* Allow users to export a sequence in reverse

You can do this by naming a sequence `<name>/<reversed_name>`. For example, `crawlF/crawlB` will result in two export options: `crawlF` (forward) and `crawlB` (the same animation, but reversed).
* Allow users to exclude sequences from the export dialog by prepending the name of the action/marker with a "#" character.
* The "Use original sequence names" option has been removed as it's not really needed.
This commit is contained in:
Colin Basnett
2023-04-01 15:04:16 -07:00
parent fd02f3f4d7
commit f7b97added
5 changed files with 176 additions and 147 deletions

View File

@@ -88,13 +88,6 @@ def populate_bone_group_list(armature_object: Object, bone_group_list: bpy.props
item.is_selected = bone_group.name in selected_assigned_group_names if has_selected_groups else True item.is_selected = bone_group.name in selected_assigned_group_names if has_selected_groups else True
def get_psa_sequence_name(action: bpy.types.Action, should_use_original_sequence_name: bool) -> str:
if should_use_original_sequence_name and 'psa_sequence_name' in action:
return action['psa_sequence_name']
else:
return action.name
def check_bone_names(bone_names: Iterable[str]): def check_bone_names(bone_names: Iterable[str]):
pattern = re.compile(r'^[a-zA-Z\d_\- ]+$') pattern = re.compile(r'^[a-zA-Z\d_\- ]+$')
invalid_bone_names = [x for x in bone_names if pattern.match(x) is None] invalid_bone_names = [x for x in bone_names if pattern.match(x) is None]

View File

@@ -17,15 +17,15 @@ class PsaExportSequence:
self.name: str = '' self.name: str = ''
self.nla_state: PsaExportSequence.NlaState = PsaExportSequence.NlaState() self.nla_state: PsaExportSequence.NlaState = PsaExportSequence.NlaState()
self.fps: float = 30.0 self.fps: float = 30.0
self.is_reversed: bool = False
class PsaBuildOptions: class PsaBuildOptions:
def __init__(self): def __init__(self):
self.animation_data: AnimData = None self.animation_data: Optional[AnimData] = None
self.sequences: List[PsaExportSequence] = [] self.sequences: List[PsaExportSequence] = []
self.bone_filter_mode = 'ALL' self.bone_filter_mode = 'ALL'
self.bone_group_indices: List[int] = [] self.bone_group_indices: List[int] = []
self.should_use_original_sequence_names = False
self.should_ignore_bone_name_restrictions = False self.should_ignore_bone_name_restrictions = False
self.sequence_name_prefix = '' self.sequence_name_prefix = ''
self.sequence_name_suffix = '' self.sequence_name_suffix = ''
@@ -120,9 +120,10 @@ def build_psa(context: bpy.types.Context, options: PsaBuildOptions) -> Psa:
options.animation_data.action = export_sequence.nla_state.action options.animation_data.action = export_sequence.nla_state.action
context.view_layer.update() context.view_layer.update()
frame_min = export_sequence.nla_state.frame_min frame_start = export_sequence.nla_state.frame_start
frame_max = export_sequence.nla_state.frame_max frame_end = export_sequence.nla_state.frame_end
frame_count = frame_max - frame_min + 1 frame_count = abs(frame_end - frame_start) + 1
frame_step = 1 if frame_start < frame_end else -1
psa_sequence = Psa.Sequence() psa_sequence = Psa.Sequence()
psa_sequence.name = bytes(export_sequence.name, encoding='windows-1252') psa_sequence.name = bytes(export_sequence.name, encoding='windows-1252')
@@ -130,8 +131,11 @@ def build_psa(context: bpy.types.Context, options: PsaBuildOptions) -> Psa:
psa_sequence.frame_start_index = frame_start_index psa_sequence.frame_start_index = frame_start_index
psa_sequence.fps = export_sequence.fps psa_sequence.fps = export_sequence.fps
for frame in range(frame_count): frame = frame_start
context.scene.frame_set(frame_min + frame) for _ in range(frame_count):
context.scene.frame_set(frame)
frame += frame_step
for pose_bone in pose_bones: for pose_bone in pose_bones:
