diff --git a/README.md b/README.md index e77ab3c..0e7098d 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,13 @@ -This Blender add-on allows you to import and export meshes and animations to and from the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats). In addition, the non-standard PSKX format is also supported for import only. +This Blender add-on allows you to import and export meshes and animations to and from the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats). + +# Features +* Full PSK/PSA import and export capabilities +* Non-standard PSKX file format with vertex normals, extra UV channels and vertex colors is supported for import only +* Fine-grained PSA sequence importing for efficient workflow when working with large PSA files +* Automatic keyframe reduction on PSA import +* PSA sequence metadata (e.g., frame rate, sequence name) is preserved on import, allowing this data to be reused on export +* An armature's [bone groups](https://docs.blender.org/manual/en/latest/animation/armatures/properties/bone_groups.html) can be excluded from PSK/PSA export (useful for excluding non-contributing bones such as IK controllers) +* PSA sequences can be exported directly from actions or delineated using a scene's [timeline markers](https://docs.blender.org/manual/en/latest/animation/markers.html), allowing use of the [NLA](https://docs.blender.org/manual/en/latest/editors/nla/index.html) when creating sequences # Installation 1. Download the zip file for the latest version from the [releases](https://github.com/DarklightGames/io_export_psk_psa/releases) page.