[![Build Extension](https://github.com/DarklightGames/io_scene_ase/actions/workflows/main.yml/badge.svg)](https://github.com/DarklightGames/io_scene_ase/actions/workflows/main.yml) This is a Blender addon allowing you to export static meshes to the now-defunct ASE (ASCII Scene Export) format used in legacy programs like Unreal Tournament 2004. # Installation Install the latest version from [Blender Extensions](https://extensions.blender.org/add-ons/io-scene-ase/). Legacy versions are available on the [releases](https://github.com/DarklightGames/io_scene_ase/releases) page, but are not recommended for use. # Features * Selection and [collection exporters](https://docs.blender.org/manual/en/latest/scene_layout/collections/collections.html#exporters). * Full support for handling of [Collection Instances](https://docs.blender.org/manual/en/latest/scene_layout/object/properties/instancing/collection.html). * Full support for multiple UV layers. * Easily reorder materials when using the collection exporter. * Support for scaling and coordinate system conversion on export. # Resources: * https://wiki.beyondunreal.com/Legacy:ASE_File_Format