key = Psa.Key() key = Psa.Key()

View File

@@ -5,7 +5,7 @@ from typing import Type, Dict
import bpy import bpy
from bpy.props import BoolProperty, CollectionProperty, EnumProperty, FloatProperty, IntProperty, PointerProperty, \ from bpy.props import BoolProperty, CollectionProperty, EnumProperty, FloatProperty, IntProperty, PointerProperty, \
StringProperty StringProperty
from bpy.types import Action, Operator, PropertyGroup, UIList, Context from bpy.types import Action, Operator, PropertyGroup, UIList, Context, Armature, TimelineMarker
from bpy_extras.io_utils import ExportHelper from bpy_extras.io_utils import ExportHelper
from .builder import PsaBuildOptions, PsaExportSequence, build_psa from .builder import PsaBuildOptions, PsaExportSequence, build_psa
@@ -47,17 +47,8 @@ class PsaExportTimelineMarkerListItem(PropertyGroup):
marker_index: IntProperty() marker_index: IntProperty()
name: StringProperty() name: StringProperty()
is_selected: BoolProperty(default=True) is_selected: BoolProperty(default=True)
frame_start: IntProperty(options={'HIDDEN'})
frame_end: IntProperty(options={'HIDDEN'})
def update_action_names(context):
pg = context.scene.psa_export
for item in pg.action_list:
action = item.action
item.action_name = get_psa_sequence_name(action, pg.should_use_original_sequence_names)
def should_use_original_sequence_names_updated(_, context):
update_action_names(context)
def psa_export_property_group_animation_data_override_poll(_context, obj): def psa_export_property_group_animation_data_override_poll(_context, obj):
@@ -124,26 +115,11 @@ class PsaExportPropertyGroup(PropertyGroup):
) )
bone_group_list: CollectionProperty(type=BoneGroupListItem) bone_group_list: CollectionProperty(type=BoneGroupListItem)
bone_group_list_index: IntProperty(default=0, name='', description='') bone_group_list_index: IntProperty(default=0, name='', description='')
should_use_original_sequence_names: BoolProperty(
default=False,
name='Original Names',
options=empty_set,
update=should_use_original_sequence_names_updated,
description='If the action was imported from the PSA Import panel, the original name of the sequence will be '
'used instead of the Blender action name',
)
should_trim_timeline_marker_sequences: BoolProperty(
default=True,
name='Trim Sequences',
options=empty_set,
description='Frames without NLA track information at the boundaries of timeline markers will be excluded from '
'the exported sequences '
)
should_ignore_bone_name_restrictions: BoolProperty( should_ignore_bone_name_restrictions: BoolProperty(
default=False, default=False,
name='Ignore Bone Name Restrictions', name='Ignore Bone Name Restrictions',
description='Bone names restrictions will be ignored. Note that bone names without properly formatted names ' description='Bone names restrictions will be ignored. Note that bone names without properly formatted names '
'cannot be referenced in scripts.' 'cannot be referenced in scripts'
) )
sequence_name_prefix: StringProperty(name='Prefix', options=empty_set) sequence_name_prefix: StringProperty(name='Prefix', options=empty_set)
sequence_name_suffix: StringProperty(name='Suffix', options=empty_set) sequence_name_suffix: StringProperty(name='Suffix', options=empty_set)
@@ -177,7 +153,7 @@ def is_bone_filter_mode_item_available(context, identifier):
return True return True
def get_timeline_marker_sequence_frame_ranges(animation_data: AnimData, context: Context, marker_names: List[str], should_trim_timeline_marker_sequences: bool) -> Dict: def get_timeline_marker_sequence_frame_ranges(animation_data: AnimData, context: Context, marker_names: List[str]) -> Dict:
# Timeline markers need to be sorted so that we can determine the sequence start and end positions. # Timeline markers need to be sorted so that we can determine the sequence start and end positions.
