Commit Graph

13 Commits

Author SHA1 Message Date
Colin Basnett
0febd57503 Added nodes etc. for ASE2T3D compatibilty (use submtls should be off!) 2022-09-06 15:43:57 -07:00
Colin Basnett
94b3554f2f Fixed multi-object export texture corruption error
This fixes the bug where exporting 3 or more objects would result in
one or more objects have corrupted texture coordinates
2022-08-15 21:39:13 -07:00
Colin Basnett
e2e3905e2e Fixed a bug where collision meshes would not properly be exported in WYSIWYG mode 2022-05-20 16:40:55 -07:00
Colin Basnett
77f5aa21a5 Removed defunct comment 2022-05-16 17:29:10 -07:00
Colin Basnett
92f588b760 Initial commit for WYSIWYG export. Modifiers are automatically applied. 2022-05-11 17:12:29 -07:00
Colin Basnett
2b467b2da4 Minor formatting fix and comments 2022-05-01 02:05:48 -07:00
Colin Basnett
50a7d003cb Added manifold and convexity tests for collision objects. You will now be unable to export a concave or non-manifold collision shapes. 2022-02-08 21:42:26 -08:00
Colin Basnett
bd1a7257fd Added support for vertex colors. 2022-01-22 14:42:57 -08:00
Colin Basnett
7ebeb0d262 Added support for exporting multiple UV layers. 2021-12-27 02:07:50 -08:00
Colin Basnett
8edfac9bfb Fixed a bug where exporting more than two mesh objects would result in a corrupted ASE file. 2021-12-16 15:28:52 -08:00
Colin Basnett
b0aa604832 *Actually* fixed the smoothing group problem! 2021-04-01 17:27:17 -07:00
Colin Basnett
04a9e65599 Fixed a bug where the ASE exporter did not properly export smoothing groups 2021-04-01 16:30:06 -07:00
Colin Basnett
0bb81b35e6 Initial code commit 2021-02-06 00:03:27 -08:00