Moved things around for packaging on Blender extensions

This commit is contained in:
Colin Basnett
2024-05-27 14:56:37 -07:00
parent a47b4a1e04
commit fdb74ef7d0
36 changed files with 93 additions and 70 deletions

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psk/import_/__init__.py Normal file
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psk/import_/operators.py Normal file
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import os
import sys
from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty
from bpy.types import Operator, FileHandler, Context
from bpy_extras.io_utils import ImportHelper
from ..importer import PskImportOptions, import_psk
from ..reader import read_psk
empty_set = set()
class PSK_FH_import(FileHandler):
bl_idname = 'PSK_FH_import'
bl_label = 'File handler for Unreal PSK/PSKX import'
bl_import_operator = 'import_scene.psk'
bl_file_extensions = '.psk;.pskx'
@classmethod
def poll_drop(cls, context: Context):
return context.area and context.area.type == 'VIEW_3D'
class PSK_OT_import(Operator, ImportHelper):
bl_idname = 'import_scene.psk'
bl_label = 'Import'
bl_options = {'INTERNAL', 'UNDO', 'PRESET'}
__doc__ = 'Load a PSK file'
filename_ext = '.psk'
filter_glob: StringProperty(default='*.psk;*.pskx', options={'HIDDEN'})
filepath: StringProperty(
name='File Path',
description='File path used for exporting the PSK file',
maxlen=1024,
default='')
should_import_vertex_colors: BoolProperty(
default=True,
options=empty_set,
name='Import Vertex Colors',
description='Import vertex colors, if available'
)
vertex_color_space: EnumProperty(
name='Vertex Color Space',
options=empty_set,
description='The source vertex color space',
default='SRGBA',
items=(
('LINEAR', 'Linear', ''),
('SRGBA', 'sRGBA', ''),
)
)
should_import_vertex_normals: BoolProperty(
default=True,
name='Import Vertex Normals',
options=empty_set,
description='Import vertex normals, if available'
)
should_import_extra_uvs: BoolProperty(
default=True,
name='Import Extra UVs',
options=empty_set,
description='Import extra UV maps, if available'
)
should_import_mesh: BoolProperty(
default=True,
name='Import Mesh',
options=empty_set,
description='Import mesh'
)
should_import_materials: BoolProperty(
default=True,
name='Import Materials',
options=empty_set,
)
should_import_skeleton: BoolProperty(
default=True,
name='Import Skeleton',
options=empty_set,
description='Import skeleton'
)
bone_length: FloatProperty(
default=1.0,
min=sys.float_info.epsilon,
step=100,
soft_min=1.0,
name='Bone Length',
options=empty_set,
subtype='DISTANCE',
description='Length of the bones'
)
should_import_shape_keys: BoolProperty(
default=True,
name='Import Shape Keys',
options=empty_set,
description='Import shape keys, if available'
)
scale: FloatProperty(
name='Scale',
default=1.0,
soft_min=0.0,
)
def execute(self, context):
psk = read_psk(self.filepath)
options = PskImportOptions()
options.name = os.path.splitext(os.path.basename(self.filepath))[0]
options.should_import_mesh = self.should_import_mesh
options.should_import_extra_uvs = self.should_import_extra_uvs
options.should_import_vertex_colors = self.should_import_vertex_colors
options.should_import_vertex_normals = self.should_import_vertex_normals
options.vertex_color_space = self.vertex_color_space
options.should_import_skeleton = self.should_import_skeleton
options.bone_length = self.bone_length
options.should_import_materials = self.should_import_materials
options.should_import_shape_keys = self.should_import_shape_keys
options.scale = self.scale
if not options.should_import_mesh and not options.should_import_skeleton:
self.report({'ERROR'}, 'Nothing to import')
return {'CANCELLED'}
result = import_psk(psk, context, options)
if len(result.warnings):
message = f'PSK imported with {len(result.warnings)} warning(s)\n'
message += '\n'.join(result.warnings)
self.report({'WARNING'}, message)
else:
self.report({'INFO'}, f'PSK imported ({options.name})')
return {'FINISHED'}
def draw(self, context):
layout = self.layout
row = layout.row()
col = row.column()
col.use_property_split = True
col.use_property_decorate = False
col.prop(self, 'scale')
mesh_header, mesh_panel = layout.panel('mesh_panel_id', default_closed=False)
mesh_header.prop(self, 'should_import_mesh')
if mesh_panel and self.should_import_mesh:
row = mesh_panel.row()
col = row.column()
col.use_property_split = True
col.use_property_decorate = False
col.prop(self, 'should_import_materials', text='Materials')
col.prop(self, 'should_import_vertex_normals', text='Vertex Normals')
col.prop(self, 'should_import_extra_uvs', text='Extra UVs')
col.prop(self, 'should_import_vertex_colors', text='Vertex Colors')
if self.should_import_vertex_colors:
col.prop(self, 'vertex_color_space')
col.prop(self, 'should_import_shape_keys', text='Shape Keys')
skeleton_header, skeleton_panel = layout.panel('skeleton_panel_id', default_closed=False)
skeleton_header.prop(self, 'should_import_skeleton')
if skeleton_panel and self.should_import_skeleton:
row = skeleton_panel.row()
col = row.column()
col.use_property_split = True
col.use_property_decorate = False
col.prop(self, 'bone_length')
classes = (
PSK_OT_import,
PSK_FH_import,
)