sequence_frame_ranges = dict() sequence_frame_ranges = dict()
sorted_timeline_markers = list(sorted(context.scene.timeline_markers, key=lambda x: x.frame)) sorted_timeline_markers = list(sorted(context.scene.timeline_markers, key=lambda x: x.frame))
@@ -185,23 +161,22 @@ def get_timeline_marker_sequence_frame_ranges(animation_data: AnimData, context:
for marker_name in marker_names: for marker_name in marker_names:
marker = context.scene.timeline_markers[marker_name] marker = context.scene.timeline_markers[marker_name]
frame_min = marker.frame frame_start = marker.frame
# Determine the final frame of the sequence based on the next marker. # Determine the final frame of the sequence based on the next marker.
# If no subsequent marker exists, use the maximum frame_end from all NLA strips. # If no subsequent marker exists, use the maximum frame_end from all NLA strips.
marker_index = sorted_timeline_marker_names.index(marker_name) marker_index = sorted_timeline_marker_names.index(marker_name)
next_marker_index = marker_index + 1 next_marker_index = marker_index + 1
frame_max = 0 frame_end = 0
if next_marker_index < len(sorted_timeline_markers): if next_marker_index < len(sorted_timeline_markers):
# There is a next marker. Use that next marker's frame position as the last frame of this sequence. # There is a next marker. Use that next marker's frame position as the last frame of this sequence.
frame_max = sorted_timeline_markers[next_marker_index].frame frame_end = sorted_timeline_markers[next_marker_index].frame
if should_trim_timeline_marker_sequences: nla_strips = get_nla_strips_in_timeframe(animation_data, marker.frame, frame_end)
nla_strips = get_nla_strips_in_timeframe(animation_data, marker.frame, frame_max) if len(nla_strips) > 0:
if len(nla_strips) > 0: frame_end = min(frame_end, max(map(lambda nla_strip: nla_strip.frame_end, nla_strips)))
frame_max = min(frame_max, max(map(lambda nla_strip: nla_strip.frame_end, nla_strips))) frame_start = max(frame_start, min(map(lambda nla_strip: nla_strip.frame_start, nla_strips)))
frame_min = max(frame_min, min(map(lambda nla_strip: nla_strip.frame_start, nla_strips))) else:
else: # No strips in between this marker and the next, just export this as a one-frame animation.
# No strips in between this marker and the next, just export this as a one-frame animation. frame_end = frame_start
frame_max = frame_min
else: else:
# There is no next marker. # There is no next marker.
# Find the final frame of all the NLA strips and use that as the last frame of this sequence. # Find the final frame of all the NLA strips and use that as the last frame of this sequence.
@@ -209,12 +184,12 @@ def get_timeline_marker_sequence_frame_ranges(animation_data: AnimData, context:
if nla_track.mute: if nla_track.mute:
continue continue
for strip in nla_track.strips: for strip in nla_track.strips:
frame_max = max(frame_max, strip.frame_end) frame_end = max(frame_end, strip.frame_end)
if frame_min > frame_max: if frame_start > frame_end:
continue continue
sequence_frame_ranges[marker_name] = int(frame_min), int(frame_max) sequence_frame_ranges[marker_name] = int(frame_start), int(frame_end)
return sequence_frame_ranges return sequence_frame_ranges
@@ -222,7 +197,7 @@ def get_timeline_marker_sequence_frame_ranges(animation_data: AnimData, context:
def get_sequence_fps(context: Context, fps_source: str, fps_custom: float, actions: Iterable[Action]) -> float: def get_sequence_fps(context: Context, fps_source: str, fps_custom: float, actions: Iterable[Action]) -> float:
if fps_source == 'SCENE': if fps_source == 'SCENE':
return context.scene.render.fps return context.scene.render.fps
if fps_source == 'CUSTOM': elif fps_source == 'CUSTOM':
return fps_custom return fps_custom
elif fps_source == 'ACTION_METADATA': elif fps_source == 'ACTION_METADATA':
