From ffc0d99374730e590aa684f7f1d0bed76b1df3b1 Mon Sep 17 00:00:00 2001 From: Colin Basnett Date: Sat, 6 Aug 2022 23:52:33 -0700 Subject: [PATCH] Updated the README --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 0e7098d..63f87dd 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -This Blender add-on allows you to import and export meshes and animations to and from the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats). +This Blender 2.80+ add-on allows you to import and export meshes and animations to and from the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats) used in many version of the Unreal Engine. # Features * Full PSK/PSA import and export capabilities @@ -6,8 +6,8 @@ This Blender add-on allows you to import and export meshes and animations to and * Fine-grained PSA sequence importing for efficient workflow when working with large PSA files * Automatic keyframe reduction on PSA import * PSA sequence metadata (e.g., frame rate, sequence name) is preserved on import, allowing this data to be reused on export -* An armature's [bone groups](https://docs.blender.org/manual/en/latest/animation/armatures/properties/bone_groups.html) can be excluded from PSK/PSA export (useful for excluding non-contributing bones such as IK controllers) -* PSA sequences can be exported directly from actions or delineated using a scene's [timeline markers](https://docs.blender.org/manual/en/latest/animation/markers.html), allowing use of the [NLA](https://docs.blender.org/manual/en/latest/editors/nla/index.html) when creating sequences +* Specific [bone groups](https://docs.blender.org/manual/en/latest/animation/armatures/properties/bone_groups.html) can be excluded from PSK/PSA export (useful for excluding non-contributing bones such as IK controllers) +* PSA sequences can be exported directly from actions or delineated using a scene's [timeline markers](https://docs.blender.org/manual/en/latest/animation/markers.html), allowing direct use of the [NLA](https://docs.blender.org/manual/en/latest/editors/nla/index.html) when creating sequences # Installation 1. Download the zip file for the latest version from the [releases](https://github.com/DarklightGames/io_export_psk_psa/releases) page.