Updated PSK and PSA export to use new Blender 4.0 bone collections instead of bone groups
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@@ -15,7 +15,7 @@ class PskInputObjects(object):
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class PskBuildOptions(object):
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def __init__(self):
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self.bone_filter_mode = 'ALL'
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self.bone_group_indices: List[int] = []
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self.bone_collection_indices: List[int] = []
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self.use_raw_mesh_data = True
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self.material_names: List[str] = []
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self.should_enforce_bone_name_restrictions = False
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@@ -78,7 +78,7 @@ def build_psk(context, options: PskBuildOptions) -> Psk:
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psk_bone.rotation = Quaternion.identity()
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psk.bones.append(psk_bone)
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else:
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bone_names = get_export_bone_names(armature_object, options.bone_filter_mode, options.bone_group_indices)
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bone_names = get_export_bone_names(armature_object, options.bone_filter_mode, options.bone_collection_indices)
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armature_data = typing.cast(Armature, armature_object.data)
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bones = [armature_data.bones[bone_name] for bone_name in bone_names]
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@@ -4,14 +4,14 @@ from bpy_extras.io_utils import ExportHelper
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from ..builder import build_psk, PskBuildOptions, get_psk_input_objects
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from ..writer import write_psk
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from ...helpers import populate_bone_group_list
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from ...helpers import populate_bone_collection_list
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def is_bone_filter_mode_item_available(context, identifier):
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input_objects = get_psk_input_objects(context)
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armature_object = input_objects.armature_object
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if identifier == 'BONE_GROUPS':
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if not armature_object or not armature_object.pose or not armature_object.pose.bone_groups:
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if identifier == 'BONE_COLLECTIONS':
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if armature_object is None or armature_object.data is None or len(armature_object.data.collections) == 0:
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return False
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# else if... you can set up other conditions if you add more options
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return True
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@@ -94,8 +94,7 @@ class PSK_OT_export(Operator, ExportHelper):
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pg = getattr(context.scene, 'psk_export')
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# Populate bone groups list.
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populate_bone_group_list(input_objects.armature_object, pg.bone_group_list)
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populate_bone_collection_list(input_objects.armature_object, pg.bone_collection_list)
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try:
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populate_material_list(input_objects.mesh_objects, pg.material_list)
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@@ -136,10 +135,10 @@ class PSK_OT_export(Operator, ExportHelper):
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item_layout.prop_enum(pg, 'bone_filter_mode', item.identifier)
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item_layout.enabled = is_bone_filter_mode_item_available(context, identifier)
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if pg.bone_filter_mode == 'BONE_GROUPS':
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if pg.bone_filter_mode == 'BONE_COLLECTIONS':
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row = box.row()
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rows = max(3, min(len(pg.bone_group_list), 10))
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row.template_list('PSX_UL_bone_group_list', '', pg, 'bone_group_list', pg, 'bone_group_list_index', rows=rows)
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rows = max(3, min(len(pg.bone_collection_list), 10))
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row.template_list('PSX_UL_bone_collection_list', '', pg, 'bone_collection_list', pg, 'bone_collection_list_index', rows=rows)
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box.prop(pg, 'should_enforce_bone_name_restrictions')
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@@ -147,7 +146,7 @@ class PSK_OT_export(Operator, ExportHelper):
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box = layout.box()
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box.label(text='Materials', icon='MATERIAL')
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row = box.row()
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rows = max(3, min(len(pg.bone_group_list), 10))
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rows = max(3, min(len(pg.bone_collection_list), 10))
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row.template_list('PSK_UL_materials', '', pg, 'material_list', pg, 'material_list_index', rows=rows)
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col = row.column(align=True)
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col.operator(PSK_OT_material_list_move_up.bl_idname, text='', icon='TRIA_UP')
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@@ -157,7 +156,7 @@ class PSK_OT_export(Operator, ExportHelper):
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pg = context.scene.psk_export
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options = PskBuildOptions()
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options.bone_filter_mode = pg.bone_filter_mode
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options.bone_group_indices = [x.index for x in pg.bone_group_list if x.is_selected]
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options.bone_collection_indices = [x.index for x in pg.bone_collection_list if x.is_selected]
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options.use_raw_mesh_data = pg.use_raw_mesh_data
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options.material_names = [m.material_name for m in pg.material_list]
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options.should_enforce_bone_name_restrictions = pg.should_enforce_bone_name_restrictions
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@@ -1,7 +1,7 @@
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from bpy.props import EnumProperty, CollectionProperty, IntProperty, BoolProperty, StringProperty
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from bpy.types import PropertyGroup
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from ...types import PSX_PG_bone_group_list_item
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from ...types import PSX_PG_bone_collection_list_item
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class PSK_PG_material_list_item(PropertyGroup):
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@@ -16,12 +16,12 @@ class PSK_PG_export(PropertyGroup):
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description='',
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items=(
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('ALL', 'All', 'All bones will be exported'),
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('BONE_GROUPS', 'Bone Groups',
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'Only bones belonging to the selected bone groups and their ancestors will be exported')
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('BONE_COLLECTIONS', 'Bone Collections',
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'Only bones belonging to the selected bone collections and their ancestors will be exported')
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)
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)
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bone_group_list: CollectionProperty(type=PSX_PG_bone_group_list_item)
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bone_group_list_index: IntProperty(default=0)
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bone_collection_list: CollectionProperty(type=PSX_PG_bone_collection_list_item)
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bone_collection_list_index: IntProperty(default=0)
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use_raw_mesh_data: BoolProperty(default=False, name='Raw Mesh Data', description='No modifiers will be evaluated as part of the exported mesh')
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material_list: CollectionProperty(type=PSK_PG_material_list_item)
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material_list_index: IntProperty(default=0)
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