# Get the minimum value of action metadata FPS values. # Get the minimum value of action metadata FPS values.
@@ -240,6 +215,131 @@ def get_sequence_fps(context: Context, fps_source: str, fps_custom: float, actio
raise RuntimeError(f'Invalid FPS source "{fps_source}"') raise RuntimeError(f'Invalid FPS source "{fps_source}"')
def is_action_for_armature(armature: Armature, action: Action):
if len(action.fcurves) == 0:
return False
bone_names = set([x.name for x in armature.bones])
for fcurve in action.fcurves:
match = re.match(r'pose\.bones\[\"([^\"]+)\"](\[\"([^\"]+)\"])?', fcurve.data_path)
if not match:
continue
bone_name = match.group(1)
if bone_name in bone_names:
return True
return False
def get_animation_data_object(context: Context) -> Object:
pg: PsaExportPropertyGroup = getattr(context.scene, 'psa_export')
active_object = context.view_layer.objects.active
if active_object.type != 'ARMATURE':
raise RuntimeError('Selected object must be an Armature')
if pg.should_override_animation_data:
animation_data_object = pg.animation_data_override
else:
animation_data_object = active_object
return animation_data_object
def get_sequences_from_action(action: Action) -> List[Tuple[str, int, int]]:
frame_start = int(action.frame_range[0])
frame_end = int(action.frame_range[1])
reversed_pattern = r'(.+)/(.+)'
reversed_match = re.match(reversed_pattern, action.name)
if reversed_match:
forward_name = reversed_match.group(1)
backwards_name = reversed_match.group(2)
return [
(forward_name, frame_start, frame_end),
(backwards_name, frame_end, frame_start)
]
else:
return [(action.name, frame_start, frame_end)]
def get_sequences_from_action_pose_marker(action: Action, pose_markers: List[TimelineMarker], pose_marker: TimelineMarker, pose_marker_index: int) -> List[Tuple[str, int, int]]:
frame_start = pose_marker.frame
if pose_marker_index + 1 < len(pose_markers):
frame_end = pose_markers[pose_marker_index + 1].frame
else:
frame_end = int(action.frame_range[1])
reversed_pattern = r'(.+)/(.+)'
reversed_match = re.match(reversed_pattern, pose_marker.name)
if reversed_match:
forward_name = reversed_match.group(1)
backwards_name = reversed_match.group(2)
return [
(forward_name, frame_start, frame_end),
(backwards_name, frame_end, frame_start)
]
else:
return [(pose_marker.name, frame_start, frame_end)]
def update_actions_and_timeline_markers(context: Context, armature: Armature):
pg = getattr(context.scene, 'psa_export')
# Clear actions and markers.
pg.action_list.clear()
pg.marker_list.clear()
# Get animation data.
animation_data_object = get_animation_data_object(context)
animation_data = animation_data_object.animation_data if animation_data_object else None
if animation_data is None:
return
# Populate actions list.
for action in bpy.data.actions:
if not is_action_for_armature(armature, action):
continue
if not action.name.startswith('#'):
for (name, frame_start, frame_end) in get_sequences_from_action(action):
item = pg.action_list.add()
item.action = action
item.name = name
item.is_selected = False
item.is_pose_marker = False
item.frame_start = frame_start
item.frame_end = frame_end
# Pose markers are not guaranteed to be in frame-order, so make sure that they are.
pose_markers = sorted(action.pose_markers, key=lambda x: x.frame)
for pose_marker_index, pose_marker in enumerate(pose_markers):
if pose_marker.name.startswith('#'):
continue
for (name, frame_start, frame_end) in get_sequences_from_action_pose_marker(action, pose_markers, pose_marker, pose_marker_index):
item = pg.action_list.add()
