The default filepath is now based on the name of the active object
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@@ -134,6 +134,8 @@ class ASE_OT_export(Operator, ExportHelper):
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pg = getattr(context.scene, 'ase_export')
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populate_material_list(mesh_objects, pg.material_list)
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self.filepath = f'{context.active_object.name}.ase'
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context.window_manager.fileselect_add(self)
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return {'RUNNING_MODAL'}
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