from ...shared.types import PSX_PG_bone_collection_list_item
|
||||||
|
|
||||||
|
empty_set = set()
|
||||||
|
|
||||||
class PSK_PG_material_list_item(PropertyGroup):
|
class PSK_PG_material_list_item(PropertyGroup):
|
||||||
material: PointerProperty(type=Material)
|
material: PointerProperty(type=Material)
|
||||||
@@ -12,7 +13,7 @@ class PSK_PG_material_list_item(PropertyGroup):
|
|||||||
class PSK_PG_export(PropertyGroup):
|
class PSK_PG_export(PropertyGroup):
|
||||||
bone_filter_mode: EnumProperty(
|
bone_filter_mode: EnumProperty(
|
||||||
name='Bone Filter',
|
name='Bone Filter',
|
||||||
options=set(),
|
options=empty_set,
|
||||||
description='',
|
description='',
|
||||||
items=(
|
items=(
|
||||||
('ALL', 'All', 'All bones will be exported'),
|
('ALL', 'All', 'All bones will be exported'),
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ import os
|
|||||||
import sys
|
import sys
|
||||||
|
|
||||||
from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty
|
from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty
|
||||||
from bpy.types import Operator
|
from bpy.types import Operator, FileHandler, Context
|
||||||
from bpy_extras.io_utils import ImportHelper
|
from bpy_extras.io_utils import ImportHelper
|
||||||
|
|
||||||
from ..importer import PskImportOptions, import_psk
|
from ..importer import PskImportOptions, import_psk
|
||||||
@@ -11,6 +11,17 @@ from ..reader import read_psk
|
|||||||
empty_set = set()
|
empty_set = set()
|
||||||
|
|
||||||
|
|
||||||
|
class PSK_FH_import(FileHandler):
|
||||||
|
bl_idname = 'PSK_FH_import'
|
||||||
|
bl_label = 'File handler for Unreal PSK/PSKX import'
|
||||||
|
bl_import_operator = 'import_scene.psk'
|
||||||
|
bl_file_extensions = '.psk;.pskx'
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def poll_drop(cls, context: Context):
|
||||||
|
return context.area and context.area.type == 'VIEW_3D'
|
||||||
|
|
||||||
|
|
||||||
class PSK_OT_import(Operator, ImportHelper):
|
class PSK_OT_import(Operator, ImportHelper):
|
||||||
bl_idname = 'import_scene.psk'
|
bl_idname = 'import_scene.psk'
|
||||||
bl_label = 'Import'
|
bl_label = 'Import'
|
||||||
@@ -132,10 +143,11 @@ class PSK_OT_import(Operator, ImportHelper):
|
|||||||
col.use_property_decorate = False
|
col.use_property_decorate = False
|
||||||
col.prop(self, 'scale')
|
col.prop(self, 'scale')
|
||||||
|
|
||||||
layout.prop(self, 'should_import_mesh')
|
mesh_header, mesh_panel = layout.panel('mesh_panel_id', default_closed=False)
|
||||||
|
mesh_header.prop(self, 'should_import_mesh')
|
||||||
|
|
||||||
if self.should_import_mesh:
|
if mesh_panel and self.should_import_mesh:
|
||||||
row = layout.row()
|
row = mesh_panel.row()
|
||||||
col = row.column()
|
col = row.column()
|
||||||
col.use_property_split = True
|
col.use_property_split = True
|
||||||
col.use_property_decorate = False
|
col.use_property_decorate = False
|
||||||
@@ -147,9 +159,11 @@ class PSK_OT_import(Operator, ImportHelper):
|
|||||||
col.prop(self, 'vertex_color_space')
|
col.prop(self, 'vertex_color_space')
|
||||||
col.prop(self, 'should_import_shape_keys', text='Shape Keys')
|
col.prop(self, 'should_import_shape_keys', text='Shape Keys')
|
||||||
|
|
||||||
layout.prop(self, 'should_import_skeleton')
|
skeleton_header, skeleton_panel = layout.panel('skeleton_panel_id', default_closed=False)
|
||||||
if self.should_import_skeleton:
|
skeleton_header.prop(self, 'should_import_skeleton')
|
||||||
row = layout.row()
|
|
||||||
|
if skeleton_panel and self.should_import_skeleton:
|
||||||
|
row = skeleton_panel.row()
|
||||||
col = row.column()
|
col = row.column()
|
||||||
col.use_property_split = True
|
col.use_property_split = True
|
||||||
col.use_property_decorate = False
|
col.use_property_decorate = False
|
||||||
@@ -158,4 +172,5 @@ class PSK_OT_import(Operator, ImportHelper):
|
|||||||
|
|
||||||
classes = (
|
classes = (
|
||||||
PSK_OT_import,
|
PSK_OT_import,
|
||||||
|
PSK_FH_import,
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ from mathutils import Quaternion, Vector, Matrix
|
|||||||
|
|
||||||
from .data import Psk
|
from .data import Psk
|
||||||
from .properties import poly_flags_to_triangle_type_and_bit_flags
|
from .properties import poly_flags_to_triangle_type_and_bit_flags
|
||||||
from ..helpers import rgb_to_srgb, is_bdk_addon_loaded
|
from ..shared.helpers import rgb_to_srgb, is_bdk_addon_loaded
|
||||||
|
|
||||||
|
|
||||||
class PskImportOptions:
|
class PskImportOptions:
|
||||||
@@ -171,7 +171,7 @@ def import_psk(psk: Psk, context, options: PskImportOptions) -> PskImportResult:
|
|||||||
|
|
||||||
# TEXTURE COORDINATES
|
# TEXTURE COORDINATES
|
||||||
uv_layer_data_index = 0
|
uv_layer_data_index = 0
|
||||||
uv_layer = mesh_data.uv_layers.new(name='VTXW0000')
|
uv_layer = mesh_data.uv_layers.new(name='UVMap')
|
||||||
for face_index, face in enumerate(psk.faces):
|
for face_index, face in enumerate(psk.faces):
|
||||||
if face_index in invalid_face_indices:
|
if face_index in invalid_face_indices:
|
||||||
continue
|
continue
|
||||||
@@ -231,8 +231,6 @@ def import_psk(psk: Psk, context, options: PskImportOptions) -> PskImportResult:
|
|||||||
for vertex_normal in psk.vertex_normals:
|
for vertex_normal in psk.vertex_normals:
|
||||||
normals.append(tuple(vertex_normal))
|
normals.append(tuple(vertex_normal))
|
||||||
mesh_data.normals_split_custom_set_from_vertices(normals)
|
mesh_data.normals_split_custom_set_from_vertices(normals)