item.action = action
item.name = name
item.is_selected = False
item.is_pose_marker = True
item.frame_start = frame_start
item.frame_end = frame_end
# Populate timeline markers list.
marker_names = [x.name for x in context.scene.timeline_markers]
sequence_frame_ranges = get_timeline_marker_sequence_frame_ranges(animation_data, context, marker_names)
for marker_name in marker_names:
if marker_name not in sequence_frame_ranges:
continue
if marker_name.startswith('#'):
continue
item = pg.marker_list.add()
item.name = marker_name
item.is_selected = False
frame_start, frame_end = sequence_frame_ranges[marker_name]
item.frame_start = frame_start
item.frame_end = frame_end
class PsaExportOperator(Operator, ExportHelper): class PsaExportOperator(Operator, ExportHelper):
bl_idname = 'psa_export.operator' bl_idname = 'psa_export.operator'
bl_label = 'Export' bl_label = 'Export'
@@ -254,7 +354,7 @@ class PsaExportOperator(Operator, ExportHelper):
default='') default='')
def __init__(self): def __init__(self):
self.armature = None self.armature_object = None
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
@@ -298,7 +398,6 @@ class PsaExportOperator(Operator, ExportHelper):
col = layout.column() col = layout.column()
col.use_property_split = True col.use_property_split = True
col.use_property_decorate = False col.use_property_decorate = False
col.prop(pg, 'should_use_original_sequence_names')
col.prop(pg, 'sequence_name_prefix') col.prop(pg, 'sequence_name_prefix')
col.prop(pg, 'sequence_name_suffix') col.prop(pg, 'sequence_name_suffix')
@@ -310,7 +409,6 @@ class PsaExportOperator(Operator, ExportHelper):
col = layout.column() col = layout.column()
col.use_property_split = True col.use_property_split = True
col.use_property_decorate = False col.use_property_decorate = False
col.prop(pg, 'should_trim_timeline_marker_sequences')
col.prop(pg, 'sequence_name_prefix') col.prop(pg, 'sequence_name_prefix')
col.prop(pg, 'sequence_name_suffix') col.prop(pg, 'sequence_name_suffix')
@@ -345,19 +443,6 @@ class PsaExportOperator(Operator, ExportHelper):
# ROOT MOTION # ROOT MOTION
layout.prop(pg, 'root_motion', text='Root Motion') layout.prop(pg, 'root_motion', text='Root Motion')
def is_action_for_armature(self, action):
if len(action.fcurves) == 0:
return False
bone_names = set([x.name for x in self.armature.data.bones])
for fcurve in action.fcurves:
match = re.match(r'pose\.bones\[\"([^\"]+)\"](\[\"([^\"]+)\"])?', fcurve.data_path)
if not match:
continue
bone_name = match.group(1)
if bone_name in bone_names:
return True
return False
@classmethod @classmethod
def _check_context(cls, context): def _check_context(cls, context):
if context.view_layer.objects.active is None: if context.view_layer.objects.active is None:
@@ -372,52 +457,14 @@ class PsaExportOperator(Operator, ExportHelper):
except RuntimeError as e: except RuntimeError as e:
self.report({'ERROR_INVALID_CONTEXT'}, str(e)) self.report({'ERROR_INVALID_CONTEXT'}, str(e))
pg = getattr(context.scene, 'psa_export') pg: PsaExportPropertyGroup = getattr(context.scene, 'psa_export')
self.armature = context.view_layer.objects.active
# Populate actions list. self.armature_object = context.view_layer.objects.active
pg.action_list.clear()
for action in bpy.data.actions:
if not self.is_action_for_armature(action):
continue
item = pg.action_list.add()
item.action = action
item.name = action.name
item.frame_start = int(action.frame_range[0])
item.frame_end = int(action.frame_range[1])
item.is_selected = False
item.is_pose_marker = False
# Pose markers are not guaranteed to be in frame-order, so make sure that they are.
pose_markers = sorted(action.pose_markers, key=lambda x: x.frame)
print([x.name for x in pose_markers])
for pose_marker_index, pose_marker in enumerate(pose_markers):
item = pg.action_list.add()
item.action = action
item.name = pose_marker.name
item.is_selected = False
item.is_pose_marker = True
item.frame_start = pose_marker.frame
if pose_marker_index + 1 < len(pose_markers):
item.frame_end = pose_markers[pose_marker_index + 1].frame
else:
item.frame_end = int(action.frame_range[1])
update_action_names(context) update_actions_and_timeline_markers(context, self.armature_object.data)
# Populate timeline markers list.
pg.marker_list.clear()
for marker in context.scene.timeline_markers:
item = pg.marker_list.add()
item.name = marker.name
item.is_selected = False
if len(pg.action_list) == 0 and len(pg.marker_list) == 0:
# If there are no actions at all, we have nothing to export, so just cancel the operation.
self.report({'ERROR_INVALID_CONTEXT'}, 'There are no actions or timeline markers to export.')
