From 04a9e65599889ce920516d1d54afe26c54bcb741 Mon Sep 17 00:00:00 2001 From: Colin Basnett Date: Thu, 1 Apr 2021 16:29:37 -0700 Subject: [PATCH] Fixed a bug where the ASE exporter did not properly export smoothing groups --- src/__init__.py | 2 +- src/builder.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/__init__.py b/src/__init__.py index ecc0f3e..44c71bb 100644 --- a/src/__init__.py +++ b/src/__init__.py @@ -2,7 +2,7 @@ bl_info = { 'name': 'ASCII Scene Export', 'description': 'Export ASE (ASCII Scene Export) files', 'author': 'Colin Basnett (Darklight Games)', - 'version': (1, 0, 0), + 'version': (1, 0, 1), 'blender': (2, 90, 0), 'location': 'File > Import-Export', 'warning': 'This add-on is under development.', diff --git a/src/builder.py b/src/builder.py index 2961c06..789c99e 100644 --- a/src/builder.py +++ b/src/builder.py @@ -57,7 +57,7 @@ class ASEBuilder(object): mesh_data.calc_loop_triangles() mesh_data.calc_normals_split() - poly_groups, groups = mesh_data.calc_smooth_groups(use_bitflags=False) + poly_groups, groups = mesh_data.calc_smooth_groups(use_bitflags=True) # Faces for face_index, loop_triangle in enumerate(mesh_data.loop_triangles):