Fixed a bug where collision meshes would not properly be exported in WYSIWYG mode

This commit is contained in:
Colin Basnett
2022-05-20 16:40:55 -07:00
parent 77f5aa21a5
commit e2e3905e2e

View File

@@ -38,11 +38,11 @@ class ASEBuilder(object):
mesh_object = bpy.data.objects.new('', mesh_data) mesh_object = bpy.data.objects.new('', mesh_data)
mesh_object.matrix_world = selected_object.matrix_world mesh_object.matrix_world = selected_object.matrix_world
if not is_collision_name(mesh_object.name) and main_geometry_object is not None: if not is_collision_name(selected_object.name) and main_geometry_object is not None:
geometry_object = main_geometry_object geometry_object = main_geometry_object
else: else:
geometry_object = ASEGeometryObject() geometry_object = ASEGeometryObject()
geometry_object.name = mesh_object.name geometry_object.name = selected_object.name
if not geometry_object.is_collision: if not geometry_object.is_collision:
main_geometry_object = geometry_object main_geometry_object = geometry_object
ase.geometry_objects.append(geometry_object) ase.geometry_objects.append(geometry_object)