return {'CANCELLED'}
# Populate bone groups list. # Populate bone groups list.
populate_bone_group_list(self.armature, pg.bone_group_list) populate_bone_group_list(self.armature_object, pg.bone_group_list)
context.window_manager.fileselect_add(self) context.window_manager.fileselect_add(self)
@@ -426,24 +473,14 @@ class PsaExportOperator(Operator, ExportHelper):
def execute(self, context): def execute(self, context):
pg = getattr(context.scene, 'psa_export') pg = getattr(context.scene, 'psa_export')
# TODO: move this up the call chain
# Populate the export sequence list.
active_object = context.view_layer.objects.active
# Ensure that we actually have items that we are going to be exporting. # Ensure that we actually have items that we are going to be exporting.
if pg.sequence_source == 'ACTIONS' and len(pg.action_list) == 0: if pg.sequence_source == 'ACTIONS' and len(pg.action_list) == 0:
raise RuntimeError('No actions were selected for export') raise RuntimeError('No actions were selected for export')
elif pg.sequence_source == 'TIMELINE_MARKERS' and len(pg.marker_names) == 0: elif pg.sequence_source == 'TIMELINE_MARKERS' and len(pg.marker_names) == 0:
raise RuntimeError('No timeline markers were selected for export') raise RuntimeError('No timeline markers were selected for export')
if active_object.type != 'ARMATURE': # Populate the export sequence list.
raise RuntimeError('Selected object must be an Armature') animation_data_object = get_animation_data_object(context)
if pg.should_override_animation_data:
animation_data_object = pg.animation_data_override
else:
animation_data_object = active_object
animation_data = animation_data_object.animation_data animation_data = animation_data_object.animation_data
if animation_data is None: if animation_data is None:
@@ -451,9 +488,6 @@ class PsaExportOperator(Operator, ExportHelper):
export_sequences: List[PsaExportSequence] = [] export_sequences: List[PsaExportSequence] = []
# actions = [x.action for x in pg.action_list if x.is_selected]
# marker_names =
if pg.sequence_source == 'ACTIONS': if pg.sequence_source == 'ACTIONS':
for action in filter(lambda x: x.is_selected, pg.action_list): for action in filter(lambda x: x.is_selected, pg.action_list):
if len(action.action.fcurves) == 0: if len(action.action.fcurves) == 0:
@@ -461,23 +495,19 @@ class PsaExportOperator(Operator, ExportHelper):
export_sequence = PsaExportSequence() export_sequence = PsaExportSequence()
export_sequence.nla_state.action = action.action export_sequence.nla_state.action = action.action
export_sequence.name = action.name export_sequence.name = action.name
export_sequence.nla_state.frame_min = action.frame_start export_sequence.nla_state.frame_start = action.frame_start
export_sequence.nla_state.frame_max = action.frame_end export_sequence.nla_state.frame_end = action.frame_end
export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, [action.action]) export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, [action.action])
export_sequences.append(export_sequence) export_sequences.append(export_sequence)
elif pg.sequence_source == 'TIMELINE_MARKERS': elif pg.sequence_source == 'TIMELINE_MARKERS':
marker_names = [x.name for x in pg.marker_list if x.is_selected] for marker in pg.marker_list:
sequence_frame_ranges = get_timeline_marker_sequence_frame_ranges(animation_data, context, marker_names, pg.should_trim_timeline_marker_sequences)
for name, (frame_min, frame_max) in sequence_frame_ranges.items():
export_sequence = PsaExportSequence() export_sequence = PsaExportSequence()
export_sequence.name = name export_sequence.name = marker.name
export_sequence.nla_state.action = None export_sequence.nla_state.action = None