|
||||||
# TODO: This has been removed in 4.1!
|
|
||||||
mesh_data.use_auto_smooth = True
|
|
||||||
else:
|
else:
|
||||||
mesh_data.shade_smooth()
|
mesh_data.shade_smooth()
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ from ctypes import Structure, sizeof
|
|||||||
from typing import Type
|
from typing import Type
|
||||||
|
|
||||||
from .data import Psk
|
from .data import Psk
|
||||||
from ..data import Section, Vector3
|
from ..shared.data import Section, Vector3
|
||||||
|
|
||||||
MAX_WEDGE_COUNT = 65536
|
MAX_WEDGE_COUNT = 65536
|
||||||
MAX_POINT_COUNT = 4294967296
|
MAX_POINT_COUNT = 4294967296
|
||||||
|
|||||||
0
io_scene_psk_psa/shared/__init__.py
Normal file
0
io_scene_psk_psa/shared/__init__.py
Normal file
@@ -30,12 +30,12 @@ def get_nla_strips_in_frame_range(animation_data: AnimData, frame_min: float, fr
|
|||||||
|
|
||||||
|
|
||||||
def populate_bone_collection_list(armature_object: Object, bone_collection_list: bpy.props.CollectionProperty) -> None:
|
def populate_bone_collection_list(armature_object: Object, bone_collection_list: bpy.props.CollectionProperty) -> None:
|
||||||
'''
|
"""
|
||||||
Updates the bone collections collection.
|
Updates the bone collections collection.
|
||||||
|
|
||||||
Bone collection selections are preserved between updates unless none of the groups were previously selected;
|
Bone collection selections are preserved between updates unless none of the groups were previously selected;
|
||||||
otherwise, all collections are selected by default.
|
otherwise, all collections are selected by default.
|
||||||
'''
|
"""
|
||||||
has_selected_collections = any([g.is_selected for g in bone_collection_list])
|
has_selected_collections = any([g.is_selected for g in bone_collection_list])
|
||||||
unassigned_collection_is_selected, selected_assigned_collection_names = True, []
|
unassigned_collection_is_selected, selected_assigned_collection_names = True, []
|
||||||
|
|
||||||
@@ -84,7 +84,7 @@ def check_bone_names(bone_names: Iterable[str]):
|
|||||||
|
|
||||||
|
|
||||||
def get_export_bone_names(armature_object: Object, bone_filter_mode: str, bone_collection_indices: List[int]) -> List[str]:
|
def get_export_bone_names(armature_object: Object, bone_filter_mode: str, bone_collection_indices: List[int]) -> List[str]:
|
||||||
'''
|
"""
|
||||||
Returns a sorted list of bone indices that should be exported for the given bone filter mode and bone collections.
|
Returns a sorted list of bone indices that should be exported for the given bone filter mode and bone collections.
|
||||||
|
|
||||||
Note that the ancestors of bones within the bone collections will also be present in the returned list.
|
Note that the ancestors of bones within the bone collections will also be present in the returned list.
|
||||||
@@ -93,7 +93,7 @@ def get_export_bone_names(armature_object: Object, bone_filter_mode: str, bone_c
|
|||||||
:param bone_filter_mode: One of ['ALL', 'BONE_COLLECTIONS']
|
:param bone_filter_mode: One of ['ALL', 'BONE_COLLECTIONS']
|
||||||
:param bone_collection_indices: List of bone collection indices to be exported.
|
:param bone_collection_indices: List of bone collection indices to be exported.
|
||||||
:return: A sorted list of bone indices that should be exported.
|
:return: A sorted list of bone indices that should be exported.
|
||||||
'''
|
"""
|
||||||
if armature_object is None or armature_object.type != 'ARMATURE':
|
if armature_object is None or armature_object.type != 'ARMATURE':
|
||||||
raise ValueError('An armature object must be supplied')
|
raise ValueError('An armature object must be supplied')
|
||||||
|
|
||||||
Reference in New Issue
Block a user