export_sequence.nla_state.frame_min = frame_min export_sequence.nla_state.frame_start = marker.frame_start
export_sequence.nla_state.frame_max = frame_max export_sequence.nla_state.frame_end = marker.frame_end
nla_strips_actions = set( nla_strips_actions = set(
map(lambda x: x.action, get_nla_strips_in_timeframe(animation_data, frame_min, frame_max))) map(lambda x: x.action, get_nla_strips_in_timeframe(animation_data, marker.frame_start, marker.frame_end)))
export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, nla_strips_actions) export_sequence.fps = get_sequence_fps(context, pg.fps_source, pg.fps_custom, nla_strips_actions)
export_sequences.append(export_sequence) export_sequences.append(export_sequence)
else: else:
@@ -488,7 +518,6 @@ class PsaExportOperator(Operator, ExportHelper):
options.sequences = export_sequences options.sequences = export_sequences
options.bone_filter_mode = pg.bone_filter_mode options.bone_filter_mode = pg.bone_filter_mode
options.bone_group_indices = [x.index for x in pg.bone_group_list if x.is_selected] options.bone_group_indices = [x.index for x in pg.bone_group_list if x.is_selected]
options.should_use_original_sequence_names = pg.should_use_original_sequence_names
options.should_ignore_bone_name_restrictions = pg.should_ignore_bone_name_restrictions options.should_ignore_bone_name_restrictions = pg.should_ignore_bone_name_restrictions
options.sequence_name_prefix = pg.sequence_name_prefix options.sequence_name_prefix = pg.sequence_name_prefix
options.sequence_name_suffix = pg.sequence_name_suffix options.sequence_name_suffix = pg.sequence_name_suffix
@@ -550,13 +579,17 @@ class PSA_UL_ExportSequenceList(UIList):
self.use_filter_show = True self.use_filter_show = True
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index): def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
item = typing.cast(PsaExportActionListItem, item)
is_pose_marker = hasattr(item, 'is_pose_marker') and item.is_pose_marker is_pose_marker = hasattr(item, 'is_pose_marker') and item.is_pose_marker
layout.prop(item, 'is_selected', icon_only=True, text=item.name) layout.prop(item, 'is_selected', icon_only=True, text=item.name)
if hasattr(item, 'action') and item.action.asset_data is not None: if hasattr(item, 'action') and item.action.asset_data is not None:
layout.label(text='', icon='ASSET_MANAGER') layout.label(text='', icon='ASSET_MANAGER')
row = layout.row(align=True)
row.alignment = 'RIGHT'
if item.frame_end < item.frame_start:
row.label(text='', icon='FRAME_PREV')
if is_pose_marker: if is_pose_marker:
row = layout.row(align=True)
row.alignment = 'RIGHT'
row.label(text=item.action.name, icon='PMARKER') row.label(text=item.action.name, icon='PMARKER')
def draw_filter(self, context, layout): def draw_filter(self, context, layout):

View File

@@ -215,7 +215,6 @@ def import_psa(psa_reader: PsaReader, armature_object: bpy.types.Object, options
# Write meta-data. # Write meta-data.
if options.should_write_metadata: if options.should_write_metadata:
action['psa_sequence_name'] = sequence_name
action['psa_sequence_fps'] = sequence.fps action['psa_sequence_fps'] = sequence.fps
action.use_fake_user = options.should_use_fake_user action.use_fake_user = options.should_use_fake_user

View File

@@ -256,7 +256,7 @@ class PskExportPropertyGroup(PropertyGroup):
default=False, default=False,
name='Ignore Bone Name Restrictions', name='Ignore Bone Name Restrictions',
description='Bone names restrictions will be ignored. Note that bone names without properly formatted names ' description='Bone names restrictions will be ignored. Note that bone names without properly formatted names '
'cannot be referenced in scripts.' 'cannot be referenced in scripts'
) )